Свойство | Type | Description | |
---|---|---|---|
Max | Vector3 | ||
Min | Vector3 |
Méthode | Description | |
---|---|---|
AddBounds ( |
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AddPoint ( Vector3 point ) : bool | ||
AddPoint ( Vector4 point ) : bool | ||
AxisProjection ( Vector3 direction, float &min, float &max ) : void | ||
BoundsForPointRotation ( Vector3 start, |
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Clear ( ) : void | ||
Equals ( object obj ) : bool | ||
Expand ( float d ) : |
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Expand ( |
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FromBoundsRotation ( |
Most tight bounds for the rotational movement of the given bounds.
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FromBoundsTranslation ( |
Most tight bounds for the translational movement of the given bounds.
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FromPointRotation ( Vector3 point, |
Most tight bounds for the rotational movement of the given point.
|
|
FromPointTranslation ( Vector3 point, Vector3 translation ) : |
Most tight bounds for the translational movement of the given point.
|
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FromTransformedBounds ( |
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GetRadius ( ) : float | ||
GetRadius ( Vector3 center ) : float | ||
Translate ( Vector3 translation ) : void | ||
idBounds ( Vector3 point ) : System | ||
idBounds ( Vector3 min, Vector3 max ) : System | ||
operator ( ) : bool | ||
operator ( ) : |
public AxisProjection ( Vector3 direction, float &min, float &max ) : void | ||
direction | Vector3 | |
min | float | |
max | float | |
Résultat | void |
public static BoundsForPointRotation ( Vector3 start, |
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start | Vector3 | |
rotation | ||
Résultat |
public static Expand ( float d ) : |
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d | float | |
Résultat |
public static Expand ( |
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bounds | ||
d | float | |
Résultat |
public static FromBoundsRotation ( |
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bounds | ||
origin | Vector3 | |
axis | Matrix | |
rotation | ||
Résultat |
public static FromBoundsTranslation ( |
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bounds | ||
origin | Vector3 | |
axis | Matrix | |
translation | Vector3 | |
Résultat |
public static FromPointRotation ( Vector3 point, |
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point | Vector3 | |
rotation | ||
Résultat |
public static FromPointTranslation ( Vector3 point, Vector3 translation ) : |
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point | Vector3 | |
translation | Vector3 | |
Résultat |
public static FromTransformedBounds ( |
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bounds | ||
origin | Vector3 | |
axis | Matrix | |
Résultat |
public GetRadius ( Vector3 center ) : float | ||
center | Vector3 | |
Résultat | float |
public Translate ( Vector3 translation ) : void | ||
translation | Vector3 | |
Résultat | void |
public idBounds ( Vector3 min, Vector3 max ) : System | ||
min | Vector3 | |
max | Vector3 | |
Résultat | System |