C# Class ctac.PieceView

Inheritance: strange.extensions.mediation.impl.View
Afficher le fichier Open project: dshook/centauri-tac Class Usage Examples

Méthodes publiques

Свойство Type Description
armorBG UnityEngine.GameObject
armorGO UnityEngine.GameObject
armorText TMPro.TextMeshPro
attackGO UnityEngine.GameObject
attackText TMPro.TextMeshPro
circleBg UnityEngine.GameObject
cloak UnityEngine.GameObject
currentTurnPlayerId int
deathIcon UnityEngine.GameObject
enemiesInRange bool
eventIcon UnityEngine.GameObject
eventIconContainer UnityEngine.GameObject
faceCameraContainer UnityEngine.GameObject
healthGO UnityEngine.GameObject
healthText TMPro.TextMeshPro
hpBar UnityEngine.GameObject
hpBarContainer UnityEngine.GameObject
hpBarFillRenderer UnityEngine.MeshRenderer
hpBarSvg SVGAsset
hpBarSvgEnemy SVGAsset
hpBarSvgRenderer SVGRenderer
hpBarfill UnityEngine.GameObject
model UnityEngine.GameObject
opponentId int
paralyze UnityEngine.GameObject
rangeIcon UnityEngine.GameObject
root UnityEngine.GameObject
shield UnityEngine.GameObject
targetCandidate bool

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
Update ( ) : void
UpdateHpBar ( ) : void
UpdateTurn ( int newOpponentId, int newCurrentTurnPlayerId ) : void

Méthodes protégées

Méthode Description
Start ( ) : void

Method Details

Start() protected méthode

protected Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

UpdateHpBar() public méthode

public UpdateHpBar ( ) : void
Résultat void

UpdateTurn() public méthode

public UpdateTurn ( int newOpponentId, int newCurrentTurnPlayerId ) : void
newOpponentId int
newCurrentTurnPlayerId int
Résultat void

Property Details

armorBG public_oe property

public GameObject,UnityEngine armorBG
Résultat UnityEngine.GameObject

armorGO public_oe property

public GameObject,UnityEngine armorGO
Résultat UnityEngine.GameObject

armorText public_oe property

public TextMeshPro,TMPro armorText
Résultat TMPro.TextMeshPro

attackGO public_oe property

public GameObject,UnityEngine attackGO
Résultat UnityEngine.GameObject

attackText public_oe property

public TextMeshPro,TMPro attackText
Résultat TMPro.TextMeshPro

circleBg public_oe property

public GameObject,UnityEngine circleBg
Résultat UnityEngine.GameObject

cloak public_oe property

public GameObject,UnityEngine cloak
Résultat UnityEngine.GameObject

currentTurnPlayerId public_oe property

public int currentTurnPlayerId
Résultat int

deathIcon public_oe property

public GameObject,UnityEngine deathIcon
Résultat UnityEngine.GameObject

enemiesInRange public_oe property

public bool enemiesInRange
Résultat bool

eventIcon public_oe property

public GameObject,UnityEngine eventIcon
Résultat UnityEngine.GameObject

eventIconContainer public_oe property

public GameObject,UnityEngine eventIconContainer
Résultat UnityEngine.GameObject

faceCameraContainer public_oe property

public GameObject,UnityEngine faceCameraContainer
Résultat UnityEngine.GameObject

healthGO public_oe property

public GameObject,UnityEngine healthGO
Résultat UnityEngine.GameObject

healthText public_oe property

public TextMeshPro,TMPro healthText
Résultat TMPro.TextMeshPro

hpBar public_oe property

public GameObject,UnityEngine hpBar
Résultat UnityEngine.GameObject

hpBarContainer public_oe property

public GameObject,UnityEngine hpBarContainer
Résultat UnityEngine.GameObject

hpBarFillRenderer public_oe property

public MeshRenderer,UnityEngine hpBarFillRenderer
Résultat UnityEngine.MeshRenderer

hpBarSvg public_oe property

public SVGAsset hpBarSvg
Résultat SVGAsset

hpBarSvgEnemy public_oe property

public SVGAsset hpBarSvgEnemy
Résultat SVGAsset

hpBarSvgRenderer public_oe property

public SVGRenderer hpBarSvgRenderer
Résultat SVGRenderer

hpBarfill public_oe property

public GameObject,UnityEngine hpBarfill
Résultat UnityEngine.GameObject

model public_oe property

public GameObject,UnityEngine model
Résultat UnityEngine.GameObject

opponentId public_oe property

public int opponentId
Résultat int

paralyze public_oe property

public GameObject,UnityEngine paralyze
Résultat UnityEngine.GameObject

rangeIcon public_oe property

public GameObject,UnityEngine rangeIcon
Résultat UnityEngine.GameObject

root public_oe property

public GameObject,UnityEngine root
Résultat UnityEngine.GameObject

shield public_oe property

public GameObject,UnityEngine shield
Résultat UnityEngine.GameObject

targetCandidate public_oe property

public bool targetCandidate
Résultat bool