C# Class fBaseXtensions.Game.Hero.Skills.Conditions.SkillClusterConditions

Inheritance: fBaseXtensions.Navigation.Clustering.ClusterConditions
Afficher le fichier Open project: herbfunk/Funky Class Usage Examples

Méthodes publiques

Méthode Description
SkillClusterConditions ( double clusterRadius, float MaxDistanceFromBot, int MinimumUnitCount, bool IgnoreNonTargetableUnits, double DotDPSRatio = 0.00, ClusterProperties clusterflags = ClusterProperties.None, float minDistance = 0f, bool useRadiusDistance = false ) : System

Private Methods

Méthode Description
CreateCriteria ( ) : void

Method Details

SkillClusterConditions() public méthode

public SkillClusterConditions ( double clusterRadius, float MaxDistanceFromBot, int MinimumUnitCount, bool IgnoreNonTargetableUnits, double DotDPSRatio = 0.00, ClusterProperties clusterflags = ClusterProperties.None, float minDistance = 0f, bool useRadiusDistance = false ) : System
clusterRadius double
MaxDistanceFromBot float
MinimumUnitCount int
IgnoreNonTargetableUnits bool
DotDPSRatio double
clusterflags ClusterProperties
minDistance float
useRadiusDistance bool
Résultat System