C# Class World.GameActors.Tiles.Tile

All tiles (objects fixed to the grid) are derived from this abstract class.
Inheritance: GameActor
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Méthodes publiques

Свойство Type Description
TileType int

Méthodes publiques

Méthode Description
Center ( Vector2I position ) : System.Vector2
GetPhysicalEntity ( Vector2I position ) : IPhysicalEntity

Méthodes protégées

Méthode Description
Tile ( ITilesetTable tilesetTable ) : System
Tile ( int tilesetId ) : System

Method Details

Center() public static méthode

public static Center ( Vector2I position ) : System.Vector2
position Vector2I
Résultat System.Vector2

GetPhysicalEntity() public méthode

public GetPhysicalEntity ( Vector2I position ) : IPhysicalEntity
position Vector2I
Résultat IPhysicalEntity

Tile() protected méthode

protected Tile ( ITilesetTable tilesetTable ) : System
tilesetTable ITilesetTable
Résultat System

Tile() protected méthode

protected Tile ( int tilesetId ) : System
tilesetId int
Résultat System

Property Details

TileType public_oe property

TileType is number in tsx tileset
public int TileType
Résultat int