C# Class android.opengl.Matrix

Inheritance: java.lang.Object
Afficher le fichier Open project: JeroMiya/androidmono

Méthodes publiques

Méthode Description
frustumM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) : void
invertM ( float arg0, int arg1, float arg2, int arg3 ) : bool
length ( float arg0, float arg1, float arg2 ) : float
multiplyMM ( float arg0, int arg1, float arg2, int arg3, float arg4, int arg5 ) : void
multiplyMV ( float arg0, int arg1, float arg2, int arg3, float arg4, int arg5 ) : void
orthoM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) : void
rotateM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) : void
rotateM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6, float arg7 ) : void
scaleM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
scaleM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6 ) : void
setIdentityM ( float arg0, int arg1 ) : void
setLookAtM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10 ) : void
setRotateEulerM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
setRotateM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) : void
translateM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
translateM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6 ) : void
transposeM ( float arg0, int arg1, float arg2, int arg3 ) : void

Méthodes protégées

Méthode Description
Matrix ( global @__env )

Private Methods

Méthode Description
Matrix ( )

Method Details

Matrix() protected méthode

protected Matrix ( global @__env )
@__env global

frustumM() public static méthode

public static frustumM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
arg5 float
arg6 float
arg7 float
Résultat void

invertM() public static méthode

public static invertM ( float arg0, int arg1, float arg2, int arg3 ) : bool
arg0 float
arg1 int
arg2 float
arg3 int
Résultat bool

length() public static méthode

public static length ( float arg0, float arg1, float arg2 ) : float
arg0 float
arg1 float
arg2 float
Résultat float

multiplyMM() public static méthode

public static multiplyMM ( float arg0, int arg1, float arg2, int arg3, float arg4, int arg5 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
arg4 float
arg5 int
Résultat void

multiplyMV() public static méthode

public static multiplyMV ( float arg0, int arg1, float arg2, int arg3, float arg4, int arg5 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
arg4 float
arg5 int
Résultat void

orthoM() public static méthode

public static orthoM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
arg5 float
arg6 float
arg7 float
Résultat void

rotateM() public static méthode

public static rotateM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
arg5 float
Résultat void

rotateM() public static méthode

public static rotateM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6, float arg7 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
arg4 float
arg5 float
arg6 float
arg7 float
Résultat void

scaleM() public static méthode

public static scaleM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
Résultat void

scaleM() public static méthode

public static scaleM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
arg4 float
arg5 float
arg6 float
Résultat void

setIdentityM() public static méthode

public static setIdentityM ( float arg0, int arg1 ) : void
arg0 float
arg1 int
Résultat void

setLookAtM() public static méthode

public static setLookAtM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
arg5 float
arg6 float
arg7 float
arg8 float
arg9 float
arg10 float
Résultat void

setRotateEulerM() public static méthode

public static setRotateEulerM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
Résultat void

setRotateM() public static méthode

public static setRotateM ( float arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
arg5 float
Résultat void

translateM() public static méthode

public static translateM ( float arg0, int arg1, float arg2, float arg3, float arg4 ) : void
arg0 float
arg1 int
arg2 float
arg3 float
arg4 float
Résultat void

translateM() public static méthode

public static translateM ( float arg0, int arg1, float arg2, int arg3, float arg4, float arg5, float arg6 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
arg4 float
arg5 float
arg6 float
Résultat void

transposeM() public static méthode

public static transposeM ( float arg0, int arg1, float arg2, int arg3 ) : void
arg0 float
arg1 int
arg2 float
arg3 int
Résultat void