C# Class WhiteCore.ScriptEngine.DotNetEngine.APIs.LSL_Api

Contains all LSL ll-functions. This class will be in Default AppDomain.
Inheritance: System.MarshalByRefObject, IScriptApi
Afficher le fichier Open project: WhiteCoreSim/WhiteCore-Dev Class Usage Examples

Protected Properties

Свойство Type Description
EMAIL_PAUSE_TIME int
c2itable int[]
i2ctable char[]
m_MinTimerInterval float
m_ScriptDelayFactor float
m_ScriptDistanceFactor float
m_ScriptEngine IScriptModulePlugin
m_TransferModule IMessageTransferModule
m_UrlModule IUrlModule
m_allowOpenSimParams bool
m_automaticLinkPermission bool
m_comms IWorldComm
m_host ISceneChildEntity
m_itemID UUID
m_localID uint
m_notecardLineReadCharsMax int
m_scriptConsoleChannel int
m_scriptConsoleChannelEnabled bool
m_sleepMsOnAddToLandBanList int
m_sleepMsOnAddToLandPassList int
m_sleepMsOnAdjustSoundVolume int
m_sleepMsOnClearPrimMedia int
m_sleepMsOnCloseRemoteDataChannel int
m_sleepMsOnCreateLink int
m_sleepMsOnDialog int
m_sleepMsOnEjectFromLand int
m_sleepMsOnEmail int
m_sleepMsOnGetNotecardLine int
m_sleepMsOnGetNumberOfNotecardLines int
m_sleepMsOnGetParcelPrimOwners int
m_sleepMsOnGetPrimMediaParams int
m_sleepMsOnGiveInventory int
m_sleepMsOnInstantMessage int
m_sleepMsOnLoadURL int
m_sleepMsOnMakeExplosion int
m_sleepMsOnMakeFire int
m_sleepMsOnMakeFountain int
m_sleepMsOnMakeSmoke int
m_sleepMsOnMapDestination int
m_sleepMsOnModPow int
m_sleepMsOnOffsetTexture int
m_sleepMsOnOpenRemoteDataChannel int
m_sleepMsOnParcelMediaCommandList int
m_sleepMsOnParcelMediaQuery int
m_sleepMsOnPreloadSound int
m_sleepMsOnRefreshPrimURL int
m_sleepMsOnRemoteDataReply int
m_sleepMsOnRemoteLoadScript int
m_sleepMsOnRemoteLoadScriptPin int
m_sleepMsOnRemoveFromLandBanList int
m_sleepMsOnRemoveFromLandPassList int
m_sleepMsOnRequestAgentData int
m_sleepMsOnRequestInventoryData int
m_sleepMsOnRequestSimulatorData int
m_sleepMsOnRequestUserName int
m_sleepMsOnResetLandBanList int
m_sleepMsOnResetLandPassList int
m_sleepMsOnRezAtRoot int
m_sleepMsOnRotateTexture int
m_sleepMsOnScaleTexture int
m_sleepMsOnSendRemoteData int
m_sleepMsOnSetLinkPrimitiveParams int
m_sleepMsOnSetLinkTexture int
m_sleepMsOnSetLocalRot int
m_sleepMsOnSetParcelMusicURL int
m_sleepMsOnSetPos int
m_sleepMsOnSetPrimMediaParams int
m_sleepMsOnSetPrimURL int
m_sleepMsOnSetPrimitiveParams int
m_sleepMsOnSetRot int
m_sleepMsOnSetTexture int
m_sleepMsOnTeleportAgentHome int
m_sleepMsOnTextBox int
m_sleepMsOnXorBase64Strings int
m_timer double
m_userInfoCache UserInfoCacheEntry>.Dictionary
m_waitingForScriptAnswer bool
throwErrorOnNotImplemented bool

Méthodes publiques

Méthode Description
AttachToAvatar ( int attachmentPoint, bool temp ) : bool

Attach the object containing this script to the avatar that owns it.

Copy ( ) : IScriptApi
DetachFromAvatar ( ) : void

Detach the object containing this script from the avatar it is attached to.

Nothing happens if the object is not attached.

Dispose ( ) : void
GetLinkParts ( int linkType ) : List
GetLinkPartsAndEntities ( int linkType ) : List
GetLinkPrimitiveParams ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
GetLinkPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void
InitializeLifetimeService ( ) : object
RezObject ( ISceneChildEntity sourcePart, WhiteCore.Framework.SceneInfo.TaskInventoryItem item, System.Vector3 pos, Quaternion rot, System.Vector3 vel, int param, UUID RezzedFrom, bool RezObjectAtRoot ) : ISceneEntity

Rez an object into the scene from a prim's inventory.

SetFullBright ( ISceneChildEntity part, int face, bool bright ) : void
SetGlow ( ISceneChildEntity part, int face, float glow ) : void
SetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
SetPrimParams ( IEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : void
SetPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
SetShiny ( ISceneChildEntity part, int face, int shiny, Bumpiness bump ) : void
SetTexGen ( ISceneChildEntity part, int face, int style ) : void
llAbs ( int i ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llAcos ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAddToLandBanList ( string avatar, double hours ) : System.DateTime
llAddToLandPassList ( string avatar, double hours ) : System.DateTime
llAdjustSoundVolume ( double volume ) : System.DateTime
llAgentInExperience ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llAllowInventoryDrop ( int add ) : void
llAngleBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llApplyImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llApplyRotationalImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llAsin ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAtan2 ( double x, double y ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAttachToAvatar ( int attachmentPoint ) : void
llAttachToAvatarTemp ( int attachmentPoint ) : void
llAvatarOnLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llAvatarOnSitTarget ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llAxes2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 fwd, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 left, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 up ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llAxisAngle2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat angle ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llBase64ToInteger ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Converts an eight character base-64 string into a 32-bit integer.

This is coded to behave like LSL's implementation (I think), based upon the information available at the Wiki. If more than 8 characters are supplied, zero is returned. If a NULL string is supplied, zero will be returned. If fewer than 6 characters are supplied, then the answer will reflect a partial accumulation.

The 6-bit segments are extracted left-to-right in big-endian mode, which means that segment 6 only contains the two low-order bits of the 32 bit integer as its high order 2 bits. A short string therefore means loss of low-order information. E.g. |<---------------------- 32-bit integer ----------------------->|<-Pad->| |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] |

llBase64ToString ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llBreakAllLinks ( ) : void
llBreakLink ( int linknum ) : void
llCSV2List ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

The supplied string is scanned for commas and converted into a list. Commas are only effective if they are encountered outside of '<' '>' delimiters. Any whitespace before or after an element is trimmed.

llCastRay ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llCeil ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llClearCameraParams ( ) : void
llClearExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : void
llClearLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llClearPrimMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llCloseRemoteDataChannel ( object _channel ) : System.DateTime
llCloud ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llCollisionFilter ( string name, string id, int accept ) : void
llCollisionSound ( string impact_sound, double impact_volume ) : void
llCollisionSprite ( string impact_sprite ) : void
llCos ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llCreateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llCreateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llCreateLink ( string target, int parent ) : System.DateTime
llDataSizeKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDeleteCharacter ( ) : void
llDeleteKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDeleteSubList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llDeleteSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Delete substring removes the specified substring bounded by the inclusive indices start and end. Indices may be negative (indicating end-relative) and may be inverted, i.e. end < start. />

llDetachFromAvatar ( ) : void
llDetectedGrab ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDetectedGroup ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedKey ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedLinkNumber ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedName ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedOwner ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedPos ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDetectedRot ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llDetectedTouchBinormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchBinormal for details

llDetectedTouchFace ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

See http://wiki.secondlife.com/wiki/LlDetectedTouchFace for details

llDetectedTouchNormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchNormal for details

llDetectedTouchPos ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchPos for details

llDetectedTouchST ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchST for details

llDetectedTouchUV ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchUV for details

llDetectedType ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedVel ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDialog ( string avatar, string message, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list buttons, int chat_channel ) : System.DateTime
llDie ( ) : void
llDumpList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, string seperator ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llEdgeOfWorld ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dir ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llEjectFromLand ( string pest ) : System.DateTime
llEmail ( string address, string subject, string message ) : System.DateTime
llEscapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llEuler2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llEvade ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llExecCharacterCmd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger command, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llFabs ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llFleeFrom ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 source, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llFloor ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llForceMouselook ( int mouselook ) : void
llFrand ( double mag ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGenerateKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAccel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetAgentInfo ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Fully implemented

llGetAgentLanguage ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAgentList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

http://wiki.secondlife.com/wiki/LlGetAgentList The list of options is currently not used in SL scope is one of:- AGENT_LIST_REGION - all in the region AGENT_LIST_PARCEL - all in the same parcel as the scripted object AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the current parcel.

llGetAgentSize ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

According to http://lslwiki.net/lslwiki/wakka.php?wakka=llGetAgentSize only the height of avatars vary and that says: Width (x) and depth (y) are constant. (0.45m and 0.6m respectively).

llGetAlpha ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetAndResetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetAnimation ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAnimationList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetAnimationOverride ( string anim_state ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAttached ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetAttachedList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetBoundingBox ( string obj ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

A partial implementation. http://lslwiki.net/lslwiki/wakka.php?wakka=llGetBoundingBox So far only valid for standing/flying/ground sitting avatars and single prim objects. If the object has multiple prims and/or a sitting avatar then the bounding box is for the root prim only.

llGetCameraPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetCameraRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llGetCenterOfMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetClosestNavPoint ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetColor ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetCreator ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetDate ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetDisplayName ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetEnergy ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetEnv ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetExperienceDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString experience_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetExperienceErrorMessage ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetExperienceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetForce ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetFreeMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetFreeURLs ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetGMTclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetGeometricCenter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetHTTPHeader ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString request_id, string header ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryCreator ( string item ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryKey ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryName ( int type, int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryNumber ( int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetInventoryPermMask ( string item, int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetInventoryType ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLandOwnerAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLinkKey ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetLinkName ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

The rules governing the returned name are not simple. The only time a blank name is returned is if the target prim has a blank name. If no prim with the given link number can be found then usually NULL_KEY is returned but there are exceptions. In a single unlinked prim, A call with 0 returns the name, all other values for link number return NULL_KEY In link sets it is more complicated. If the script is in the root prim:- A zero link number returns NULL_KEY. Positive link numbers return the name of the prim, or NULL_KEY if a prim does not exist at that position. Negative link numbers return the name of the first child prim. If the script is in a child prim:- Link numbers 0 or 1 return the name of the root prim. Positive link numbers return the name of the prim or NULL_KEY if a prim does not exist at that position. Negative numbers return the name of the root prim. References http://lslwiki.net/lslwiki/wakka.php?wakka=llGetLinkName Mentions NULL_KEY being returned http://wiki.secondlife.com/wiki/LlGetLinkName Mentions using the LINK_* constants, some of which are negative

llGetLinkNumber ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLinkNumberOfSides ( int LinkNum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetListEntryType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetListLength ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLocalPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetLocalRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llGetMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMassMKS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMaxScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMemoryLimit ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetMinScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetNextEmail ( string address, string subject ) : void
llGetNotecardLine ( string name, int line ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetNumberOfNotecardLines ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetNumberOfPrims ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetNumberOfSides ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetObjectDesc ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetObjectDetails ( string id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list args ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetObjectMass ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetObjectName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetObjectPermMask ( int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetObjectPrimCount ( string object_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetOmega ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetOwner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetOwnerKey ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetParcelDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list param ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetParcelFlags ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelMaxPrims ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelMusicURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetParcelPrimCount ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int category, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelPrimOwners ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPermissions ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetPermissionsKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetPhysicsMaterial ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetRegionAgentCount ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetRegionCorner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetRegionFPS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

Returns the value reported in the client Statistics window

llGetRegionFlags ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetRegionName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetRegionTimeDilation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetRootPosition ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetRootRotation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

http://lslwiki.net/lslwiki/wakka.php?wakka=llGetRot http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation Also tested in sl in regards to the behaviour in attachments/mouselook In the root prim:- Returns the object rotation if not attached Returns the avatars rotation if attached Returns the camera rotation if attached and the avatar is in mouselook

llGetRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

See http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation

llGetSPMaxMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetScale ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetScriptName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetScriptState ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetSimStats ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger statType ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetSimulatorHostname ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetStartParameter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetStaticPath ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat radius, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetStatus ( int status ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Return a portion of the designated string bounded by inclusive indices (start and end). As usual, the negative indices, and the tolerance for out-of-bound values, makes this more complicated than it might otherwise seem.

llGetSunDirection ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTexture ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetTextureOffset ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTextureRot ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTextureScale ( int side ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTimeOfDay ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTimestamp ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetTorque ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetUnixTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetUsedMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetUsername ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetVel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetWallclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGiveInventory ( string destination, string inventory ) : System.DateTime
llGiveInventoryList ( string destination, string category, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list inventory ) : void
llGiveMoney ( string destination, int amount ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGodLikeRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
llGround ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGroundContour ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGroundNormal ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGroundRepel ( double height, int water, double tau ) : void
llGroundSlope ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llHTTPRequest ( string url, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters, string body ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llHTTPResponse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, int status, string body ) : void
llInsertString ( string dest, int index, string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Insert string inserts the specified string identified by src at the index indicated by index. Index may be negative, in which case it is end-relative. The index may exceed either string bound, with the result being a concatenation.

llInstantMessage ( string user, string message ) : System.DateTime
llIntegerToBase64 ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Converts a 32-bit integer into a Base64 character string. Base64 character strings are always 8 characters long. All iinteger values are acceptable.

llJson2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llJsonGetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llJsonSetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llJsonValueType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKey2Name ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKeyCountKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKeysKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger first, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger count ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llLinkLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
llLinkParticleSystem ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llLinkRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
llLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llList2CSV ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Process the supplied list and return the content of the list formatted as a comma separated list. There is a space after each comma.

llList2Float ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llList2Integer ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llList2Json ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString type, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list values ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2Key ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llList2ListStrided ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Elements in the source list starting with 0 and then every i+stride. If the stride is negative then the scan is backwards producing an inverted result. Only those elements that are also in the specified range are included in the result.

llList2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2Vector ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llListFindList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list test ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Returns the index of the first occurrence of test in src.

llListInsertList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Insert the list identified by <src> into the list designated by <dest> such that the first new element has the index specified by <index>

llListRandomize ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Randomizes the list, be arbitrarily reordering sublists of stride elements. As the stride approaches the size of the list, the options become very limited.

This could take a while for very large list sizes.

llListReplaceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

illListReplaceList removes the sub-list defined by the inclusive indices start and end and inserts the src list in its place. The inclusive nature of the indices means that at least one element must be deleted if the indices are within the bounds of the existing list. I.e. 2,2 will remove the element at index 2 and replace it with the source list. Both indices may be negative, with the usual interpretation. An interesting case is where end is lower than start. As these indices bound the list to be removed, then 0->end, and start->lim are removed and the source list is added as a suffix.

llListSort ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride, int ascending ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llListStatistics ( int operation, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llListen ( int channelID, string name, string ID, string msg ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llListenControl ( int number, int active ) : void
llListenRemove ( int number ) : void
llLoadURL ( string avatar_id, string message, string url ) : System.DateTime
llLog ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llLog10 ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
llLoopSound ( string sound, double volume ) : void
llLoopSoundMaster ( string sound, double volume ) : void
llLoopSoundSlave ( string sound, double volume ) : void
llMD5String ( string src, int nonce ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, double bounce_offset ) : System.DateTime
llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llManageEstateAccess ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger action, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llMapDestination ( string simname, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 lookAt ) : System.DateTime
llMessageLinked ( int linknumber, int num, string msg, string id ) : void
llMinEventDelay ( double delay ) : void
llModPow ( int a, int b, int c ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llModifyLand ( int action, int brush ) : void
llMoveToTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double tau ) : void
llNavigateTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llOffsetTexture ( double u, double v, int face ) : System.DateTime
llOpenRemoteDataChannel ( ) : System.DateTime
llOverMyLand ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llOwnerSay ( string msg ) : void
llParcelMediaCommandList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list commandList ) : System.DateTime
llParcelMediaQuery ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list aList ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParseString2List ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParseStringKeepNulls ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParticleSystem ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llPassCollisions ( int pass ) : void
llPassTouches ( int pass ) : void
llPatrolPoints ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list patrolPoints, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llPlaySound ( string sound, double volume ) : void
llPlaySoundSlave ( string sound, double volume ) : void
llPointAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
llPow ( double fbase, double fexponent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llPreloadSound ( string sound ) : DateTime
llPursue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llPushObject ( string target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 impulse, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 ang_impulse, int local ) : void
llReadKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRefreshPrimURL ( ) : DateTime

The SL implementation shouts an error, it is deprecated This duplicates SL

llRegionSay ( int channelID, string text ) : void
llRegionSayTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString toID, int channelID, string text ) : void
llReleaseCamera ( string avatar ) : void
llReleaseControls ( ) : void
llReleaseURL ( string url ) : void
llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : DateTime
llRemoteDataSetRegion ( ) : void
llRemoteLoadScript ( string target, string name, int running, int start_param ) : DateTime

This is a deprecated function so this just replicates the result of invoking it in SL

llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : DateTime
llRemoveFromLandBanList ( string avatar ) : DateTime
llRemoveFromLandPassList ( string avatar ) : DateTime
llRemoveInventory ( string name ) : void
llRemoveVehicleFlags ( int flags ) : void
llRequestAgentData ( string id, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestDisplayName ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : void
llRequestInventoryData ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestPermissions ( string agent, int perm ) : void
llRequestSecureURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestSimulatorData ( string simulator, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestUsername ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llResetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state ) : void
llResetLandBanList ( ) : DateTime
llResetLandPassList ( ) : DateTime
llResetOtherScript ( string name ) : void
llResetScript ( ) : void

Reset the named script. The script must be present in the same prim.

llResetTime ( ) : void
llReturnObjectsByID ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list objects ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llReturnObjectsByOwner ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString owner, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llRezAtRoot ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
llRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool setDieAtEdge, bool checkPos ) : DateTime

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one

llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool doRecoil, bool setDieAtEdge, bool checkPos ) : DateTime

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one

llRot2Angle ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llRot2Axis ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Euler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Fwd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Left ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Up ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRotBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
llRotTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, double error ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llRotTargetRemove ( int number ) : void
llRotateTexture ( double rotation, int face ) : DateTime
llRound ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSHA1String ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSameGroup ( string agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSay ( int channelID, object m_text ) : void
llScaleByFactor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat scaling_factor ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llScaleTexture ( double u, double v, int face ) : DateTime
llScriptDanger ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llScriptProfiler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger profilerFlags ) : void
llSendRemoteData ( string channel, string dest, int idata, string sdata ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSensor ( string name, string id, int type, double range, double arc ) : void
llSensorRemove ( ) : void
llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void
llSetAlpha ( double alpha, int face ) : void
llSetAngularVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
llSetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim ) : void
llSetBuoyancy ( double buoyancy ) : void
llSetCameraAtOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
llSetCameraEyeOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
llSetCameraParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetClickAction ( int action ) : void
llSetColor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
llSetContentType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger type ) : void
llSetDamage ( double damage ) : void
llSetForce ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llSetForceAndTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
llSetHoverHeight ( double height, int water, double tau ) : void

Attempt to clamp the object on the Z axis at the given height over tau seconds.

llSetInventoryPermMask ( string item, int mask, int value ) : void
llSetKeyframedMotion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list keyframes, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llSetLinkAlpha ( int linknumber, double alpha, int face ) : void
llSetLinkCamera ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 eye, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 at ) : void
llSetLinkColor ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
llSetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetLinkPrimitiveParamsFast ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetLinkTexture ( int linknumber, string texture, int face ) : DateTime
llSetLinkTextureAnim ( int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
llSetLocalRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
llSetMemoryLimit ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger limit ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetObjectDesc ( string desc ) : void
llSetObjectName ( string name ) : void
llSetObjectPermMask ( int mask, int value ) : void
llSetParcelMusicURL ( string url ) : DateTime
llSetPayPrice ( int price, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list quick_pay_buttons ) : void
llSetPhysicsMaterial ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger bits, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat density, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat friction, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat restitution, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gravityMultiplier ) : void
llSetPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : DateTime
llSetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetPrimURL ( string url ) : DateTime

The SL implementation does nothing, it is deprecated This duplicates SL

llSetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetRegionPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetRemoteScriptAccessPin ( int pin ) : void
llSetRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
llSetScale ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
llSetScriptState ( string name, int run ) : void
llSetSitText ( string text ) : void
llSetSoundQueueing ( int queue ) : void
llSetSoundRadius ( double radius ) : void
llSetStatus ( int status, int value ) : void
llSetText ( string text, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat alpha ) : void
llSetTexture ( string texture, int face ) : DateTime
llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
llSetTimerEvent ( double sec ) : void
llSetTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
llSetTouchText ( string text ) : void
llSetVehicleFlags ( int flags ) : void
llSetVehicleFloatParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat value ) : void
llSetVehicleRotationParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llSetVehicleType ( int type ) : void
llSetVehicleVectorParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vec ) : void
llSetVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
llShout ( int channelID, string text ) : void
llSin ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llSitOnLink ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent_id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llSleep ( double sec ) : DateTime
llSound ( string sound, double volume, int queue, int loop ) : void
llSoundPreload ( string sound ) : void

llSoundPreload is deprecated. In SL this appears to do absolutely nothing and is documented to have no delay.

llSqrt ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llStartAnimation ( string anim ) : void
llStopAnimation ( string anim ) : void
llStopHover ( ) : void
llStopLookAt ( ) : void
llStopMoveToTarget ( ) : void
llStopPointAt ( ) : void
llStopSound ( ) : void
llStringLength ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llStringToBase64 ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llStringTrim ( string src, int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSubStringIndex ( string source, string pattern ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llTakeCamera ( string avatar ) : void
llTakeControls ( int controls, int accept, int pass_on ) : void
llTan ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat range ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llTargetOmega ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat spinrate, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gain ) : void
llTargetRemove ( int number ) : void
llTeleportAgent ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString landmark, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
llTeleportAgentGlobalCoords ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 global_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 region_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
llTeleportAgentHome ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString _agent ) : DateTime
llTextBox ( string agent, string message, int chatChannel ) : DateTime
llToLower ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llToUpper ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llTransferLindenDollars ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString destination, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger amt ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llTriggerSound ( string sound, double volume ) : void
llTriggerSoundLimited ( string sound, double volume, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 top_north_east, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 bottom_south_west ) : void
llUnSit ( string id ) : void
llUnescapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llUpdateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llUpdateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger check, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString original_value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llVecDist ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llVecMag ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llVecNorm ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llVolumeDetect ( int detect ) : void
llWanderWithin ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 origin, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llWater ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llWhisper ( int channelID, string text ) : void
llWind ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llXorBase64 ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str1, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llXorBase64Strings ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llXorBase64StringsCorrect ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
print ( string str ) : void
resolveName ( UUID objecUUID ) : string
state ( string newState ) : void

Méthodes protégées

Méthode Description
GetAlpha ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
GetColor ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetNumberOfSides ( ISceneChildEntity part ) : int
GetPartLocalPos ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetTaskInventoryItem ( string name ) : UUID
GetTexture ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
GetTextureOffset ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetTextureRot ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
InventoryKey ( string name, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
InventorySelf ( ) : UUID
KeyOrName ( string k, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID

accepts a valid UUID, -or- a name of an inventory item. Returns a valid UUID or UUID.Zero if key invalid and item not found in prim inventory.

OffsetTexture ( ISceneChildEntity part, double u, double v, int face ) : void
PScriptSleep ( int delay ) : System.DateTime

This is the new sleep implementation that allows for us to not freeze the script thread while we run

Rot2Quaternion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : Quaternion
RotateTexture ( ISceneChildEntity part, double rotation, int face ) : void
ScaleTexture ( ISceneChildEntity part, double u, double v, int face ) : void
ScriptSleep ( int delay ) : void
SetAlpha ( ISceneChildEntity part, double alpha, int face ) : void
SetFlexi ( ISceneChildEntity part, bool flexi, int softness, float gravity, float friction, float wind, float tension, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 Force ) : void

Set flexi parameters of a part. FIXME: Much of this code should probably be within the part itself.

SetPointLight ( ISceneChildEntity part, bool light, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, float intensity, float radius, float falloff ) : void

Set a light point on a part

SetPos ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 targetPos, bool checkPos ) : void
SetPrimitiveBlockShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist ) : ObjectShapePacket.ObjectDataBlock
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 holesize, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 profilecut, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_b, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dimple, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, string map, int type ) : void
SetRot ( ISceneChildEntity part, Quaternion rot ) : void
SetScale ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
SetTexture ( ISceneChildEntity part, string texture, int face ) : bool
SitTarget ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
WithNotecard ( UUID assetID, AssetRequestCallback cb ) : void
getNewParticleSystemWithSLDefaultValues ( ) : Primitive.ParticleSystem

Private Methods

Méthode Description
AvatarIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd ) : WhiteCore.Framework.Physics.ContactResult[]
ClearPrimMedia ( ISceneChildEntity entity, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : void
ConvertUINTtoFlags ( uint flags ) : Primitive.ParticleSystem.ParticleDataFlags
Deprecated ( string command, string message = "" ) : void

Reports that the command is deprecated as a script error.

DetachWrapper ( object o ) : void
Error ( string command, string message ) : void

Reports the script error in the viewer's Script Warning/Error dialog and shouts it on the debug channel.

FloatAlmostEqual ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat valA, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat valB ) : bool
GetLocalPos ( ISceneChildEntity entity ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetPartRot ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
GetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
GroundIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd ) : ContactResult?
InBoundingBox ( IScenePresence avatar, System.Vector3 point ) : bool
JsonBuildRestOfSpec ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString val ) : OSD
JsonGetSpecific ( OSD o, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i ) : OSD
JsonSetSpecific ( OSD o, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString val ) : void
ListToJson ( object o ) : OSD
LookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping, ISceneChildEntity obj ) : void
NotImplemented ( string command, string message = "" ) : void

Reports that the command is not implemented as a script error.

ObjectIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd, bool includePhysical, bool includeNonPhysical, bool includePhantom, int max ) : WhiteCore.Framework.Physics.ContactResult[]
ParseJsonNode ( OSD node ) : object
ParseString ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers, bool keepNulls ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Scan the string supplied in 'src' and tokenize it based upon two sets of tokenizers provided in two lists, separators and spacers.

Separators demarcate tokens and are elided as they are encountered. Spacers also demarcate tokens, but are themselves retained as tokens. Both separators and spacers may be arbitrarily long strings. i.e. ":::". The function returns an ordered list representing the tokens found in the supplied sources string. If two successive tokenizers are encountered, then a NULL entry is added to the list. It is a precondition that the source and toekizer lisst are non-null. If they are null, then a null pointer exception will be thrown while their lengths are being determined. A small amount of working memoryis required of approximately 8*#tokenizers. There are many ways in which this function can be implemented, this implementation is fairly naive and assumes that when the function is invooked with a short source string and/or short lists of tokenizers, then performance will not be an issue. In order to minimize the perofrmance effects of long strings, or large numbers of tokeizers, the function skips as far as possible whenever a toekenizer is found, and eliminates redundant tokenizers as soon as is possible. The implementation tries to avoid any copying of arrays or other objects.

ScriptByName ( string name ) : UUID
SetLinkRot ( ISceneChildEntity obj, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
SetParticleSystem ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
SetPosAdjust ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
SetTextureAnim ( ISceneChildEntity part, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
castRaySort ( System.Vector3 pos, List &list ) : void
handleScriptAnswer ( IClientAPI client, UUID taskID, UUID itemID, int answer ) : void

Method Details

AttachToAvatar() public méthode

Attach the object containing this script to the avatar that owns it.
public AttachToAvatar ( int attachmentPoint, bool temp ) : bool
attachmentPoint int
temp bool
Résultat bool

Copy() public méthode

public Copy ( ) : IScriptApi
Résultat IScriptApi

DetachFromAvatar() public méthode

Detach the object containing this script from the avatar it is attached to.
Nothing happens if the object is not attached.
public DetachFromAvatar ( ) : void
Résultat void

Dispose() public méthode

public Dispose ( ) : void
Résultat void

GetAlpha() protected méthode

protected GetAlpha ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
part ISceneChildEntity
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

GetColor() protected méthode

protected GetColor ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetLinkParts() public méthode

public GetLinkParts ( int linkType ) : List
linkType int
Résultat List

GetLinkPartsAndEntities() public méthode

public GetLinkPartsAndEntities ( int linkType ) : List
linkType int
Résultat List

GetLinkPrimitiveParams() public méthode

public GetLinkPrimitiveParams ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
part ISceneChildEntity
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
allowOpenSimParams bool
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

GetLinkPrimitiveParamsEx() public méthode

public GetLinkPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
prim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

GetNumberOfSides() protected méthode

protected GetNumberOfSides ( ISceneChildEntity part ) : int
part ISceneChildEntity
Résultat int

GetPartLocalPos() protected méthode

protected GetPartLocalPos ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetTaskInventoryItem() protected méthode

protected GetTaskInventoryItem ( string name ) : UUID
name string
Résultat UUID

GetTexture() protected méthode

protected GetTexture ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
part ISceneChildEntity
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

GetTextureOffset() protected méthode

protected GetTextureOffset ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetTextureRot() protected méthode

protected GetTextureRot ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
part ISceneChildEntity
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

Initialize() public méthode

public Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void
ScriptEngine IScriptModulePlugin
host ISceneChildEntity
localID uint
itemID UUID
module ScriptProtectionModule
Résultat void

InitializeLifetimeService() public méthode

public InitializeLifetimeService ( ) : object
Résultat object

InventoryKey() protected méthode

protected InventoryKey ( string name, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
name string
type AssetType
throwExceptionIfDoesNotExist bool
Résultat UUID

InventorySelf() protected méthode

protected InventorySelf ( ) : UUID
Résultat UUID

KeyOrName() protected méthode

accepts a valid UUID, -or- a name of an inventory item. Returns a valid UUID or UUID.Zero if key invalid and item not found in prim inventory.
protected KeyOrName ( string k, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
k string
type AssetType
throwExceptionIfDoesNotExist bool
Résultat UUID

OffsetTexture() protected méthode

protected OffsetTexture ( ISceneChildEntity part, double u, double v, int face ) : void
part ISceneChildEntity
u double
v double
face int
Résultat void

PScriptSleep() protected méthode

This is the new sleep implementation that allows for us to not freeze the script thread while we run
protected PScriptSleep ( int delay ) : System.DateTime
delay int
Résultat System.DateTime

RezObject() public méthode

Rez an object into the scene from a prim's inventory.
public RezObject ( ISceneChildEntity sourcePart, WhiteCore.Framework.SceneInfo.TaskInventoryItem item, System.Vector3 pos, Quaternion rot, System.Vector3 vel, int param, UUID RezzedFrom, bool RezObjectAtRoot ) : ISceneEntity
sourcePart ISceneChildEntity
item WhiteCore.Framework.SceneInfo.TaskInventoryItem
pos System.Vector3
rot Quaternion
vel System.Vector3
param int
RezzedFrom UUID
RezObjectAtRoot bool
Résultat ISceneEntity

Rot2Quaternion() protected méthode

protected Rot2Quaternion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : Quaternion
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat Quaternion

RotateTexture() protected méthode

protected RotateTexture ( ISceneChildEntity part, double rotation, int face ) : void
part ISceneChildEntity
rotation double
face int
Résultat void

ScaleTexture() protected méthode

protected ScaleTexture ( ISceneChildEntity part, double u, double v, int face ) : void
part ISceneChildEntity
u double
v double
face int
Résultat void

ScriptSleep() protected méthode

protected ScriptSleep ( int delay ) : void
delay int
Résultat void

SetAlpha() protected méthode

protected SetAlpha ( ISceneChildEntity part, double alpha, int face ) : void
part ISceneChildEntity
alpha double
face int
Résultat void

SetFlexi() protected méthode

Set flexi parameters of a part. FIXME: Much of this code should probably be within the part itself.
protected SetFlexi ( ISceneChildEntity part, bool flexi, int softness, float gravity, float friction, float wind, float tension, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 Force ) : void
part ISceneChildEntity
flexi bool
softness int
gravity float
friction float
wind float
tension float
Force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

SetFullBright() public méthode

public SetFullBright ( ISceneChildEntity part, int face, bool bright ) : void
part ISceneChildEntity
face int
bright bool
Résultat void

SetGlow() public méthode

public SetGlow ( ISceneChildEntity part, int face, float glow ) : void
part ISceneChildEntity
face int
glow float
Résultat void

SetPointLight() protected méthode

Set a light point on a part
protected SetPointLight ( ISceneChildEntity part, bool light, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, float intensity, float radius, float falloff ) : void
part ISceneChildEntity
light bool
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
intensity float
radius float
falloff float
Résultat void

SetPos() protected méthode

protected SetPos ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 targetPos, bool checkPos ) : void
part ISceneChildEntity
targetPos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
checkPos bool
Résultat void

SetPrimMediaParams() public méthode

public SetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
obj ISceneChildEntity
face int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

SetPrimParams() public méthode

public SetPrimParams ( IEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : void
part IEntity
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
allowOpenSimParams bool
Résultat void

SetPrimitiveBlockShapeParams() protected méthode

protected SetPrimitiveBlockShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist ) : ObjectShapePacket.ObjectDataBlock
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat ObjectShapePacket.ObjectDataBlock

SetPrimitiveParamsEx() public méthode

public SetPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
prim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

SetPrimitiveShapeParams() protected méthode

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 holesize, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 profilecut, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
holesize WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
topshear WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
profilecut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
taper_a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
revolutions float
radiusoffset float
skew float
fudge byte
Résultat void

SetPrimitiveShapeParams() protected méthode

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_b, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
taper_b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
topshear WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
fudge byte
Résultat void

SetPrimitiveShapeParams() protected méthode

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dimple, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
dimple WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
fudge byte
Résultat void

SetPrimitiveShapeParams() protected méthode

protected SetPrimitiveShapeParams ( ISceneChildEntity part, string map, int type ) : void
part ISceneChildEntity
map string
type int
Résultat void

SetRot() protected méthode

protected SetRot ( ISceneChildEntity part, Quaternion rot ) : void
part ISceneChildEntity
rot Quaternion
Résultat void

SetScale() protected méthode

protected SetScale ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
part ISceneChildEntity
scale WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

SetShiny() public méthode

public SetShiny ( ISceneChildEntity part, int face, int shiny, Bumpiness bump ) : void
part ISceneChildEntity
face int
shiny int
bump Bumpiness
Résultat void

SetTexGen() public méthode

public SetTexGen ( ISceneChildEntity part, int face, int style ) : void
part ISceneChildEntity
face int
style int
Résultat void

SetTexture() protected méthode

protected SetTexture ( ISceneChildEntity part, string texture, int face ) : bool
part ISceneChildEntity
texture string
face int
Résultat bool

SitTarget() protected méthode

protected SitTarget ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
part ISceneChildEntity
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat void

WithNotecard() protected méthode

protected WithNotecard ( UUID assetID, AssetRequestCallback cb ) : void
assetID UUID
cb AssetRequestCallback
Résultat void

getNewParticleSystemWithSLDefaultValues() protected méthode

protected getNewParticleSystemWithSLDefaultValues ( ) : Primitive.ParticleSystem
Résultat OpenMetaverse.Primitive.ParticleSystem

llAbs() public méthode

public llAbs ( int i ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
i int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llAcos() public méthode

public llAcos ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAddToLandBanList() public méthode

public llAddToLandBanList ( string avatar, double hours ) : System.DateTime
avatar string
hours double
Résultat System.DateTime

llAddToLandPassList() public méthode

public llAddToLandPassList ( string avatar, double hours ) : System.DateTime
avatar string
hours double
Résultat System.DateTime

llAdjustSoundVolume() public méthode

public llAdjustSoundVolume ( double volume ) : System.DateTime
volume double
Résultat System.DateTime

llAgentInExperience() public méthode

public llAgentInExperience ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llAllowInventoryDrop() public méthode

public llAllowInventoryDrop ( int add ) : void
add int
Résultat void

llAngleBetween() public méthode

public llAngleBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llApplyImpulse() public méthode

public llApplyImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llApplyRotationalImpulse() public méthode

public llApplyRotationalImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llAsin() public méthode

public llAsin ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAtan2() public méthode

public llAtan2 ( double x, double y ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
x double
y double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAttachToAvatar() public méthode

public llAttachToAvatar ( int attachmentPoint ) : void
attachmentPoint int
Résultat void

llAttachToAvatarTemp() public méthode

public llAttachToAvatarTemp ( int attachmentPoint ) : void
attachmentPoint int
Résultat void

llAvatarOnLinkSitTarget() public méthode

public llAvatarOnLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llAvatarOnSitTarget() public méthode

public llAvatarOnSitTarget ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llAxes2Rot() public méthode

public llAxes2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 fwd, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 left, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 up ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
fwd WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
left WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
up WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llAxisAngle2Rot() public méthode

public llAxisAngle2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat angle ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
axis WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
angle WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llBase64ToInteger() public méthode

Converts an eight character base-64 string into a 32-bit integer.
This is coded to behave like LSL's implementation (I think), based upon the information available at the Wiki. If more than 8 characters are supplied, zero is returned. If a NULL string is supplied, zero will be returned. If fewer than 6 characters are supplied, then the answer will reflect a partial accumulation.

The 6-bit segments are extracted left-to-right in big-endian mode, which means that segment 6 only contains the two low-order bits of the 32 bit integer as its high order 2 bits. A short string therefore means loss of low-order information. E.g. |<---------------------- 32-bit integer ----------------------->|<-Pad->| |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] |

public llBase64ToInteger ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
str string // 8 characters string to be converted. Other // length strings return zero. //
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llBase64ToString() public méthode

public llBase64ToString ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llBreakAllLinks() public méthode

public llBreakAllLinks ( ) : void
Résultat void

llBreakLink() public méthode

public llBreakLink ( int linknum ) : void
linknum int
Résultat void

llCSV2List() public méthode

The supplied string is scanned for commas and converted into a list. Commas are only effective if they are encountered outside of '<' '>' delimiters. Any whitespace before or after an element is trimmed.
public llCSV2List ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llCastRay() public méthode

public llCastRay ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
end WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llCeil() public méthode

public llCeil ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llClearCameraParams() public méthode

public llClearCameraParams ( ) : void
Résultat void

llClearExperiencePermissions() public méthode

public llClearExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat void

llClearLinkMedia() public méthode

public llClearLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llClearPrimMedia() public méthode

public llClearPrimMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llCloseRemoteDataChannel() public méthode

public llCloseRemoteDataChannel ( object _channel ) : System.DateTime
_channel object
Résultat System.DateTime

llCloud() public méthode

public llCloud ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llCollisionFilter() public méthode

public llCollisionFilter ( string name, string id, int accept ) : void
name string
id string
accept int
Résultat void

llCollisionSound() public méthode

public llCollisionSound ( string impact_sound, double impact_volume ) : void
impact_sound string
impact_volume double
Résultat void

llCollisionSprite() public méthode

public llCollisionSprite ( string impact_sprite ) : void
impact_sprite string
Résultat void

llCos() public méthode

public llCos ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llCreateCharacter() public méthode

public llCreateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llCreateKeyValue() public méthode

public llCreateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llCreateLink() public méthode

public llCreateLink ( string target, int parent ) : System.DateTime
target string
parent int
Résultat System.DateTime

llDataSizeKeyValue() public méthode

public llDataSizeKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDeleteCharacter() public méthode

public llDeleteCharacter ( ) : void
Résultat void

llDeleteKeyValue() public méthode

public llDeleteKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDeleteSubList() public méthode

public llDeleteSubList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llDeleteSubString() public méthode

Delete substring removes the specified substring bounded by the inclusive indices start and end. Indices may be negative (indicating end-relative) and may be inverted, i.e. end < start. />
public llDeleteSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
start int
end int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetachFromAvatar() public méthode

public llDetachFromAvatar ( ) : void
Résultat void

llDetectedGrab() public méthode

public llDetectedGrab ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedGroup() public méthode

public llDetectedGroup ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedKey() public méthode

public llDetectedKey ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedLinkNumber() public méthode

public llDetectedLinkNumber ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedName() public méthode

public llDetectedName ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedOwner() public méthode

public llDetectedOwner ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedPos() public méthode

public llDetectedPos ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedRot() public méthode

public llDetectedRot ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llDetectedTouchBinormal() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchBinormal for details
public llDetectedTouchBinormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchFace() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchFace for details
public llDetectedTouchFace ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedTouchNormal() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchNormal for details
public llDetectedTouchNormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchPos() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchPos for details
public llDetectedTouchPos ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchST() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchST for details
public llDetectedTouchST ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchUV() public méthode

See http://wiki.secondlife.com/wiki/LlDetectedTouchUV for details
public llDetectedTouchUV ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedType() public méthode

public llDetectedType ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedVel() public méthode

public llDetectedVel ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDialog() public méthode

public llDialog ( string avatar, string message, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list buttons, int chat_channel ) : System.DateTime
avatar string
message string
buttons WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
chat_channel int
Résultat System.DateTime

llDie() public méthode

public llDie ( ) : void
Résultat void

llDumpList2String() public méthode

public llDumpList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, string seperator ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
seperator string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llEdgeOfWorld() public méthode

public llEdgeOfWorld ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dir ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
dir WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llEjectFromLand() public méthode

public llEjectFromLand ( string pest ) : System.DateTime
pest string
Résultat System.DateTime

llEmail() public méthode

public llEmail ( string address, string subject, string message ) : System.DateTime
address string
subject string
message string
Résultat System.DateTime

llEscapeURL() public méthode

public llEscapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llEuler2Rot() public méthode

public llEuler2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llEvade() public méthode

public llEvade ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llExecCharacterCmd() public méthode

public llExecCharacterCmd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger command, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
command WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llFabs() public méthode

public llFabs ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llFleeFrom() public méthode

public llFleeFrom ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 source, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
source WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
distance WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llFloor() public méthode

public llFloor ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llForceMouselook() public méthode

public llForceMouselook ( int mouselook ) : void
mouselook int
Résultat void

llFrand() public méthode

public llFrand ( double mag ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
mag double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGenerateKey() public méthode

public llGenerateKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAccel() public méthode

public llGetAccel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetAgentInfo() public méthode

Fully implemented
public llGetAgentInfo ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetAgentLanguage() public méthode

public llGetAgentLanguage ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAgentList() public méthode

http://wiki.secondlife.com/wiki/LlGetAgentList The list of options is currently not used in SL scope is one of:- AGENT_LIST_REGION - all in the region AGENT_LIST_PARCEL - all in the same parcel as the scripted object AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the current parcel.
public llGetAgentList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
scope WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetAgentSize() public méthode

According to http://lslwiki.net/lslwiki/wakka.php?wakka=llGetAgentSize only the height of avatars vary and that says: Width (x) and depth (y) are constant. (0.45m and 0.6m respectively).
public llGetAgentSize ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetAlpha() public méthode

public llGetAlpha ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetAndResetTime() public méthode

public llGetAndResetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetAnimation() public méthode

public llGetAnimation ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAnimationList() public méthode

public llGetAnimationList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetAnimationOverride() public méthode

public llGetAnimationOverride ( string anim_state ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
anim_state string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAttached() public méthode

public llGetAttached ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetAttachedList() public méthode

public llGetAttachedList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetBoundingBox() public méthode

A partial implementation. http://lslwiki.net/lslwiki/wakka.php?wakka=llGetBoundingBox So far only valid for standing/flying/ground sitting avatars and single prim objects. If the object has multiple prims and/or a sitting avatar then the bounding box is for the root prim only.
public llGetBoundingBox ( string obj ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
obj string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetCameraPos() public méthode

public llGetCameraPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetCameraRot() public méthode

public llGetCameraRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetCenterOfMass() public méthode

public llGetCenterOfMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetClosestNavPoint() public méthode

public llGetClosestNavPoint ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
point WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetColor() public méthode

public llGetColor ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetCreator() public méthode

public llGetCreator ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetDate() public méthode

public llGetDate ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetDisplayName() public méthode

public llGetDisplayName ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetEnergy() public méthode

public llGetEnergy ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetEnv() public méthode

public llGetEnv ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetExperienceDetails() public méthode

public llGetExperienceDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString experience_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
experience_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetExperienceErrorMessage() public méthode

public llGetExperienceErrorMessage ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetExperienceList() public méthode

public llGetExperienceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetForce() public méthode

public llGetForce ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetFreeMemory() public méthode

public llGetFreeMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetFreeURLs() public méthode

public llGetFreeURLs ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetGMTclock() public méthode

public llGetGMTclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetGeometricCenter() public méthode

public llGetGeometricCenter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetHTTPHeader() public méthode

public llGetHTTPHeader ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString request_id, string header ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
request_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
header string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryCreator() public méthode

public llGetInventoryCreator ( string item ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
item string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryKey() public méthode

public llGetInventoryKey ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryName() public méthode

public llGetInventoryName ( int type, int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type int
number int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryNumber() public méthode

public llGetInventoryNumber ( int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
type int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetInventoryPermMask() public méthode

public llGetInventoryPermMask ( string item, int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
item string
mask int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetInventoryType() public méthode

public llGetInventoryType ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
name string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetKey() public méthode

public llGetKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLandOwnerAt() public méthode

public llGetLandOwnerAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkKey() public méthode

public llGetLinkKey ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
linknum int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkMedia() public méthode

public llGetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetLinkName() public méthode

The rules governing the returned name are not simple. The only time a blank name is returned is if the target prim has a blank name. If no prim with the given link number can be found then usually NULL_KEY is returned but there are exceptions. In a single unlinked prim, A call with 0 returns the name, all other values for link number return NULL_KEY In link sets it is more complicated. If the script is in the root prim:- A zero link number returns NULL_KEY. Positive link numbers return the name of the prim, or NULL_KEY if a prim does not exist at that position. Negative link numbers return the name of the first child prim. If the script is in a child prim:- Link numbers 0 or 1 return the name of the root prim. Positive link numbers return the name of the prim or NULL_KEY if a prim does not exist at that position. Negative numbers return the name of the root prim. References http://lslwiki.net/lslwiki/wakka.php?wakka=llGetLinkName Mentions NULL_KEY being returned http://wiki.secondlife.com/wiki/LlGetLinkName Mentions using the LINK_* constants, some of which are negative
public llGetLinkName ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
linknum int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkNumber() public méthode

public llGetLinkNumber ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLinkNumberOfSides() public méthode

public llGetLinkNumberOfSides ( int LinkNum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
LinkNum int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLinkPrimitiveParams() public méthode

public llGetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetListEntryType() public méthode

public llGetListEntryType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetListLength() public méthode

public llGetListLength ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLocalPos() public méthode

public llGetLocalPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetLocalRot() public méthode

public llGetLocalRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetMass() public méthode

public llGetMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMassMKS() public méthode

public llGetMassMKS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMaxScaleFactor() public méthode

public llGetMaxScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMemoryLimit() public méthode

public llGetMemoryLimit ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetMinScaleFactor() public méthode

public llGetMinScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetNextEmail() public méthode

public llGetNextEmail ( string address, string subject ) : void
address string
subject string
Résultat void

llGetNotecardLine() public méthode

public llGetNotecardLine ( string name, int line ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
line int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetNumberOfNotecardLines() public méthode

public llGetNumberOfNotecardLines ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetNumberOfPrims() public méthode

public llGetNumberOfPrims ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetNumberOfSides() public méthode

public llGetNumberOfSides ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetObjectDesc() public méthode

public llGetObjectDesc ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetObjectDetails() public méthode

public llGetObjectDetails ( string id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list args ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
args WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetObjectMass() public méthode

public llGetObjectMass ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetObjectName() public méthode

public llGetObjectName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetObjectPermMask() public méthode

public llGetObjectPermMask ( int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
mask int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetObjectPrimCount() public méthode

public llGetObjectPrimCount ( string object_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
object_id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetOmega() public méthode

public llGetOmega ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetOwner() public méthode

public llGetOwner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetOwnerKey() public méthode

public llGetOwnerKey ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetParcelDetails() public méthode

public llGetParcelDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list param ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
param WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetParcelFlags() public méthode

public llGetParcelFlags ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelMaxPrims() public méthode

public llGetParcelMaxPrims ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
sim_wide int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelMusicURL() public méthode

public llGetParcelMusicURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetParcelPrimCount() public méthode

public llGetParcelPrimCount ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int category, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
category int
sim_wide int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelPrimOwners() public méthode

public llGetParcelPrimOwners ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPermissions() public méthode

public llGetPermissions ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetPermissionsKey() public méthode

public llGetPermissionsKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetPhysicsMaterial() public méthode

public llGetPhysicsMaterial ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPos() public méthode

public llGetPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetPrimMediaParams() public méthode

public llGetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPrimitiveParams() public méthode

public llGetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetRegionAgentCount() public méthode

public llGetRegionAgentCount ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetRegionCorner() public méthode

public llGetRegionCorner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetRegionFPS() public méthode

Returns the value reported in the client Statistics window
public llGetRegionFPS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetRegionFlags() public méthode

public llGetRegionFlags ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetRegionName() public méthode

public llGetRegionName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetRegionTimeDilation() public méthode

public llGetRegionTimeDilation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetRootPosition() public méthode

public llGetRootPosition ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetRootRotation() public méthode

http://lslwiki.net/lslwiki/wakka.php?wakka=llGetRot http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation Also tested in sl in regards to the behaviour in attachments/mouselook In the root prim:- Returns the object rotation if not attached Returns the avatars rotation if attached Returns the camera rotation if attached and the avatar is in mouselook
public llGetRootRotation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetRot() public méthode

See http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation
public llGetRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetSPMaxMemory() public méthode

public llGetSPMaxMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetScale() public méthode

public llGetScale ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetScriptName() public méthode

public llGetScriptName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetScriptState() public méthode

public llGetScriptState ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
name string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetSimStats() public méthode

public llGetSimStats ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger statType ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
statType WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetSimulatorHostname() public méthode

public llGetSimulatorHostname ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetStartParameter() public méthode

public llGetStartParameter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetStaticPath() public méthode

public llGetStaticPath ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat radius, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
end WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
radius WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
parameters WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetStatus() public méthode

public llGetStatus ( int status ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
status int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetSubString() public méthode

Return a portion of the designated string bounded by inclusive indices (start and end). As usual, the negative indices, and the tolerance for out-of-bound values, makes this more complicated than it might otherwise seem.
public llGetSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
start int
end int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetSunDirection() public méthode

public llGetSunDirection ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTexture() public méthode

public llGetTexture ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetTextureOffset() public méthode

public llGetTextureOffset ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTextureRot() public méthode

public llGetTextureRot ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
face int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTextureScale() public méthode

public llGetTextureScale ( int side ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
side int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTime() public méthode

public llGetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTimeOfDay() public méthode

public llGetTimeOfDay ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTimestamp() public méthode

public llGetTimestamp ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetTorque() public méthode

public llGetTorque ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetUnixTime() public méthode

public llGetUnixTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetUsedMemory() public méthode

public llGetUsedMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetUsername() public méthode

public llGetUsername ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetVel() public méthode

public llGetVel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetWallclock() public méthode

public llGetWallclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGiveInventory() public méthode

public llGiveInventory ( string destination, string inventory ) : System.DateTime
destination string
inventory string
Résultat System.DateTime

llGiveInventoryList() public méthode

public llGiveInventoryList ( string destination, string category, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list inventory ) : void
destination string
category string
inventory WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llGiveMoney() public méthode

public llGiveMoney ( string destination, int amount ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
destination string
amount int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGodLikeRezObject() public méthode

public llGodLikeRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llGround() public méthode

public llGround ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGroundContour() public méthode

public llGroundContour ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGroundNormal() public méthode

public llGroundNormal ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGroundRepel() public méthode

public llGroundRepel ( double height, int water, double tau ) : void
height double
water int
tau double
Résultat void

llGroundSlope() public méthode

public llGroundSlope ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llHTTPRequest() public méthode

public llHTTPRequest ( string url, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters, string body ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
parameters WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
body string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llHTTPResponse() public méthode

public llHTTPResponse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, int status, string body ) : void
id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
status int
body string
Résultat void

llInsertString() public méthode

Insert string inserts the specified string identified by src at the index indicated by index. Index may be negative, in which case it is end-relative. The index may exceed either string bound, with the result being a concatenation.
public llInsertString ( string dest, int index, string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
dest string
index int
src string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llInstantMessage() public méthode

public llInstantMessage ( string user, string message ) : System.DateTime
user string
message string
Résultat System.DateTime

llIntegerToBase64() public méthode

Converts a 32-bit integer into a Base64 character string. Base64 character strings are always 8 characters long. All iinteger values are acceptable.
public llIntegerToBase64 ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int // 32-bit integer to be converted. //
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJson2List() public méthode

public llJson2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llJsonGetValue() public méthode

public llJsonGetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJsonSetValue() public méthode

public llJsonSetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJsonValueType() public méthode

public llJsonValueType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKey2Name() public méthode

public llKey2Name ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKeyCountKeyValue() public méthode

public llKeyCountKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKeysKeyValue() public méthode

public llKeysKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger first, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger count ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
first WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
count WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llLinkLookAt() public méthode

public llLinkLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
strength double
damping double
Résultat void

llLinkParticleSystem() public méthode

public llLinkParticleSystem ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llLinkRotLookAt() public méthode

public llLinkRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
strength double
damping double
Résultat void

llLinkSitTarget() public méthode

public llLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat void

llList2CSV() public méthode

Process the supplied list and return the content of the list formatted as a comma separated list. There is a space after each comma.
public llList2CSV ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Float() public méthode

public llList2Float ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llList2Integer() public méthode

public llList2Integer ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llList2Json() public méthode

public llList2Json ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString type, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list values ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
values WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Key() public méthode

public llList2Key ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2List() public méthode

public llList2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llList2ListStrided() public méthode

Elements in the source list starting with 0 and then every i+stride. If the stride is negative then the scan is backwards producing an inverted result. Only those elements that are also in the specified range are included in the result.
public llList2ListStrided ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
stride int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llList2Rot() public méthode

public llList2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llList2String() public méthode

public llList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Vector() public méthode

public llList2Vector ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llListFindList() public méthode

Returns the index of the first occurrence of test in src.
public llListFindList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list test ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
test WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llListInsertList() public méthode

Insert the list identified by <src> into the list designated by <dest> such that the first new element has the index specified by <index>
public llListInsertList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
dest WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListRandomize() public méthode

Randomizes the list, be arbitrarily reordering sublists of stride elements. As the stride approaches the size of the list, the options become very limited.
This could take a while for very large list sizes.
public llListRandomize ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
stride int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListReplaceList() public méthode

illListReplaceList removes the sub-list defined by the inclusive indices start and end and inserts the src list in its place. The inclusive nature of the indices means that at least one element must be deleted if the indices are within the bounds of the existing list. I.e. 2,2 will remove the element at index 2 and replace it with the source list. Both indices may be negative, with the usual interpretation. An interesting case is where end is lower than start. As these indices bound the list to be removed, then 0->end, and start->lim are removed and the source list is added as a suffix.
public llListReplaceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
dest WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListSort() public méthode

public llListSort ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride, int ascending ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
stride int
ascending int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListStatistics() public méthode

public llListStatistics ( int operation, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
operation int
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llListen() public méthode

public llListen ( int channelID, string name, string ID, string msg ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
channelID int
name string
ID string
msg string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llListenControl() public méthode

public llListenControl ( int number, int active ) : void
number int
active int
Résultat void

llListenRemove() public méthode

public llListenRemove ( int number ) : void
number int
Résultat void

llLoadURL() public méthode

public llLoadURL ( string avatar_id, string message, string url ) : System.DateTime
avatar_id string
message string
url string
Résultat System.DateTime

llLog() public méthode

public llLog ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llLog10() public méthode

public llLog10 ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llLookAt() public méthode

public llLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
strength double
damping double
Résultat void

llLoopSound() public méthode

public llLoopSound ( string sound, double volume ) : void
sound string
volume double
Résultat void

llLoopSoundMaster() public méthode

public llLoopSoundMaster ( string sound, double volume ) : void
sound string
volume double
Résultat void

llLoopSoundSlave() public méthode

public llLoopSoundSlave ( string sound, double volume ) : void
sound string
volume double
Résultat void

llMD5String() public méthode

public llMD5String ( string src, int nonce ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
nonce int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llMakeExplosion() public méthode

public llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat System.DateTime

llMakeFire() public méthode

public llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat System.DateTime

llMakeFountain() public méthode

public llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, double bounce_offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
bounce int
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
bounce_offset double
Résultat System.DateTime

llMakeSmoke() public méthode

public llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat System.DateTime

llManageEstateAccess() public méthode

public llManageEstateAccess ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger action, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
action WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
avatar WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llMapDestination() public méthode

public llMapDestination ( string simname, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 lookAt ) : System.DateTime
simname string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
lookAt WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat System.DateTime

llMessageLinked() public méthode

public llMessageLinked ( int linknumber, int num, string msg, string id ) : void
linknumber int
num int
msg string
id string
Résultat void

llMinEventDelay() public méthode

public llMinEventDelay ( double delay ) : void
delay double
Résultat void

llModPow() public méthode

public llModPow ( int a, int b, int c ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
a int
b int
c int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llModifyLand() public méthode

public llModifyLand ( int action, int brush ) : void
action int
brush int
Résultat void

llMoveToTarget() public méthode

public llMoveToTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double tau ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
tau double
Résultat void

llNavigateTo() public méthode

public llNavigateTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
point WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llOffsetTexture() public méthode

public llOffsetTexture ( double u, double v, int face ) : System.DateTime
u double
v double
face int
Résultat System.DateTime

llOpenRemoteDataChannel() public méthode

public llOpenRemoteDataChannel ( ) : System.DateTime
Résultat System.DateTime

llOverMyLand() public méthode

public llOverMyLand ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
id string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llOwnerSay() public méthode

public llOwnerSay ( string msg ) : void
msg string
Résultat void

llParcelMediaCommandList() public méthode

public llParcelMediaCommandList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list commandList ) : System.DateTime
commandList WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat System.DateTime

llParcelMediaQuery() public méthode

public llParcelMediaQuery ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list aList ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
aList WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParseString2List() public méthode

public llParseString2List ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
separators WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
spacers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParseStringKeepNulls() public méthode

public llParseStringKeepNulls ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
separators WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
spacers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParticleSystem() public méthode

public llParticleSystem ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llPassCollisions() public méthode

public llPassCollisions ( int pass ) : void
pass int
Résultat void

llPassTouches() public méthode

public llPassTouches ( int pass ) : void
pass int
Résultat void

llPatrolPoints() public méthode

public llPatrolPoints ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list patrolPoints, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
patrolPoints WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llPlaySound() public méthode

public llPlaySound ( string sound, double volume ) : void
sound string
volume double
Résultat void

llPlaySoundSlave() public méthode

public llPlaySoundSlave ( string sound, double volume ) : void
sound string
volume double
Résultat void

llPointAt() public méthode

public llPointAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llPow() public méthode

public llPow ( double fbase, double fexponent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
fbase double
fexponent double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llPreloadSound() public méthode

public llPreloadSound ( string sound ) : DateTime
sound string
Résultat DateTime

llPursue() public méthode

public llPursue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llPushObject() public méthode

public llPushObject ( string target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 impulse, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 ang_impulse, int local ) : void
target string
impulse WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
ang_impulse WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llReadKeyValue() public méthode

public llReadKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRefreshPrimURL() public méthode

The SL implementation shouts an error, it is deprecated This duplicates SL
public llRefreshPrimURL ( ) : DateTime
Résultat DateTime

llRegionSay() public méthode

public llRegionSay ( int channelID, string text ) : void
channelID int
text string
Résultat void

llRegionSayTo() public méthode

public llRegionSayTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString toID, int channelID, string text ) : void
toID WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
channelID int
text string
Résultat void

llReleaseCamera() public méthode

public llReleaseCamera ( string avatar ) : void
avatar string
Résultat void

llReleaseControls() public méthode

public llReleaseControls ( ) : void
Résultat void

llReleaseURL() public méthode

public llReleaseURL ( string url ) : void
url string
Résultat void

llRemoteDataReply() public méthode

public llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : DateTime
channel string
message_id string
sdata string
idata int
Résultat DateTime

llRemoteDataSetRegion() public méthode

public llRemoteDataSetRegion ( ) : void
Résultat void

llRemoteLoadScript() public méthode

This is a deprecated function so this just replicates the result of invoking it in SL
public llRemoteLoadScript ( string target, string name, int running, int start_param ) : DateTime
target string
name string
running int
start_param int
Résultat DateTime

llRemoteLoadScriptPin() public méthode

public llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : DateTime
target string
name string
pin int
running int
start_param int
Résultat DateTime

llRemoveFromLandBanList() public méthode

public llRemoveFromLandBanList ( string avatar ) : DateTime
avatar string
Résultat DateTime

llRemoveFromLandPassList() public méthode

public llRemoveFromLandPassList ( string avatar ) : DateTime
avatar string
Résultat DateTime

llRemoveInventory() public méthode

public llRemoveInventory ( string name ) : void
name string
Résultat void

llRemoveVehicleFlags() public méthode

public llRemoveVehicleFlags ( int flags ) : void
flags int
Résultat void

llRequestAgentData() public méthode

public llRequestAgentData ( string id, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
data int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestDisplayName() public méthode

public llRequestDisplayName ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
uuid WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestExperiencePermissions() public méthode

public llRequestExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat void

llRequestInventoryData() public méthode

public llRequestInventoryData ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestPermissions() public méthode

public llRequestPermissions ( string agent, int perm ) : void
agent string
perm int
Résultat void

llRequestSecureURL() public méthode

public llRequestSecureURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestSimulatorData() public méthode

public llRequestSimulatorData ( string simulator, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
simulator string
data int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestURL() public méthode

public llRequestURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestUsername() public méthode

public llRequestUsername ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
uuid WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llResetAnimationOverride() public méthode

public llResetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state ) : void
anim_state WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat void

llResetLandBanList() public méthode

public llResetLandBanList ( ) : DateTime
Résultat DateTime

llResetLandPassList() public méthode

public llResetLandPassList ( ) : DateTime
Résultat DateTime

llResetOtherScript() public méthode

public llResetOtherScript ( string name ) : void
name string
Résultat void

llResetScript() public méthode

Reset the named script. The script must be present in the same prim.
public llResetScript ( ) : void
Résultat void

llResetTime() public méthode

public llResetTime ( ) : void
Résultat void

llReturnObjectsByID() public méthode

public llReturnObjectsByID ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list objects ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
objects WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llReturnObjectsByOwner() public méthode

public llReturnObjectsByOwner ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString owner, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
owner WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
scope WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llRezAtRoot() public méthode

public llRezAtRoot ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
Résultat DateTime

llRezObject() public méthode

public llRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
Résultat DateTime

llRezPrim() public méthode

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one
public llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool setDieAtEdge, bool checkPos ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
isRezAtRoot bool
setDieAtEdge bool
checkPos bool
Résultat DateTime

llRezPrim() public méthode

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one
public llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool doRecoil, bool setDieAtEdge, bool checkPos ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
isRezAtRoot bool
doRecoil bool
setDieAtEdge bool
checkPos bool
Résultat DateTime

llRot2Angle() public méthode

public llRot2Angle ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llRot2Axis() public méthode

public llRot2Axis ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Euler() public méthode

public llRot2Euler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Fwd() public méthode

public llRot2Fwd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Left() public méthode

public llRot2Left ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Up() public méthode

public llRot2Up ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRotBetween() public méthode

public llRotBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llRotLookAt() public méthode

public llRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
strength double
damping double
Résultat void

llRotTarget() public méthode

public llRotTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, double error ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
error double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llRotTargetRemove() public méthode

public llRotTargetRemove ( int number ) : void
number int
Résultat void

llRotateTexture() public méthode

public llRotateTexture ( double rotation, int face ) : DateTime
rotation double
face int
Résultat DateTime

llRound() public méthode

public llRound ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSHA1String() public méthode

public llSHA1String ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSameGroup() public méthode

public llSameGroup ( string agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSay() public méthode

public llSay ( int channelID, object m_text ) : void
channelID int
m_text object
Résultat void

llScaleByFactor() public méthode

public llScaleByFactor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat scaling_factor ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
scaling_factor WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llScaleTexture() public méthode

public llScaleTexture ( double u, double v, int face ) : DateTime
u double
v double
face int
Résultat DateTime

llScriptDanger() public méthode

public llScriptDanger ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llScriptProfiler() public méthode

public llScriptProfiler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger profilerFlags ) : void
profilerFlags WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat void

llSendRemoteData() public méthode

public llSendRemoteData ( string channel, string dest, int idata, string sdata ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
channel string
dest string
idata int
sdata string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSensor() public méthode

public llSensor ( string name, string id, int type, double range, double arc ) : void
name string
id string
type int
range double
arc double
Résultat void

llSensorRemove() public méthode

public llSensorRemove ( ) : void
Résultat void

llSensorRepeat() public méthode

public llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void
name string
id string
type int
range double
arc double
rate double
Résultat void

llSetAlpha() public méthode

public llSetAlpha ( double alpha, int face ) : void
alpha double
face int
Résultat void

llSetAngularVelocity() public méthode

public llSetAngularVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat void

llSetAnimationOverride() public méthode

public llSetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim ) : void
anim_state WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
anim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat void

llSetBuoyancy() public méthode

public llSetBuoyancy ( double buoyancy ) : void
buoyancy double
Résultat void

llSetCameraAtOffset() public méthode

public llSetCameraAtOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llSetCameraEyeOffset() public méthode

public llSetCameraEyeOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llSetCameraParams() public méthode

public llSetCameraParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetClickAction() public méthode

public llSetClickAction ( int action ) : void
action int
Résultat void

llSetColor() public méthode

public llSetColor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
Résultat void

llSetContentType() public méthode

public llSetContentType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger type ) : void
id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat void

llSetDamage() public méthode

public llSetDamage ( double damage ) : void
damage double
Résultat void

llSetForce() public méthode

public llSetForce ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llSetForceAndTorque() public méthode

public llSetForceAndTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
torque WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llSetHoverHeight() public méthode

Attempt to clamp the object on the Z axis at the given height over tau seconds.
public llSetHoverHeight ( double height, int water, double tau ) : void
height double Height to hover. Height of zero disables hover.
water int False if height is calculated just from ground, otherwise uses ground or water depending on whichever is higher
tau double Number of seconds over which to reach target
Résultat void

llSetInventoryPermMask() public méthode

public llSetInventoryPermMask ( string item, int mask, int value ) : void
item string
mask int
value int
Résultat void

llSetKeyframedMotion() public méthode

public llSetKeyframedMotion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list keyframes, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
keyframes WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetLinkAlpha() public méthode

public llSetLinkAlpha ( int linknumber, double alpha, int face ) : void
linknumber int
alpha double
face int
Résultat void

llSetLinkCamera() public méthode

public llSetLinkCamera ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 eye, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 at ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
eye WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llSetLinkColor() public méthode

public llSetLinkColor ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
linknumber int
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
Résultat void

llSetLinkMedia() public méthode

public llSetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetLinkPrimitiveParams() public méthode

public llSetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetLinkPrimitiveParamsFast() public méthode

public llSetLinkPrimitiveParamsFast ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetLinkTexture() public méthode

public llSetLinkTexture ( int linknumber, string texture, int face ) : DateTime
linknumber int
texture string
face int
Résultat DateTime

llSetLinkTextureAnim() public méthode

public llSetLinkTextureAnim ( int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
linknumber int
mode int
face int
sizex int
sizey int
start double
length double
rate double
Résultat void

llSetLocalRot() public méthode

public llSetLocalRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat DateTime

llSetMemoryLimit() public méthode

public llSetMemoryLimit ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger limit ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
limit WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetObjectDesc() public méthode

public llSetObjectDesc ( string desc ) : void
desc string
Résultat void

llSetObjectName() public méthode

public llSetObjectName ( string name ) : void
name string
Résultat void

llSetObjectPermMask() public méthode

public llSetObjectPermMask ( int mask, int value ) : void
mask int
value int
Résultat void

llSetParcelMusicURL() public méthode

public llSetParcelMusicURL ( string url ) : DateTime
url string
Résultat DateTime

llSetPayPrice() public méthode

public llSetPayPrice ( int price, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list quick_pay_buttons ) : void
price int
quick_pay_buttons WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetPhysicsMaterial() public méthode

public llSetPhysicsMaterial ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger bits, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat density, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat friction, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat restitution, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gravityMultiplier ) : void
bits WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
density WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
friction WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
restitution WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
gravityMultiplier WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat void

llSetPos() public méthode

public llSetPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : DateTime
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat DateTime

llSetPrimMediaParams() public méthode

public llSetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetPrimURL() public méthode

The SL implementation does nothing, it is deprecated This duplicates SL
public llSetPrimURL ( string url ) : DateTime
url string
Résultat DateTime

llSetPrimitiveParams() public méthode

public llSetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llSetRegionPos() public méthode

public llSetRegionPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetRemoteScriptAccessPin() public méthode

public llSetRemoteScriptAccessPin ( int pin ) : void
pin int
Résultat void

llSetRot() public méthode

public llSetRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat DateTime

llSetScale() public méthode

public llSetScale ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
scale WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llSetScriptState() public méthode

public llSetScriptState ( string name, int run ) : void
name string
run int
Résultat void

llSetSitText() public méthode

public llSetSitText ( string text ) : void
text string
Résultat void

llSetSoundQueueing() public méthode

public llSetSoundQueueing ( int queue ) : void
queue int
Résultat void

llSetSoundRadius() public méthode

public llSetSoundRadius ( double radius ) : void
radius double
Résultat void

llSetStatus() public méthode

public llSetStatus ( int status, int value ) : void
status int
value int
Résultat void

llSetText() public méthode

public llSetText ( string text, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat alpha ) : void
text string
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
alpha WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat void

llSetTexture() public méthode

public llSetTexture ( string texture, int face ) : DateTime
texture string
face int
Résultat DateTime

llSetTextureAnim() public méthode

public llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
mode int
face int
sizex int
sizey int
start double
length double
rate double
Résultat void

llSetTimerEvent() public méthode

public llSetTimerEvent ( double sec ) : void
sec double
Résultat void

llSetTorque() public méthode

public llSetTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
torque WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
Résultat void

llSetTouchText() public méthode

public llSetTouchText ( string text ) : void
text string
Résultat void

llSetVehicleFlags() public méthode

public llSetVehicleFlags ( int flags ) : void
flags int
Résultat void

llSetVehicleFloatParam() public méthode

public llSetVehicleFloatParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat value ) : void
param int
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat void

llSetVehicleRotationParam() public méthode

public llSetVehicleRotationParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
param int
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat void

llSetVehicleType() public méthode

public llSetVehicleType ( int type ) : void
type int
Résultat void

llSetVehicleVectorParam() public méthode

public llSetVehicleVectorParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vec ) : void
param int
vec WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llSetVelocity() public méthode

public llSetVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat void

llShout() public méthode

public llShout ( int channelID, string text ) : void
channelID int
text string
Résultat void

llSin() public méthode

public llSin ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llSitOnLink() public méthode

public llSitOnLink ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent_id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSitTarget() public méthode

public llSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
Résultat void

llSleep() public méthode

public llSleep ( double sec ) : DateTime
sec double
Résultat DateTime

llSound() public méthode

public llSound ( string sound, double volume, int queue, int loop ) : void
sound string
volume double
queue int
loop int
Résultat void

llSoundPreload() public méthode

llSoundPreload is deprecated. In SL this appears to do absolutely nothing and is documented to have no delay.
public llSoundPreload ( string sound ) : void
sound string
Résultat void

llSqrt() public méthode

public llSqrt ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llStartAnimation() public méthode

public llStartAnimation ( string anim ) : void
anim string
Résultat void

llStopAnimation() public méthode

public llStopAnimation ( string anim ) : void
anim string
Résultat void

llStopHover() public méthode

public llStopHover ( ) : void
Résultat void

llStopLookAt() public méthode

public llStopLookAt ( ) : void
Résultat void

llStopMoveToTarget() public méthode

public llStopMoveToTarget ( ) : void
Résultat void

llStopPointAt() public méthode

public llStopPointAt ( ) : void
Résultat void

llStopSound() public méthode

public llStopSound ( ) : void
Résultat void

llStringLength() public méthode

public llStringLength ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
str string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llStringToBase64() public méthode

public llStringToBase64 ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llStringTrim() public méthode

public llStringTrim ( string src, int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
type int
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSubStringIndex() public méthode

public llSubStringIndex ( string source, string pattern ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
source string
pattern string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llTakeCamera() public méthode

public llTakeCamera ( string avatar ) : void
avatar string
Résultat void

llTakeControls() public méthode

public llTakeControls ( int controls, int accept, int pass_on ) : void
controls int
accept int
pass_on int
Résultat void

llTan() public méthode

public llTan ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llTarget() public méthode

public llTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat range ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
position WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
range WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llTargetOmega() public méthode

public llTargetOmega ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat spinrate, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gain ) : void
axis WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
spinrate WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
gain WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
Résultat void

llTargetRemove() public méthode

public llTargetRemove ( int number ) : void
number int
Résultat void

llTeleportAgent() public méthode

public llTeleportAgent ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString landmark, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
avatar WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
landmark WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
position WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
look_at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llTeleportAgentGlobalCoords() public méthode

public llTeleportAgentGlobalCoords ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 global_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 region_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
global_coordinates WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
region_coordinates WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
look_at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llTeleportAgentHome() public méthode

public llTeleportAgentHome ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString _agent ) : DateTime
_agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat DateTime

llTextBox() public méthode

public llTextBox ( string agent, string message, int chatChannel ) : DateTime
agent string
message string
chatChannel int
Résultat DateTime

llToLower() public méthode

public llToLower ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llToUpper() public méthode

public llToUpper ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llTransferLindenDollars() public méthode

public llTransferLindenDollars ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString destination, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger amt ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
destination WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
amt WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llTriggerSound() public méthode

public llTriggerSound ( string sound, double volume ) : void
sound string
volume double
Résultat void

llTriggerSoundLimited() public méthode

public llTriggerSoundLimited ( string sound, double volume, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 top_north_east, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 bottom_south_west ) : void
sound string
volume double
top_north_east WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
bottom_south_west WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat void

llUnSit() public méthode

public llUnSit ( string id ) : void
id string
Résultat void

llUnescapeURL() public méthode

public llUnescapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llUpdateCharacter() public méthode

public llUpdateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llUpdateKeyValue() public méthode

public llUpdateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger check, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString original_value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
check WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
original_value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llVecDist() public méthode

public llVecDist ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llVecMag() public méthode

public llVecMag ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llVecNorm() public méthode

public llVecNorm ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llVolumeDetect() public méthode

public llVolumeDetect ( int detect ) : void
detect int
Résultat void

llWanderWithin() public méthode

public llWanderWithin ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 origin, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
origin WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
distance WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Résultat void

llWater() public méthode

public llWater ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llWhisper() public méthode

public llWhisper ( int channelID, string text ) : void
channelID int
text string
Résultat void

llWind() public méthode

public llWind ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llXorBase64() public méthode

public llXorBase64 ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str1, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str2 WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llXorBase64Strings() public méthode

public llXorBase64Strings ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 string
str2 string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llXorBase64StringsCorrect() public méthode

public llXorBase64StringsCorrect ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 string
str2 string
Résultat WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

print() public méthode

public print ( string str ) : void
str string
Résultat void

resolveName() public méthode

public resolveName ( UUID objecUUID ) : string
objecUUID UUID
Résultat string

state() public méthode

public state ( string newState ) : void
newState string
Résultat void

Property Details

EMAIL_PAUSE_TIME protected_oe property

protected int EMAIL_PAUSE_TIME
Résultat int

c2itable protected_oe static_oe property

Table for converting base-64 characters into 6-bit integers.
protected static int[] c2itable
Résultat int[]

i2ctable protected_oe static_oe property

Table for converting 6-bit integers into base-64 characters
protected static char[] i2ctable
Résultat char[]

m_MinTimerInterval protected_oe property

protected float m_MinTimerInterval
Résultat float

m_ScriptDelayFactor protected_oe property

protected float m_ScriptDelayFactor
Résultat float

m_ScriptDistanceFactor protected_oe property

protected float m_ScriptDistanceFactor
Résultat float

m_ScriptEngine protected_oe property

protected IScriptModulePlugin m_ScriptEngine
Résultat IScriptModulePlugin

m_TransferModule protected_oe property

protected IMessageTransferModule m_TransferModule
Résultat IMessageTransferModule

m_UrlModule protected_oe property

protected IUrlModule m_UrlModule
Résultat IUrlModule

m_allowOpenSimParams protected_oe property

Determines whether OpenSim params can be used with llSetPrimitiveParams etc.
protected bool m_allowOpenSimParams
Résultat bool

m_automaticLinkPermission protected_oe property

protected bool m_automaticLinkPermission
Résultat bool

m_comms protected_oe property

protected IWorldComm m_comms
Résultat IWorldComm

m_host protected_oe property

protected ISceneChildEntity m_host
Résultat ISceneChildEntity

m_itemID protected_oe property

protected UUID m_itemID
Résultat UUID

m_localID protected_oe property

protected uint m_localID
Résultat uint

m_notecardLineReadCharsMax protected_oe property

protected int m_notecardLineReadCharsMax
Résultat int

m_scriptConsoleChannel protected_oe property

protected int m_scriptConsoleChannel
Résultat int

m_scriptConsoleChannelEnabled protected_oe property

protected bool m_scriptConsoleChannelEnabled
Résultat bool

m_sleepMsOnAddToLandBanList protected_oe property

protected int m_sleepMsOnAddToLandBanList
Résultat int

m_sleepMsOnAddToLandPassList protected_oe property

protected int m_sleepMsOnAddToLandPassList
Résultat int

m_sleepMsOnAdjustSoundVolume protected_oe property

protected int m_sleepMsOnAdjustSoundVolume
Résultat int

m_sleepMsOnClearPrimMedia protected_oe property

protected int m_sleepMsOnClearPrimMedia
Résultat int

m_sleepMsOnCloseRemoteDataChannel protected_oe property

protected int m_sleepMsOnCloseRemoteDataChannel
Résultat int

m_sleepMsOnCreateLink protected_oe property

protected int m_sleepMsOnCreateLink
Résultat int

m_sleepMsOnDialog protected_oe property

protected int m_sleepMsOnDialog
Résultat int

m_sleepMsOnEjectFromLand protected_oe property

protected int m_sleepMsOnEjectFromLand
Résultat int

m_sleepMsOnEmail protected_oe property

protected int m_sleepMsOnEmail
Résultat int

m_sleepMsOnGetNotecardLine protected_oe property

protected int m_sleepMsOnGetNotecardLine
Résultat int

m_sleepMsOnGetNumberOfNotecardLines protected_oe property

protected int m_sleepMsOnGetNumberOfNotecardLines
Résultat int

m_sleepMsOnGetParcelPrimOwners protected_oe property

protected int m_sleepMsOnGetParcelPrimOwners
Résultat int

m_sleepMsOnGetPrimMediaParams protected_oe property

protected int m_sleepMsOnGetPrimMediaParams
Résultat int

m_sleepMsOnGiveInventory protected_oe property

protected int m_sleepMsOnGiveInventory
Résultat int

m_sleepMsOnInstantMessage protected_oe property

protected int m_sleepMsOnInstantMessage
Résultat int

m_sleepMsOnLoadURL protected_oe property

protected int m_sleepMsOnLoadURL
Résultat int

m_sleepMsOnMakeExplosion protected_oe property

protected int m_sleepMsOnMakeExplosion
Résultat int

m_sleepMsOnMakeFire protected_oe property

protected int m_sleepMsOnMakeFire
Résultat int

m_sleepMsOnMakeFountain protected_oe property

protected int m_sleepMsOnMakeFountain
Résultat int

m_sleepMsOnMakeSmoke protected_oe property

protected int m_sleepMsOnMakeSmoke
Résultat int

m_sleepMsOnMapDestination protected_oe property

protected int m_sleepMsOnMapDestination
Résultat int

m_sleepMsOnModPow protected_oe property

protected int m_sleepMsOnModPow
Résultat int

m_sleepMsOnOffsetTexture protected_oe property

protected int m_sleepMsOnOffsetTexture
Résultat int

m_sleepMsOnOpenRemoteDataChannel protected_oe property

protected int m_sleepMsOnOpenRemoteDataChannel
Résultat int

m_sleepMsOnParcelMediaCommandList protected_oe property

protected int m_sleepMsOnParcelMediaCommandList
Résultat int

m_sleepMsOnParcelMediaQuery protected_oe property

protected int m_sleepMsOnParcelMediaQuery
Résultat int

m_sleepMsOnPreloadSound protected_oe property

protected int m_sleepMsOnPreloadSound
Résultat int

m_sleepMsOnRefreshPrimURL protected_oe property

protected int m_sleepMsOnRefreshPrimURL
Résultat int

m_sleepMsOnRemoteDataReply protected_oe property

protected int m_sleepMsOnRemoteDataReply
Résultat int

m_sleepMsOnRemoteLoadScript protected_oe property

protected int m_sleepMsOnRemoteLoadScript
Résultat int

m_sleepMsOnRemoteLoadScriptPin protected_oe property

protected int m_sleepMsOnRemoteLoadScriptPin
Résultat int

m_sleepMsOnRemoveFromLandBanList protected_oe property

protected int m_sleepMsOnRemoveFromLandBanList
Résultat int

m_sleepMsOnRemoveFromLandPassList protected_oe property

protected int m_sleepMsOnRemoveFromLandPassList
Résultat int

m_sleepMsOnRequestAgentData protected_oe property

protected int m_sleepMsOnRequestAgentData
Résultat int

m_sleepMsOnRequestInventoryData protected_oe property

protected int m_sleepMsOnRequestInventoryData
Résultat int

m_sleepMsOnRequestSimulatorData protected_oe property

protected int m_sleepMsOnRequestSimulatorData
Résultat int

m_sleepMsOnRequestUserName protected_oe property

protected int m_sleepMsOnRequestUserName
Résultat int

m_sleepMsOnResetLandBanList protected_oe property

protected int m_sleepMsOnResetLandBanList
Résultat int

m_sleepMsOnResetLandPassList protected_oe property

protected int m_sleepMsOnResetLandPassList
Résultat int

m_sleepMsOnRezAtRoot protected_oe property

protected int m_sleepMsOnRezAtRoot
Résultat int

m_sleepMsOnRotateTexture protected_oe property

protected int m_sleepMsOnRotateTexture
Résultat int

m_sleepMsOnScaleTexture protected_oe property

protected int m_sleepMsOnScaleTexture
Résultat int

m_sleepMsOnSendRemoteData protected_oe property

protected int m_sleepMsOnSendRemoteData
Résultat int

m_sleepMsOnSetLinkPrimitiveParams protected_oe property

protected int m_sleepMsOnSetLinkPrimitiveParams
Résultat int

m_sleepMsOnSetLinkTexture protected_oe property

protected int m_sleepMsOnSetLinkTexture
Résultat int

m_sleepMsOnSetLocalRot protected_oe property

protected int m_sleepMsOnSetLocalRot
Résultat int

m_sleepMsOnSetParcelMusicURL protected_oe property

protected int m_sleepMsOnSetParcelMusicURL
Résultat int

m_sleepMsOnSetPos protected_oe property

protected int m_sleepMsOnSetPos
Résultat int

m_sleepMsOnSetPrimMediaParams protected_oe property

protected int m_sleepMsOnSetPrimMediaParams
Résultat int

m_sleepMsOnSetPrimURL protected_oe property

protected int m_sleepMsOnSetPrimURL
Résultat int

m_sleepMsOnSetPrimitiveParams protected_oe property

protected int m_sleepMsOnSetPrimitiveParams
Résultat int

m_sleepMsOnSetRot protected_oe property

protected int m_sleepMsOnSetRot
Résultat int

m_sleepMsOnSetTexture protected_oe property

protected int m_sleepMsOnSetTexture
Résultat int

m_sleepMsOnTeleportAgentHome protected_oe property

protected int m_sleepMsOnTeleportAgentHome
Résultat int

m_sleepMsOnTextBox protected_oe property

protected int m_sleepMsOnTextBox
Résultat int

m_sleepMsOnXorBase64Strings protected_oe property

protected int m_sleepMsOnXorBase64Strings
Résultat int

m_timer protected_oe property

protected double m_timer
Résultat double

m_userInfoCache protected_oe property

protected Dictionary m_userInfoCache
Résultat UserInfoCacheEntry>.Dictionary

m_waitingForScriptAnswer protected_oe property

protected bool m_waitingForScriptAnswer
Résultat bool

throwErrorOnNotImplemented protected_oe property

protected bool throwErrorOnNotImplemented
Résultat bool