C# Class uFrameECSDemo.PlayerSystem

Inheritance: PlayerSystemBase
Afficher le fichier Open project: InvertGames/uFrameECSDemo

Méthodes publiques

Méthode Description
PlayerSystem ( ) : System

Méthodes protégées

Méthode Description
PlayerGunnerComponentDestroyed ( PlayerGunner data, PlayerGunner group ) : void
PlayerGunnerCreated ( PlayerGunner data, PlayerGunner group ) : void
PlayerSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void
PlayerSystemOnCollisionEnterHandler ( uFrame data, Hazard collider, PlayerGunner source ) : void

Method Details

PlayerGunnerComponentDestroyed() protected méthode

protected PlayerGunnerComponentDestroyed ( PlayerGunner data, PlayerGunner group ) : void
data PlayerGunner
group PlayerGunner
Résultat void

PlayerGunnerCreated() protected méthode

protected PlayerGunnerCreated ( PlayerGunner data, PlayerGunner group ) : void
data PlayerGunner
group PlayerGunner
Résultat void

PlayerSystem() public méthode

public PlayerSystem ( ) : System
Résultat System

PlayerSystemGameOverHandler() protected méthode

protected PlayerSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void
data uFrameECSDemo
group WavesGame
Résultat void

PlayerSystemOnCollisionEnterHandler() protected méthode

protected PlayerSystemOnCollisionEnterHandler ( uFrame data, Hazard collider, PlayerGunner source ) : void
data uFrame
collider Hazard
source PlayerGunner
Résultat void