C# Class kulerIslands.Processing

Afficher le fichier Open project: JokerMartini/KulerIslands

Méthodes publiques

Méthode Description
ConvertUVSpaceToPixels ( PointF pt, int resolution, int padding ) : PointF
FindIslands ( List Assets ) : void
GenerateKulerIslandMap ( List files = null, int resolution = 1024, int padding, string colorize = "Random", string wireframe = "None", float wirethickness = 2F ) : void
GetRandomColor ( string method = "Random" ) : Color
IsFormatOBJ ( string filepath ) : bool
ReadFileOBJ ( string filepath = "" ) : ModelAsset

Method Details

ConvertUVSpaceToPixels() public static méthode

public static ConvertUVSpaceToPixels ( PointF pt, int resolution, int padding ) : PointF
pt System.Drawing.PointF
resolution int
padding int
Résultat System.Drawing.PointF

FindIslands() public static méthode

public static FindIslands ( List Assets ) : void
Assets List
Résultat void

GenerateKulerIslandMap() public static méthode

public static GenerateKulerIslandMap ( List files = null, int resolution = 1024, int padding, string colorize = "Random", string wireframe = "None", float wirethickness = 2F ) : void
files List
resolution int
padding int
colorize string
wireframe string
wirethickness float
Résultat void

GetRandomColor() public static méthode

public static GetRandomColor ( string method = "Random" ) : Color
method string
Résultat Color

IsFormatOBJ() public static méthode

public static IsFormatOBJ ( string filepath ) : bool
filepath string
Résultat bool

ReadFileOBJ() public static méthode

public static ReadFileOBJ ( string filepath = "" ) : ModelAsset
filepath string
Résultat ModelAsset