C# Class ZWaveActionUI.NodeSelectForm

Inheritance: System.Windows.Forms.Form
Afficher le fichier Open project: noant/Pyrite Class Usage Examples

Méthodes publiques

Méthode Description
NodeSelectForm ( string device, ControllerInterface @interface ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
ColumnsInitialize ( ) : void
Execute ( ZWControllerCommand command, bool secure ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RefreshData ( ) : void
SetControllerToFindNodes ( string path, ControllerInterface @interface ) : void
assignReturnRouteToolStripMenuItem_Click ( object sender, EventArgs e ) : void
btAddNewNodeSecure_Click ( object sender, EventArgs e ) : void
btAddNewNode_Click ( object sender, EventArgs e ) : void
btRemoveNode_Click ( object sender, EventArgs e ) : void
deleteReturnRouteToolStripMenuItem_Click ( object sender, EventArgs e ) : void
hasNodeFailedToolStripMenuItem_Click ( object sender, EventArgs e ) : void
markNodeAsFailedToolStripMenuItem_Click ( object sender, EventArgs e ) : void
powerOffToolStripMenuItem_Click ( object sender, EventArgs e ) : void
powerOnToolStripMenuItem_Click ( object sender, EventArgs e ) : void
propertiesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
replaceFailedNodeToolStripMenuItem_Click ( object sender, EventArgs e ) : void
requestNodeNeighborUpdateToolStripMenuItem_Click ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

NodeSelectForm() public méthode

public NodeSelectForm ( string device, ControllerInterface @interface ) : System
device string
@interface ControllerInterface
Résultat System