Name |
Description |
Abilities |
|
AbilityChoice |
|
ActorView |
|
Bubble |
|
Button |
|
Camera |
|
CharacterWindow |
|
Chat |
|
ClientData |
|
CreateXMLFiles |
|
Dialog |
|
FileDialog |
|
FileInfo |
|
FloatNumber |
|
GameWin |
Handle all UI related operations of the game |
Grid |
|
GridElement |
|
Inventory |
|
Lobby |
|
Mainmap |
The core display of the current part of the dungeon |
MapEffect |
|
Menu |
|
Minimap |
|
ModifyWindow |
|
NetPlayer |
|
NumberEntry |
|
Orb |
|
ProgressBar |
A progress bar |
Projectile |
|
Shop |
|
SimpleStats |
|
StateToEvent |
A class transforming mouse and keyboard-states to Windows Forms style events |
Statusbox |
|
TextInput |
|
TextOutput |
Class used for output - parent to statusbox (output only) and chat (input + output) |
TextureFromData |
|
TileObject |
All animations used in displaying a specific tile |
TileSet |
|
Toolbar |
|
UIElement |
|
VisibleObject |
An animation phase |
WallTiles |
|
Window |
|
YesNoDialog |
|
Zoomable |
|