C# Class WhiteCore.ScriptEngine.DotNetEngine.APIs.LSL_Api

Contains all LSL ll-functions. This class will be in Default AppDomain.
Inheritance: System.MarshalByRefObject, IScriptApi
Show file Open project: WhiteCoreSim/WhiteCore-Dev Class Usage Examples

Protected Properties

Property Type Description
EMAIL_PAUSE_TIME int
c2itable int[]
i2ctable char[]
m_MinTimerInterval float
m_ScriptDelayFactor float
m_ScriptDistanceFactor float
m_ScriptEngine IScriptModulePlugin
m_TransferModule IMessageTransferModule
m_UrlModule IUrlModule
m_allowOpenSimParams bool
m_automaticLinkPermission bool
m_comms IWorldComm
m_host ISceneChildEntity
m_itemID UUID
m_localID uint
m_notecardLineReadCharsMax int
m_scriptConsoleChannel int
m_scriptConsoleChannelEnabled bool
m_sleepMsOnAddToLandBanList int
m_sleepMsOnAddToLandPassList int
m_sleepMsOnAdjustSoundVolume int
m_sleepMsOnClearPrimMedia int
m_sleepMsOnCloseRemoteDataChannel int
m_sleepMsOnCreateLink int
m_sleepMsOnDialog int
m_sleepMsOnEjectFromLand int
m_sleepMsOnEmail int
m_sleepMsOnGetNotecardLine int
m_sleepMsOnGetNumberOfNotecardLines int
m_sleepMsOnGetParcelPrimOwners int
m_sleepMsOnGetPrimMediaParams int
m_sleepMsOnGiveInventory int
m_sleepMsOnInstantMessage int
m_sleepMsOnLoadURL int
m_sleepMsOnMakeExplosion int
m_sleepMsOnMakeFire int
m_sleepMsOnMakeFountain int
m_sleepMsOnMakeSmoke int
m_sleepMsOnMapDestination int
m_sleepMsOnModPow int
m_sleepMsOnOffsetTexture int
m_sleepMsOnOpenRemoteDataChannel int
m_sleepMsOnParcelMediaCommandList int
m_sleepMsOnParcelMediaQuery int
m_sleepMsOnPreloadSound int
m_sleepMsOnRefreshPrimURL int
m_sleepMsOnRemoteDataReply int
m_sleepMsOnRemoteLoadScript int
m_sleepMsOnRemoteLoadScriptPin int
m_sleepMsOnRemoveFromLandBanList int
m_sleepMsOnRemoveFromLandPassList int
m_sleepMsOnRequestAgentData int
m_sleepMsOnRequestInventoryData int
m_sleepMsOnRequestSimulatorData int
m_sleepMsOnRequestUserName int
m_sleepMsOnResetLandBanList int
m_sleepMsOnResetLandPassList int
m_sleepMsOnRezAtRoot int
m_sleepMsOnRotateTexture int
m_sleepMsOnScaleTexture int
m_sleepMsOnSendRemoteData int
m_sleepMsOnSetLinkPrimitiveParams int
m_sleepMsOnSetLinkTexture int
m_sleepMsOnSetLocalRot int
m_sleepMsOnSetParcelMusicURL int
m_sleepMsOnSetPos int
m_sleepMsOnSetPrimMediaParams int
m_sleepMsOnSetPrimURL int
m_sleepMsOnSetPrimitiveParams int
m_sleepMsOnSetRot int
m_sleepMsOnSetTexture int
m_sleepMsOnTeleportAgentHome int
m_sleepMsOnTextBox int
m_sleepMsOnXorBase64Strings int
m_timer double
m_userInfoCache UserInfoCacheEntry>.Dictionary
m_waitingForScriptAnswer bool
throwErrorOnNotImplemented bool

Public Methods

Method Description
AttachToAvatar ( int attachmentPoint, bool temp ) : bool

Attach the object containing this script to the avatar that owns it.

Copy ( ) : IScriptApi
DetachFromAvatar ( ) : void

Detach the object containing this script from the avatar it is attached to.

Nothing happens if the object is not attached.

Dispose ( ) : void
GetLinkParts ( int linkType ) : List
GetLinkPartsAndEntities ( int linkType ) : List
GetLinkPrimitiveParams ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
GetLinkPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void
InitializeLifetimeService ( ) : object
RezObject ( ISceneChildEntity sourcePart, WhiteCore.Framework.SceneInfo.TaskInventoryItem item, System.Vector3 pos, Quaternion rot, System.Vector3 vel, int param, UUID RezzedFrom, bool RezObjectAtRoot ) : ISceneEntity

Rez an object into the scene from a prim's inventory.

SetFullBright ( ISceneChildEntity part, int face, bool bright ) : void
SetGlow ( ISceneChildEntity part, int face, float glow ) : void
SetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
SetPrimParams ( IEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : void
SetPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
SetShiny ( ISceneChildEntity part, int face, int shiny, Bumpiness bump ) : void
SetTexGen ( ISceneChildEntity part, int face, int style ) : void
llAbs ( int i ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llAcos ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAddToLandBanList ( string avatar, double hours ) : System.DateTime
llAddToLandPassList ( string avatar, double hours ) : System.DateTime
llAdjustSoundVolume ( double volume ) : System.DateTime
llAgentInExperience ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llAllowInventoryDrop ( int add ) : void
llAngleBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llApplyImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llApplyRotationalImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llAsin ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAtan2 ( double x, double y ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llAttachToAvatar ( int attachmentPoint ) : void
llAttachToAvatarTemp ( int attachmentPoint ) : void
llAvatarOnLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llAvatarOnSitTarget ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llAxes2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 fwd, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 left, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 up ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llAxisAngle2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat angle ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llBase64ToInteger ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Converts an eight character base-64 string into a 32-bit integer.

This is coded to behave like LSL's implementation (I think), based upon the information available at the Wiki. If more than 8 characters are supplied, zero is returned. If a NULL string is supplied, zero will be returned. If fewer than 6 characters are supplied, then the answer will reflect a partial accumulation.

The 6-bit segments are extracted left-to-right in big-endian mode, which means that segment 6 only contains the two low-order bits of the 32 bit integer as its high order 2 bits. A short string therefore means loss of low-order information. E.g. |<---------------------- 32-bit integer ----------------------->|<-Pad->| |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] |

llBase64ToString ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llBreakAllLinks ( ) : void
llBreakLink ( int linknum ) : void
llCSV2List ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

The supplied string is scanned for commas and converted into a list. Commas are only effective if they are encountered outside of '<' '>' delimiters. Any whitespace before or after an element is trimmed.

llCastRay ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llCeil ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llClearCameraParams ( ) : void
llClearExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : void
llClearLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llClearPrimMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llCloseRemoteDataChannel ( object _channel ) : System.DateTime
llCloud ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llCollisionFilter ( string name, string id, int accept ) : void
llCollisionSound ( string impact_sound, double impact_volume ) : void
llCollisionSprite ( string impact_sprite ) : void
llCos ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llCreateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llCreateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llCreateLink ( string target, int parent ) : System.DateTime
llDataSizeKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDeleteCharacter ( ) : void
llDeleteKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDeleteSubList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llDeleteSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Delete substring removes the specified substring bounded by the inclusive indices start and end. Indices may be negative (indicating end-relative) and may be inverted, i.e. end < start. />

llDetachFromAvatar ( ) : void
llDetectedGrab ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDetectedGroup ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedKey ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedLinkNumber ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedName ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedOwner ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llDetectedPos ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDetectedRot ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llDetectedTouchBinormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchBinormal for details

llDetectedTouchFace ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

See http://wiki.secondlife.com/wiki/LlDetectedTouchFace for details

llDetectedTouchNormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchNormal for details

llDetectedTouchPos ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchPos for details

llDetectedTouchST ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchST for details

llDetectedTouchUV ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

See http://wiki.secondlife.com/wiki/LlDetectedTouchUV for details

llDetectedType ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llDetectedVel ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llDialog ( string avatar, string message, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list buttons, int chat_channel ) : System.DateTime
llDie ( ) : void
llDumpList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, string seperator ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llEdgeOfWorld ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dir ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llEjectFromLand ( string pest ) : System.DateTime
llEmail ( string address, string subject, string message ) : System.DateTime
llEscapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llEuler2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llEvade ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llExecCharacterCmd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger command, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llFabs ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llFleeFrom ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 source, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llFloor ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llForceMouselook ( int mouselook ) : void
llFrand ( double mag ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGenerateKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAccel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetAgentInfo ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Fully implemented

llGetAgentLanguage ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAgentList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

http://wiki.secondlife.com/wiki/LlGetAgentList The list of options is currently not used in SL scope is one of:- AGENT_LIST_REGION - all in the region AGENT_LIST_PARCEL - all in the same parcel as the scripted object AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the current parcel.

llGetAgentSize ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

According to http://lslwiki.net/lslwiki/wakka.php?wakka=llGetAgentSize only the height of avatars vary and that says: Width (x) and depth (y) are constant. (0.45m and 0.6m respectively).

llGetAlpha ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetAndResetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetAnimation ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAnimationList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetAnimationOverride ( string anim_state ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetAttached ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetAttachedList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetBoundingBox ( string obj ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

A partial implementation. http://lslwiki.net/lslwiki/wakka.php?wakka=llGetBoundingBox So far only valid for standing/flying/ground sitting avatars and single prim objects. If the object has multiple prims and/or a sitting avatar then the bounding box is for the root prim only.

llGetCameraPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetCameraRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llGetCenterOfMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetClosestNavPoint ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetColor ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetCreator ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetDate ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetDisplayName ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetEnergy ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetEnv ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetExperienceDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString experience_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetExperienceErrorMessage ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetExperienceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetForce ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetFreeMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetFreeURLs ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetGMTclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetGeometricCenter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetHTTPHeader ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString request_id, string header ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryCreator ( string item ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryKey ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryName ( int type, int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetInventoryNumber ( int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetInventoryPermMask ( string item, int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetInventoryType ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLandOwnerAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLinkKey ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetLinkName ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

The rules governing the returned name are not simple. The only time a blank name is returned is if the target prim has a blank name. If no prim with the given link number can be found then usually NULL_KEY is returned but there are exceptions. In a single unlinked prim, A call with 0 returns the name, all other values for link number return NULL_KEY In link sets it is more complicated. If the script is in the root prim:- A zero link number returns NULL_KEY. Positive link numbers return the name of the prim, or NULL_KEY if a prim does not exist at that position. Negative link numbers return the name of the first child prim. If the script is in a child prim:- Link numbers 0 or 1 return the name of the root prim. Positive link numbers return the name of the prim or NULL_KEY if a prim does not exist at that position. Negative numbers return the name of the root prim. References http://lslwiki.net/lslwiki/wakka.php?wakka=llGetLinkName Mentions NULL_KEY being returned http://wiki.secondlife.com/wiki/LlGetLinkName Mentions using the LINK_* constants, some of which are negative

llGetLinkNumber ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLinkNumberOfSides ( int LinkNum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetListEntryType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetListLength ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetLocalPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetLocalRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llGetMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMassMKS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMaxScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetMemoryLimit ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetMinScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetNextEmail ( string address, string subject ) : void
llGetNotecardLine ( string name, int line ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetNumberOfNotecardLines ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetNumberOfPrims ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetNumberOfSides ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetObjectDesc ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetObjectDetails ( string id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list args ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetObjectMass ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetObjectName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetObjectPermMask ( int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetObjectPrimCount ( string object_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetOmega ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetOwner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetOwnerKey ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetParcelDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list param ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetParcelFlags ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelMaxPrims ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelMusicURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetParcelPrimCount ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int category, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetParcelPrimOwners ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPermissions ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetPermissionsKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetPhysicsMaterial ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetRegionAgentCount ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetRegionCorner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetRegionFPS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

Returns the value reported in the client Statistics window

llGetRegionFlags ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetRegionName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetRegionTimeDilation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetRootPosition ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetRootRotation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

http://lslwiki.net/lslwiki/wakka.php?wakka=llGetRot http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation Also tested in sl in regards to the behaviour in attachments/mouselook In the root prim:- Returns the object rotation if not attached Returns the avatars rotation if attached Returns the camera rotation if attached and the avatar is in mouselook

llGetRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

See http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation

llGetSPMaxMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetScale ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetScriptName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetScriptState ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetSimStats ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger statType ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetSimulatorHostname ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetStartParameter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetStaticPath ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat radius, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llGetStatus ( int status ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Return a portion of the designated string bounded by inclusive indices (start and end). As usual, the negative indices, and the tolerance for out-of-bound values, makes this more complicated than it might otherwise seem.

llGetSunDirection ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTexture ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetTextureOffset ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTextureRot ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTextureScale ( int side ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTimeOfDay ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGetTimestamp ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetTorque ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetUnixTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetUsedMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGetUsername ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llGetVel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGetWallclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGiveInventory ( string destination, string inventory ) : System.DateTime
llGiveInventoryList ( string destination, string category, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list inventory ) : void
llGiveMoney ( string destination, int amount ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llGodLikeRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
llGround ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llGroundContour ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGroundNormal ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llGroundRepel ( double height, int water, double tau ) : void
llGroundSlope ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llHTTPRequest ( string url, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters, string body ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llHTTPResponse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, int status, string body ) : void
llInsertString ( string dest, int index, string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Insert string inserts the specified string identified by src at the index indicated by index. Index may be negative, in which case it is end-relative. The index may exceed either string bound, with the result being a concatenation.

llInstantMessage ( string user, string message ) : System.DateTime
llIntegerToBase64 ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Converts a 32-bit integer into a Base64 character string. Base64 character strings are always 8 characters long. All iinteger values are acceptable.

llJson2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llJsonGetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llJsonSetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llJsonValueType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKey2Name ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKeyCountKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llKeysKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger first, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger count ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llLinkLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
llLinkParticleSystem ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llLinkRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
llLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llList2CSV ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

Process the supplied list and return the content of the list formatted as a comma separated list. There is a space after each comma.

llList2Float ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llList2Integer ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llList2Json ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString type, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list values ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2Key ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llList2ListStrided ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Elements in the source list starting with 0 and then every i+stride. If the stride is negative then the scan is backwards producing an inverted result. Only those elements that are also in the specified range are included in the result.

llList2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llList2Vector ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llListFindList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list test ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

Returns the index of the first occurrence of test in src.

llListInsertList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Insert the list identified by <src> into the list designated by <dest> such that the first new element has the index specified by <index>

llListRandomize ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Randomizes the list, be arbitrarily reordering sublists of stride elements. As the stride approaches the size of the list, the options become very limited.

This could take a while for very large list sizes.

llListReplaceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

illListReplaceList removes the sub-list defined by the inclusive indices start and end and inserts the src list in its place. The inclusive nature of the indices means that at least one element must be deleted if the indices are within the bounds of the existing list. I.e. 2,2 will remove the element at index 2 and replace it with the source list. Both indices may be negative, with the usual interpretation. An interesting case is where end is lower than start. As these indices bound the list to be removed, then 0->end, and start->lim are removed and the source list is added as a suffix.

llListSort ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride, int ascending ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llListStatistics ( int operation, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llListen ( int channelID, string name, string ID, string msg ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llListenControl ( int number, int active ) : void
llListenRemove ( int number ) : void
llLoadURL ( string avatar_id, string message, string url ) : System.DateTime
llLog ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llLog10 ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
llLoopSound ( string sound, double volume ) : void
llLoopSoundMaster ( string sound, double volume ) : void
llLoopSoundSlave ( string sound, double volume ) : void
llMD5String ( string src, int nonce ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, double bounce_offset ) : System.DateTime
llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
llManageEstateAccess ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger action, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llMapDestination ( string simname, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 lookAt ) : System.DateTime
llMessageLinked ( int linknumber, int num, string msg, string id ) : void
llMinEventDelay ( double delay ) : void
llModPow ( int a, int b, int c ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llModifyLand ( int action, int brush ) : void
llMoveToTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double tau ) : void
llNavigateTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llOffsetTexture ( double u, double v, int face ) : System.DateTime
llOpenRemoteDataChannel ( ) : System.DateTime
llOverMyLand ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llOwnerSay ( string msg ) : void
llParcelMediaCommandList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list commandList ) : System.DateTime
llParcelMediaQuery ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list aList ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParseString2List ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParseStringKeepNulls ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
llParticleSystem ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llPassCollisions ( int pass ) : void
llPassTouches ( int pass ) : void
llPatrolPoints ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list patrolPoints, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llPlaySound ( string sound, double volume ) : void
llPlaySoundSlave ( string sound, double volume ) : void
llPointAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
llPow ( double fbase, double fexponent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llPreloadSound ( string sound ) : DateTime
llPursue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llPushObject ( string target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 impulse, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 ang_impulse, int local ) : void
llReadKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRefreshPrimURL ( ) : DateTime

The SL implementation shouts an error, it is deprecated This duplicates SL

llRegionSay ( int channelID, string text ) : void
llRegionSayTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString toID, int channelID, string text ) : void
llReleaseCamera ( string avatar ) : void
llReleaseControls ( ) : void
llReleaseURL ( string url ) : void
llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : DateTime
llRemoteDataSetRegion ( ) : void
llRemoteLoadScript ( string target, string name, int running, int start_param ) : DateTime

This is a deprecated function so this just replicates the result of invoking it in SL

llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : DateTime
llRemoveFromLandBanList ( string avatar ) : DateTime
llRemoveFromLandPassList ( string avatar ) : DateTime
llRemoveInventory ( string name ) : void
llRemoveVehicleFlags ( int flags ) : void
llRequestAgentData ( string id, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestDisplayName ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : void
llRequestInventoryData ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestPermissions ( string agent, int perm ) : void
llRequestSecureURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestSimulatorData ( string simulator, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llRequestUsername ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llResetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state ) : void
llResetLandBanList ( ) : DateTime
llResetLandPassList ( ) : DateTime
llResetOtherScript ( string name ) : void
llResetScript ( ) : void

Reset the named script. The script must be present in the same prim.

llResetTime ( ) : void
llReturnObjectsByID ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list objects ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llReturnObjectsByOwner ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString owner, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llRezAtRoot ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
llRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool setDieAtEdge, bool checkPos ) : DateTime

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one

llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool doRecoil, bool setDieAtEdge, bool checkPos ) : DateTime

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one

llRot2Angle ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llRot2Axis ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Euler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Fwd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Left ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRot2Up ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llRotBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
llRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
llRotTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, double error ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llRotTargetRemove ( int number ) : void
llRotateTexture ( double rotation, int face ) : DateTime
llRound ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSHA1String ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSameGroup ( string agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSay ( int channelID, object m_text ) : void
llScaleByFactor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat scaling_factor ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llScaleTexture ( double u, double v, int face ) : DateTime
llScriptDanger ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llScriptProfiler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger profilerFlags ) : void
llSendRemoteData ( string channel, string dest, int idata, string sdata ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSensor ( string name, string id, int type, double range, double arc ) : void
llSensorRemove ( ) : void
llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void
llSetAlpha ( double alpha, int face ) : void
llSetAngularVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
llSetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim ) : void
llSetBuoyancy ( double buoyancy ) : void
llSetCameraAtOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
llSetCameraEyeOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
llSetCameraParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetClickAction ( int action ) : void
llSetColor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
llSetContentType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger type ) : void
llSetDamage ( double damage ) : void
llSetForce ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
llSetForceAndTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
llSetHoverHeight ( double height, int water, double tau ) : void

Attempt to clamp the object on the Z axis at the given height over tau seconds.

llSetInventoryPermMask ( string item, int mask, int value ) : void
llSetKeyframedMotion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list keyframes, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llSetLinkAlpha ( int linknumber, double alpha, int face ) : void
llSetLinkCamera ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 eye, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 at ) : void
llSetLinkColor ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
llSetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetLinkPrimitiveParamsFast ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetLinkTexture ( int linknumber, string texture, int face ) : DateTime
llSetLinkTextureAnim ( int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
llSetLocalRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
llSetMemoryLimit ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger limit ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetObjectDesc ( string desc ) : void
llSetObjectName ( string name ) : void
llSetObjectPermMask ( int mask, int value ) : void
llSetParcelMusicURL ( string url ) : DateTime
llSetPayPrice ( int price, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list quick_pay_buttons ) : void
llSetPhysicsMaterial ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger bits, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat density, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat friction, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat restitution, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gravityMultiplier ) : void
llSetPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : DateTime
llSetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetPrimURL ( string url ) : DateTime

The SL implementation does nothing, it is deprecated This duplicates SL

llSetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
llSetRegionPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSetRemoteScriptAccessPin ( int pin ) : void
llSetRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
llSetScale ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
llSetScriptState ( string name, int run ) : void
llSetSitText ( string text ) : void
llSetSoundQueueing ( int queue ) : void
llSetSoundRadius ( double radius ) : void
llSetStatus ( int status, int value ) : void
llSetText ( string text, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat alpha ) : void
llSetTexture ( string texture, int face ) : DateTime
llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
llSetTimerEvent ( double sec ) : void
llSetTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
llSetTouchText ( string text ) : void
llSetVehicleFlags ( int flags ) : void
llSetVehicleFloatParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat value ) : void
llSetVehicleRotationParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llSetVehicleType ( int type ) : void
llSetVehicleVectorParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vec ) : void
llSetVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
llShout ( int channelID, string text ) : void
llSin ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llSitOnLink ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent_id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
llSleep ( double sec ) : DateTime
llSound ( string sound, double volume, int queue, int loop ) : void
llSoundPreload ( string sound ) : void

llSoundPreload is deprecated. In SL this appears to do absolutely nothing and is documented to have no delay.

llSqrt ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llStartAnimation ( string anim ) : void
llStopAnimation ( string anim ) : void
llStopHover ( ) : void
llStopLookAt ( ) : void
llStopMoveToTarget ( ) : void
llStopPointAt ( ) : void
llStopSound ( ) : void
llStringLength ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llStringToBase64 ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llStringTrim ( string src, int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llSubStringIndex ( string source, string pattern ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llTakeCamera ( string avatar ) : void
llTakeControls ( int controls, int accept, int pass_on ) : void
llTan ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat range ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
llTargetOmega ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat spinrate, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gain ) : void
llTargetRemove ( int number ) : void
llTeleportAgent ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString landmark, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
llTeleportAgentGlobalCoords ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 global_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 region_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
llTeleportAgentHome ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString _agent ) : DateTime
llTextBox ( string agent, string message, int chatChannel ) : DateTime
llToLower ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llToUpper ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llTransferLindenDollars ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString destination, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger amt ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llTriggerSound ( string sound, double volume ) : void
llTriggerSoundLimited ( string sound, double volume, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 top_north_east, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 bottom_south_west ) : void
llUnSit ( string id ) : void
llUnescapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llUpdateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llUpdateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger check, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString original_value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llVecDist ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llVecMag ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llVecNorm ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llVolumeDetect ( int detect ) : void
llWanderWithin ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 origin, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
llWater ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
llWhisper ( int channelID, string text ) : void
llWind ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
llXorBase64 ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str1, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llXorBase64Strings ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
llXorBase64StringsCorrect ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
print ( string str ) : void
resolveName ( UUID objecUUID ) : string
state ( string newState ) : void

Protected Methods

Method Description
GetAlpha ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
GetColor ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetNumberOfSides ( ISceneChildEntity part ) : int
GetPartLocalPos ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetTaskInventoryItem ( string name ) : UUID
GetTexture ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
GetTextureOffset ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetTextureRot ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
InventoryKey ( string name, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
InventorySelf ( ) : UUID
KeyOrName ( string k, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID

accepts a valid UUID, -or- a name of an inventory item. Returns a valid UUID or UUID.Zero if key invalid and item not found in prim inventory.

OffsetTexture ( ISceneChildEntity part, double u, double v, int face ) : void
PScriptSleep ( int delay ) : System.DateTime

This is the new sleep implementation that allows for us to not freeze the script thread while we run

Rot2Quaternion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : Quaternion
RotateTexture ( ISceneChildEntity part, double rotation, int face ) : void
ScaleTexture ( ISceneChildEntity part, double u, double v, int face ) : void
ScriptSleep ( int delay ) : void
SetAlpha ( ISceneChildEntity part, double alpha, int face ) : void
SetFlexi ( ISceneChildEntity part, bool flexi, int softness, float gravity, float friction, float wind, float tension, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 Force ) : void

Set flexi parameters of a part. FIXME: Much of this code should probably be within the part itself.

SetPointLight ( ISceneChildEntity part, bool light, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, float intensity, float radius, float falloff ) : void

Set a light point on a part

SetPos ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 targetPos, bool checkPos ) : void
SetPrimitiveBlockShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist ) : ObjectShapePacket.ObjectDataBlock
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 holesize, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 profilecut, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_b, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dimple, byte fudge ) : void
SetPrimitiveShapeParams ( ISceneChildEntity part, string map, int type ) : void
SetRot ( ISceneChildEntity part, Quaternion rot ) : void
SetScale ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
SetTexture ( ISceneChildEntity part, string texture, int face ) : bool
SitTarget ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
WithNotecard ( UUID assetID, AssetRequestCallback cb ) : void
getNewParticleSystemWithSLDefaultValues ( ) : Primitive.ParticleSystem

Private Methods

Method Description
AvatarIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd ) : WhiteCore.Framework.Physics.ContactResult[]
ClearPrimMedia ( ISceneChildEntity entity, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : void
ConvertUINTtoFlags ( uint flags ) : Primitive.ParticleSystem.ParticleDataFlags
Deprecated ( string command, string message = "" ) : void

Reports that the command is deprecated as a script error.

DetachWrapper ( object o ) : void
Error ( string command, string message ) : void

Reports the script error in the viewer's Script Warning/Error dialog and shouts it on the debug channel.

FloatAlmostEqual ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat valA, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat valB ) : bool
GetLocalPos ( ISceneChildEntity entity ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
GetPartRot ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
GetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
GroundIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd ) : ContactResult?
InBoundingBox ( IScenePresence avatar, System.Vector3 point ) : bool
JsonBuildRestOfSpec ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString val ) : OSD
JsonGetSpecific ( OSD o, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i ) : OSD
JsonSetSpecific ( OSD o, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, int i, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString val ) : void
ListToJson ( object o ) : OSD
LookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping, ISceneChildEntity obj ) : void
NotImplemented ( string command, string message = "" ) : void

Reports that the command is not implemented as a script error.

ObjectIntersection ( System.Vector3 rayStart, System.Vector3 rayEnd, bool includePhysical, bool includeNonPhysical, bool includePhantom, int max ) : WhiteCore.Framework.Physics.ContactResult[]
ParseJsonNode ( OSD node ) : object
ParseString ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers, bool keepNulls ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

Scan the string supplied in 'src' and tokenize it based upon two sets of tokenizers provided in two lists, separators and spacers.

Separators demarcate tokens and are elided as they are encountered. Spacers also demarcate tokens, but are themselves retained as tokens. Both separators and spacers may be arbitrarily long strings. i.e. ":::". The function returns an ordered list representing the tokens found in the supplied sources string. If two successive tokenizers are encountered, then a NULL entry is added to the list. It is a precondition that the source and toekizer lisst are non-null. If they are null, then a null pointer exception will be thrown while their lengths are being determined. A small amount of working memoryis required of approximately 8*#tokenizers. There are many ways in which this function can be implemented, this implementation is fairly naive and assumes that when the function is invooked with a short source string and/or short lists of tokenizers, then performance will not be an issue. In order to minimize the perofrmance effects of long strings, or large numbers of tokeizers, the function skips as far as possible whenever a toekenizer is found, and eliminates redundant tokenizers as soon as is possible. The implementation tries to avoid any copying of arrays or other objects.

ScriptByName ( string name ) : UUID
SetLinkRot ( ISceneChildEntity obj, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
SetParticleSystem ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
SetPosAdjust ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
SetTextureAnim ( ISceneChildEntity part, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
castRaySort ( System.Vector3 pos, List &list ) : void
handleScriptAnswer ( IClientAPI client, UUID taskID, UUID itemID, int answer ) : void

Method Details

AttachToAvatar() public method

Attach the object containing this script to the avatar that owns it.
public AttachToAvatar ( int attachmentPoint, bool temp ) : bool
attachmentPoint int
temp bool
return bool

Copy() public method

public Copy ( ) : IScriptApi
return IScriptApi

DetachFromAvatar() public method

Detach the object containing this script from the avatar it is attached to.
Nothing happens if the object is not attached.
public DetachFromAvatar ( ) : void
return void

Dispose() public method

public Dispose ( ) : void
return void

GetAlpha() protected method

protected GetAlpha ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
part ISceneChildEntity
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

GetColor() protected method

protected GetColor ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetLinkParts() public method

public GetLinkParts ( int linkType ) : List
linkType int
return List

GetLinkPartsAndEntities() public method

public GetLinkPartsAndEntities ( int linkType ) : List
linkType int
return List

GetLinkPrimitiveParams() public method

public GetLinkPrimitiveParams ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
part ISceneChildEntity
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
allowOpenSimParams bool
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

GetLinkPrimitiveParamsEx() public method

public GetLinkPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
prim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

GetNumberOfSides() protected method

protected GetNumberOfSides ( ISceneChildEntity part ) : int
part ISceneChildEntity
return int

GetPartLocalPos() protected method

protected GetPartLocalPos ( ISceneChildEntity part ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetTaskInventoryItem() protected method

protected GetTaskInventoryItem ( string name ) : UUID
name string
return UUID

GetTexture() protected method

protected GetTexture ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
part ISceneChildEntity
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

GetTextureOffset() protected method

protected GetTextureOffset ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
part ISceneChildEntity
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

GetTextureRot() protected method

protected GetTextureRot ( ISceneChildEntity part, int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
part ISceneChildEntity
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

Initialize() public method

public Initialize ( IScriptModulePlugin ScriptEngine, ISceneChildEntity host, uint localID, UUID itemID, ScriptProtectionModule module ) : void
ScriptEngine IScriptModulePlugin
host ISceneChildEntity
localID uint
itemID UUID
module ScriptProtectionModule
return void

InitializeLifetimeService() public method

public InitializeLifetimeService ( ) : object
return object

InventoryKey() protected method

protected InventoryKey ( string name, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
name string
type AssetType
throwExceptionIfDoesNotExist bool
return UUID

InventorySelf() protected method

protected InventorySelf ( ) : UUID
return UUID

KeyOrName() protected method

accepts a valid UUID, -or- a name of an inventory item. Returns a valid UUID or UUID.Zero if key invalid and item not found in prim inventory.
protected KeyOrName ( string k, AssetType type, bool throwExceptionIfDoesNotExist ) : UUID
k string
type AssetType
throwExceptionIfDoesNotExist bool
return UUID

OffsetTexture() protected method

protected OffsetTexture ( ISceneChildEntity part, double u, double v, int face ) : void
part ISceneChildEntity
u double
v double
face int
return void

PScriptSleep() protected method

This is the new sleep implementation that allows for us to not freeze the script thread while we run
protected PScriptSleep ( int delay ) : System.DateTime
delay int
return System.DateTime

RezObject() public method

Rez an object into the scene from a prim's inventory.
public RezObject ( ISceneChildEntity sourcePart, WhiteCore.Framework.SceneInfo.TaskInventoryItem item, System.Vector3 pos, Quaternion rot, System.Vector3 vel, int param, UUID RezzedFrom, bool RezObjectAtRoot ) : ISceneEntity
sourcePart ISceneChildEntity
item WhiteCore.Framework.SceneInfo.TaskInventoryItem
pos System.Vector3
rot Quaternion
vel System.Vector3
param int
RezzedFrom UUID
RezObjectAtRoot bool
return ISceneEntity

Rot2Quaternion() protected method

protected Rot2Quaternion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : Quaternion
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return Quaternion

RotateTexture() protected method

protected RotateTexture ( ISceneChildEntity part, double rotation, int face ) : void
part ISceneChildEntity
rotation double
face int
return void

ScaleTexture() protected method

protected ScaleTexture ( ISceneChildEntity part, double u, double v, int face ) : void
part ISceneChildEntity
u double
v double
face int
return void

ScriptSleep() protected method

protected ScriptSleep ( int delay ) : void
delay int
return void

SetAlpha() protected method

protected SetAlpha ( ISceneChildEntity part, double alpha, int face ) : void
part ISceneChildEntity
alpha double
face int
return void

SetFlexi() protected method

Set flexi parameters of a part. FIXME: Much of this code should probably be within the part itself.
protected SetFlexi ( ISceneChildEntity part, bool flexi, int softness, float gravity, float friction, float wind, float tension, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 Force ) : void
part ISceneChildEntity
flexi bool
softness int
gravity float
friction float
wind float
tension float
Force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

SetFullBright() public method

public SetFullBright ( ISceneChildEntity part, int face, bool bright ) : void
part ISceneChildEntity
face int
bright bool
return void

SetGlow() public method

public SetGlow ( ISceneChildEntity part, int face, float glow ) : void
part ISceneChildEntity
face int
glow float
return void

SetPointLight() protected method

Set a light point on a part
protected SetPointLight ( ISceneChildEntity part, bool light, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, float intensity, float radius, float falloff ) : void
part ISceneChildEntity
light bool
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
intensity float
radius float
falloff float
return void

SetPos() protected method

protected SetPos ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 targetPos, bool checkPos ) : void
part ISceneChildEntity
targetPos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
checkPos bool
return void

SetPrimMediaParams() public method

public SetPrimMediaParams ( ISceneChildEntity obj, int face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
obj ISceneChildEntity
face int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

SetPrimParams() public method

public SetPrimParams ( IEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules, bool allowOpenSimParams ) : void
part IEntity
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
allowOpenSimParams bool
return void

SetPrimitiveBlockShapeParams() protected method

protected SetPrimitiveBlockShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist ) : ObjectShapePacket.ObjectDataBlock
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return ObjectShapePacket.ObjectDataBlock

SetPrimitiveParamsEx() public method

public SetPrimitiveParamsEx ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString prim, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
prim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

SetPrimitiveShapeParams() protected method

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 holesize, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 profilecut, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_a, float revolutions, float radiusoffset, float skew, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
holesize WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
topshear WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
profilecut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
taper_a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
revolutions float
radiusoffset float
skew float
fudge byte
return void

SetPrimitiveShapeParams() protected method

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 taper_b, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 topshear, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
taper_b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
topshear WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
fudge byte
return void

SetPrimitiveShapeParams() protected method

protected SetPrimitiveShapeParams ( ISceneChildEntity part, int holeshape, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 cut, float hollow, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 twist, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dimple, byte fudge ) : void
part ISceneChildEntity
holeshape int
cut WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
hollow float
twist WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
dimple WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
fudge byte
return void

SetPrimitiveShapeParams() protected method

protected SetPrimitiveShapeParams ( ISceneChildEntity part, string map, int type ) : void
part ISceneChildEntity
map string
type int
return void

SetRot() protected method

protected SetRot ( ISceneChildEntity part, Quaternion rot ) : void
part ISceneChildEntity
rot Quaternion
return void

SetScale() protected method

protected SetScale ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
part ISceneChildEntity
scale WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

SetShiny() public method

public SetShiny ( ISceneChildEntity part, int face, int shiny, Bumpiness bump ) : void
part ISceneChildEntity
face int
shiny int
bump Bumpiness
return void

SetTexGen() public method

public SetTexGen ( ISceneChildEntity part, int face, int style ) : void
part ISceneChildEntity
face int
style int
return void

SetTexture() protected method

protected SetTexture ( ISceneChildEntity part, string texture, int face ) : bool
part ISceneChildEntity
texture string
face int
return bool

SitTarget() protected method

protected SitTarget ( ISceneChildEntity part, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
part ISceneChildEntity
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return void

WithNotecard() protected method

protected WithNotecard ( UUID assetID, AssetRequestCallback cb ) : void
assetID UUID
cb AssetRequestCallback
return void

getNewParticleSystemWithSLDefaultValues() protected method

protected getNewParticleSystemWithSLDefaultValues ( ) : Primitive.ParticleSystem
return OpenMetaverse.Primitive.ParticleSystem

llAbs() public method

public llAbs ( int i ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
i int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llAcos() public method

public llAcos ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAddToLandBanList() public method

public llAddToLandBanList ( string avatar, double hours ) : System.DateTime
avatar string
hours double
return System.DateTime

llAddToLandPassList() public method

public llAddToLandPassList ( string avatar, double hours ) : System.DateTime
avatar string
hours double
return System.DateTime

llAdjustSoundVolume() public method

public llAdjustSoundVolume ( double volume ) : System.DateTime
volume double
return System.DateTime

llAgentInExperience() public method

public llAgentInExperience ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llAllowInventoryDrop() public method

public llAllowInventoryDrop ( int add ) : void
add int
return void

llAngleBetween() public method

public llAngleBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llApplyImpulse() public method

public llApplyImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llApplyRotationalImpulse() public method

public llApplyRotationalImpulse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llAsin() public method

public llAsin ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAtan2() public method

public llAtan2 ( double x, double y ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
x double
y double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llAttachToAvatar() public method

public llAttachToAvatar ( int attachmentPoint ) : void
attachmentPoint int
return void

llAttachToAvatarTemp() public method

public llAttachToAvatarTemp ( int attachmentPoint ) : void
attachmentPoint int
return void

llAvatarOnLinkSitTarget() public method

public llAvatarOnLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llAvatarOnSitTarget() public method

public llAvatarOnSitTarget ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llAxes2Rot() public method

public llAxes2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 fwd, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 left, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 up ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
fwd WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
left WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
up WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llAxisAngle2Rot() public method

public llAxisAngle2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat angle ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
axis WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
angle WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llBase64ToInteger() public method

Converts an eight character base-64 string into a 32-bit integer.
This is coded to behave like LSL's implementation (I think), based upon the information available at the Wiki. If more than 8 characters are supplied, zero is returned. If a NULL string is supplied, zero will be returned. If fewer than 6 characters are supplied, then the answer will reflect a partial accumulation.

The 6-bit segments are extracted left-to-right in big-endian mode, which means that segment 6 only contains the two low-order bits of the 32 bit integer as its high order 2 bits. A short string therefore means loss of low-order information. E.g. |<---------------------- 32-bit integer ----------------------->|<-Pad->| |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] |

public llBase64ToInteger ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
str string // 8 characters string to be converted. Other // length strings return zero. //
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llBase64ToString() public method

public llBase64ToString ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llBreakAllLinks() public method

public llBreakAllLinks ( ) : void
return void

llBreakLink() public method

public llBreakLink ( int linknum ) : void
linknum int
return void

llCSV2List() public method

The supplied string is scanned for commas and converted into a list. Commas are only effective if they are encountered outside of '<' '>' delimiters. Any whitespace before or after an element is trimmed.
public llCSV2List ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llCastRay() public method

public llCastRay ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
end WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llCeil() public method

public llCeil ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llClearCameraParams() public method

public llClearCameraParams ( ) : void
return void

llClearExperiencePermissions() public method

public llClearExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return void

llClearLinkMedia() public method

public llClearLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llClearPrimMedia() public method

public llClearPrimMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llCloseRemoteDataChannel() public method

public llCloseRemoteDataChannel ( object _channel ) : System.DateTime
_channel object
return System.DateTime

llCloud() public method

public llCloud ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llCollisionFilter() public method

public llCollisionFilter ( string name, string id, int accept ) : void
name string
id string
accept int
return void

llCollisionSound() public method

public llCollisionSound ( string impact_sound, double impact_volume ) : void
impact_sound string
impact_volume double
return void

llCollisionSprite() public method

public llCollisionSprite ( string impact_sprite ) : void
impact_sprite string
return void

llCos() public method

public llCos ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llCreateCharacter() public method

public llCreateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llCreateKeyValue() public method

public llCreateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llCreateLink() public method

public llCreateLink ( string target, int parent ) : System.DateTime
target string
parent int
return System.DateTime

llDataSizeKeyValue() public method

public llDataSizeKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDeleteCharacter() public method

public llDeleteCharacter ( ) : void
return void

llDeleteKeyValue() public method

public llDeleteKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDeleteSubList() public method

public llDeleteSubList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llDeleteSubString() public method

Delete substring removes the specified substring bounded by the inclusive indices start and end. Indices may be negative (indicating end-relative) and may be inverted, i.e. end < start. />
public llDeleteSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
start int
end int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetachFromAvatar() public method

public llDetachFromAvatar ( ) : void
return void

llDetectedGrab() public method

public llDetectedGrab ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedGroup() public method

public llDetectedGroup ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedKey() public method

public llDetectedKey ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedLinkNumber() public method

public llDetectedLinkNumber ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedName() public method

public llDetectedName ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedOwner() public method

public llDetectedOwner ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llDetectedPos() public method

public llDetectedPos ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedRot() public method

public llDetectedRot ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llDetectedTouchBinormal() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchBinormal for details
public llDetectedTouchBinormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchFace() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchFace for details
public llDetectedTouchFace ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedTouchNormal() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchNormal for details
public llDetectedTouchNormal ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchPos() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchPos for details
public llDetectedTouchPos ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchST() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchST for details
public llDetectedTouchST ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedTouchUV() public method

See http://wiki.secondlife.com/wiki/LlDetectedTouchUV for details
public llDetectedTouchUV ( int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDetectedType() public method

public llDetectedType ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llDetectedVel() public method

public llDetectedVel ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llDialog() public method

public llDialog ( string avatar, string message, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list buttons, int chat_channel ) : System.DateTime
avatar string
message string
buttons WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
chat_channel int
return System.DateTime

llDie() public method

public llDie ( ) : void
return void

llDumpList2String() public method

public llDumpList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, string seperator ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
seperator string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llEdgeOfWorld() public method

public llEdgeOfWorld ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 dir ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
dir WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llEjectFromLand() public method

public llEjectFromLand ( string pest ) : System.DateTime
pest string
return System.DateTime

llEmail() public method

public llEmail ( string address, string subject, string message ) : System.DateTime
address string
subject string
message string
return System.DateTime

llEscapeURL() public method

public llEscapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llEuler2Rot() public method

public llEuler2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llEvade() public method

public llEvade ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llExecCharacterCmd() public method

public llExecCharacterCmd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger command, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
command WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llFabs() public method

public llFabs ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llFleeFrom() public method

public llFleeFrom ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 source, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
source WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
distance WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llFloor() public method

public llFloor ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llForceMouselook() public method

public llForceMouselook ( int mouselook ) : void
mouselook int
return void

llFrand() public method

public llFrand ( double mag ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
mag double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGenerateKey() public method

public llGenerateKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAccel() public method

public llGetAccel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetAgentInfo() public method

Fully implemented
public llGetAgentInfo ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetAgentLanguage() public method

public llGetAgentLanguage ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAgentList() public method

http://wiki.secondlife.com/wiki/LlGetAgentList The list of options is currently not used in SL scope is one of:- AGENT_LIST_REGION - all in the region AGENT_LIST_PARCEL - all in the same parcel as the scripted object AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the current parcel.
public llGetAgentList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
scope WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetAgentSize() public method

According to http://lslwiki.net/lslwiki/wakka.php?wakka=llGetAgentSize only the height of avatars vary and that says: Width (x) and depth (y) are constant. (0.45m and 0.6m respectively).
public llGetAgentSize ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetAlpha() public method

public llGetAlpha ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetAndResetTime() public method

public llGetAndResetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetAnimation() public method

public llGetAnimation ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAnimationList() public method

public llGetAnimationList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetAnimationOverride() public method

public llGetAnimationOverride ( string anim_state ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
anim_state string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetAttached() public method

public llGetAttached ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetAttachedList() public method

public llGetAttachedList ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetBoundingBox() public method

A partial implementation. http://lslwiki.net/lslwiki/wakka.php?wakka=llGetBoundingBox So far only valid for standing/flying/ground sitting avatars and single prim objects. If the object has multiple prims and/or a sitting avatar then the bounding box is for the root prim only.
public llGetBoundingBox ( string obj ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
obj string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetCameraPos() public method

public llGetCameraPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetCameraRot() public method

public llGetCameraRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetCenterOfMass() public method

public llGetCenterOfMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetClosestNavPoint() public method

public llGetClosestNavPoint ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
point WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetColor() public method

public llGetColor ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetCreator() public method

public llGetCreator ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetDate() public method

public llGetDate ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetDisplayName() public method

public llGetDisplayName ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetEnergy() public method

public llGetEnergy ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetEnv() public method

public llGetEnv ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetExperienceDetails() public method

public llGetExperienceDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString experience_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
experience_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetExperienceErrorMessage() public method

public llGetExperienceErrorMessage ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetExperienceList() public method

public llGetExperienceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetForce() public method

public llGetForce ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetFreeMemory() public method

public llGetFreeMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetFreeURLs() public method

public llGetFreeURLs ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetGMTclock() public method

public llGetGMTclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetGeometricCenter() public method

public llGetGeometricCenter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetHTTPHeader() public method

public llGetHTTPHeader ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString request_id, string header ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
request_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
header string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryCreator() public method

public llGetInventoryCreator ( string item ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
item string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryKey() public method

public llGetInventoryKey ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryName() public method

public llGetInventoryName ( int type, int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type int
number int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetInventoryNumber() public method

public llGetInventoryNumber ( int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
type int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetInventoryPermMask() public method

public llGetInventoryPermMask ( string item, int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
item string
mask int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetInventoryType() public method

public llGetInventoryType ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
name string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetKey() public method

public llGetKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLandOwnerAt() public method

public llGetLandOwnerAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkKey() public method

public llGetLinkKey ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
linknum int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkMedia() public method

public llGetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetLinkName() public method

The rules governing the returned name are not simple. The only time a blank name is returned is if the target prim has a blank name. If no prim with the given link number can be found then usually NULL_KEY is returned but there are exceptions. In a single unlinked prim, A call with 0 returns the name, all other values for link number return NULL_KEY In link sets it is more complicated. If the script is in the root prim:- A zero link number returns NULL_KEY. Positive link numbers return the name of the prim, or NULL_KEY if a prim does not exist at that position. Negative link numbers return the name of the first child prim. If the script is in a child prim:- Link numbers 0 or 1 return the name of the root prim. Positive link numbers return the name of the prim or NULL_KEY if a prim does not exist at that position. Negative numbers return the name of the root prim. References http://lslwiki.net/lslwiki/wakka.php?wakka=llGetLinkName Mentions NULL_KEY being returned http://wiki.secondlife.com/wiki/LlGetLinkName Mentions using the LINK_* constants, some of which are negative
public llGetLinkName ( int linknum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
linknum int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetLinkNumber() public method

public llGetLinkNumber ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLinkNumberOfSides() public method

public llGetLinkNumberOfSides ( int LinkNum ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
LinkNum int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLinkPrimitiveParams() public method

public llGetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetListEntryType() public method

public llGetListEntryType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetListLength() public method

public llGetListLength ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetLocalPos() public method

public llGetLocalPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetLocalRot() public method

public llGetLocalRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetMass() public method

public llGetMass ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMassMKS() public method

public llGetMassMKS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMaxScaleFactor() public method

public llGetMaxScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetMemoryLimit() public method

public llGetMemoryLimit ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetMinScaleFactor() public method

public llGetMinScaleFactor ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetNextEmail() public method

public llGetNextEmail ( string address, string subject ) : void
address string
subject string
return void

llGetNotecardLine() public method

public llGetNotecardLine ( string name, int line ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
line int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetNumberOfNotecardLines() public method

public llGetNumberOfNotecardLines ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetNumberOfPrims() public method

public llGetNumberOfPrims ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetNumberOfSides() public method

public llGetNumberOfSides ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetObjectDesc() public method

public llGetObjectDesc ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetObjectDetails() public method

public llGetObjectDetails ( string id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list args ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
id string
args WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetObjectMass() public method

public llGetObjectMass ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetObjectName() public method

public llGetObjectName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetObjectPermMask() public method

public llGetObjectPermMask ( int mask ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
mask int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetObjectPrimCount() public method

public llGetObjectPrimCount ( string object_id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
object_id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetOmega() public method

public llGetOmega ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetOwner() public method

public llGetOwner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetOwnerKey() public method

public llGetOwnerKey ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetParcelDetails() public method

public llGetParcelDetails ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list param ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
param WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetParcelFlags() public method

public llGetParcelFlags ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelMaxPrims() public method

public llGetParcelMaxPrims ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
sim_wide int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelMusicURL() public method

public llGetParcelMusicURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetParcelPrimCount() public method

public llGetParcelPrimCount ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, int category, int sim_wide ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
category int
sim_wide int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetParcelPrimOwners() public method

public llGetParcelPrimOwners ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPermissions() public method

public llGetPermissions ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetPermissionsKey() public method

public llGetPermissionsKey ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetPhysicsMaterial() public method

public llGetPhysicsMaterial ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPos() public method

public llGetPos ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetPrimMediaParams() public method

public llGetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetPrimitiveParams() public method

public llGetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetRegionAgentCount() public method

public llGetRegionAgentCount ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetRegionCorner() public method

public llGetRegionCorner ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetRegionFPS() public method

Returns the value reported in the client Statistics window
public llGetRegionFPS ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetRegionFlags() public method

public llGetRegionFlags ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetRegionName() public method

public llGetRegionName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetRegionTimeDilation() public method

public llGetRegionTimeDilation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetRootPosition() public method

public llGetRootPosition ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetRootRotation() public method

http://lslwiki.net/lslwiki/wakka.php?wakka=llGetRot http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation Also tested in sl in regards to the behaviour in attachments/mouselook In the root prim:- Returns the object rotation if not attached Returns the avatars rotation if attached Returns the camera rotation if attached and the avatar is in mouselook
public llGetRootRotation ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetRot() public method

See http://lslwiki.net/lslwiki/wakka.php?wakka=ChildRotation
public llGetRot ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llGetSPMaxMemory() public method

public llGetSPMaxMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetScale() public method

public llGetScale ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetScriptName() public method

public llGetScriptName ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetScriptState() public method

public llGetScriptState ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
name string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetSimStats() public method

public llGetSimStats ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger statType ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
statType WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetSimulatorHostname() public method

public llGetSimulatorHostname ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetStartParameter() public method

public llGetStartParameter ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetStaticPath() public method

public llGetStaticPath ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 start, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 end, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat radius, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
end WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
radius WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
parameters WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llGetStatus() public method

public llGetStatus ( int status ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
status int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetSubString() public method

Return a portion of the designated string bounded by inclusive indices (start and end). As usual, the negative indices, and the tolerance for out-of-bound values, makes this more complicated than it might otherwise seem.
public llGetSubString ( string src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
start int
end int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetSunDirection() public method

public llGetSunDirection ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTexture() public method

public llGetTexture ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetTextureOffset() public method

public llGetTextureOffset ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTextureRot() public method

public llGetTextureRot ( int face ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
face int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTextureScale() public method

public llGetTextureScale ( int side ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
side int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetTime() public method

public llGetTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTimeOfDay() public method

public llGetTimeOfDay ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGetTimestamp() public method

public llGetTimestamp ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetTorque() public method

public llGetTorque ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetUnixTime() public method

public llGetUnixTime ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetUsedMemory() public method

public llGetUsedMemory ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGetUsername() public method

public llGetUsername ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llGetVel() public method

public llGetVel ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGetWallclock() public method

public llGetWallclock ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGiveInventory() public method

public llGiveInventory ( string destination, string inventory ) : System.DateTime
destination string
inventory string
return System.DateTime

llGiveInventoryList() public method

public llGiveInventoryList ( string destination, string category, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list inventory ) : void
destination string
category string
inventory WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llGiveMoney() public method

public llGiveMoney ( string destination, int amount ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
destination string
amount int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llGodLikeRezObject() public method

public llGodLikeRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llGround() public method

public llGround ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llGroundContour() public method

public llGroundContour ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGroundNormal() public method

public llGroundNormal ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llGroundRepel() public method

public llGroundRepel ( double height, int water, double tau ) : void
height double
water int
tau double
return void

llGroundSlope() public method

public llGroundSlope ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llHTTPRequest() public method

public llHTTPRequest ( string url, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list parameters, string body ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
parameters WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
body string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llHTTPResponse() public method

public llHTTPResponse ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, int status, string body ) : void
id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
status int
body string
return void

llInsertString() public method

Insert string inserts the specified string identified by src at the index indicated by index. Index may be negative, in which case it is end-relative. The index may exceed either string bound, with the result being a concatenation.
public llInsertString ( string dest, int index, string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
dest string
index int
src string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llInstantMessage() public method

public llInstantMessage ( string user, string message ) : System.DateTime
user string
message string
return System.DateTime

llIntegerToBase64() public method

Converts a 32-bit integer into a Base64 character string. Base64 character strings are always 8 characters long. All iinteger values are acceptable.
public llIntegerToBase64 ( int number ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
number int // 32-bit integer to be converted. //
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJson2List() public method

public llJson2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llJsonGetValue() public method

public llJsonGetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJsonSetValue() public method

public llJsonSetValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llJsonValueType() public method

public llJsonValueType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString json, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list specifiers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
json WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
specifiers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKey2Name() public method

public llKey2Name ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKeyCountKeyValue() public method

public llKeyCountKeyValue ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llKeysKeyValue() public method

public llKeysKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger first, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger count ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
first WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
count WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llLinkLookAt() public method

public llLinkLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
strength double
damping double
return void

llLinkParticleSystem() public method

public llLinkParticleSystem ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llLinkRotLookAt() public method

public llLinkRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
strength double
damping double
return void

llLinkSitTarget() public method

public llLinkSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return void

llList2CSV() public method

Process the supplied list and return the content of the list formatted as a comma separated list. There is a space after each comma.
public llList2CSV ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Float() public method

public llList2Float ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llList2Integer() public method

public llList2Integer ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llList2Json() public method

public llList2Json ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString type, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list values ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
values WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Key() public method

public llList2Key ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2List() public method

public llList2List ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llList2ListStrided() public method

Elements in the source list starting with 0 and then every i+stride. If the stride is negative then the scan is backwards producing an inverted result. Only those elements that are also in the specified range are included in the result.
public llList2ListStrided ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
stride int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llList2Rot() public method

public llList2Rot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llList2String() public method

public llList2String ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llList2Vector() public method

public llList2Vector ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llListFindList() public method

Returns the index of the first occurrence of test in src.
public llListFindList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list test ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
test WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llListInsertList() public method

Insert the list identified by <src> into the list designated by <dest> such that the first new element has the index specified by <index>
public llListInsertList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int index ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
dest WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
index int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListRandomize() public method

Randomizes the list, be arbitrarily reordering sublists of stride elements. As the stride approaches the size of the list, the options become very limited.
This could take a while for very large list sizes.
public llListRandomize ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
stride int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListReplaceList() public method

illListReplaceList removes the sub-list defined by the inclusive indices start and end and inserts the src list in its place. The inclusive nature of the indices means that at least one element must be deleted if the indices are within the bounds of the existing list. I.e. 2,2 will remove the element at index 2 and replace it with the source list. Both indices may be negative, with the usual interpretation. An interesting case is where end is lower than start. As these indices bound the list to be removed, then 0->end, and start->lim are removed and the source list is added as a suffix.
public llListReplaceList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list dest, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int start, int end ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
dest WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
start int
end int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListSort() public method

public llListSort ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src, int stride, int ascending ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
stride int
ascending int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llListStatistics() public method

public llListStatistics ( int operation, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
operation int
src WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llListen() public method

public llListen ( int channelID, string name, string ID, string msg ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
channelID int
name string
ID string
msg string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llListenControl() public method

public llListenControl ( int number, int active ) : void
number int
active int
return void

llListenRemove() public method

public llListenRemove ( int number ) : void
number int
return void

llLoadURL() public method

public llLoadURL ( string avatar_id, string message, string url ) : System.DateTime
avatar_id string
message string
url string
return System.DateTime

llLog() public method

public llLog ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llLog10() public method

public llLog10 ( double val ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
val double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llLookAt() public method

public llLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double strength, double damping ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
strength double
damping double
return void

llLoopSound() public method

public llLoopSound ( string sound, double volume ) : void
sound string
volume double
return void

llLoopSoundMaster() public method

public llLoopSoundMaster ( string sound, double volume ) : void
sound string
volume double
return void

llLoopSoundSlave() public method

public llLoopSoundSlave ( string sound, double volume ) : void
sound string
volume double
return void

llMD5String() public method

public llMD5String ( string src, int nonce ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
nonce int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llMakeExplosion() public method

public llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return System.DateTime

llMakeFire() public method

public llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return System.DateTime

llMakeFountain() public method

public llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, double bounce_offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
bounce int
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
bounce_offset double
return System.DateTime

llMakeSmoke() public method

public llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : System.DateTime
particles int
scale double
vel double
lifetime double
arc double
texture string
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return System.DateTime

llManageEstateAccess() public method

public llManageEstateAccess ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger action, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
action WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
avatar WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llMapDestination() public method

public llMapDestination ( string simname, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 lookAt ) : System.DateTime
simname string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
lookAt WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return System.DateTime

llMessageLinked() public method

public llMessageLinked ( int linknumber, int num, string msg, string id ) : void
linknumber int
num int
msg string
id string
return void

llMinEventDelay() public method

public llMinEventDelay ( double delay ) : void
delay double
return void

llModPow() public method

public llModPow ( int a, int b, int c ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
a int
b int
c int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llModifyLand() public method

public llModifyLand ( int action, int brush ) : void
action int
brush int
return void

llMoveToTarget() public method

public llMoveToTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 target, double tau ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
tau double
return void

llNavigateTo() public method

public llNavigateTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 point, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
point WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llOffsetTexture() public method

public llOffsetTexture ( double u, double v, int face ) : System.DateTime
u double
v double
face int
return System.DateTime

llOpenRemoteDataChannel() public method

public llOpenRemoteDataChannel ( ) : System.DateTime
return System.DateTime

llOverMyLand() public method

public llOverMyLand ( string id ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
id string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llOwnerSay() public method

public llOwnerSay ( string msg ) : void
msg string
return void

llParcelMediaCommandList() public method

public llParcelMediaCommandList ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list commandList ) : System.DateTime
commandList WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return System.DateTime

llParcelMediaQuery() public method

public llParcelMediaQuery ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list aList ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
aList WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParseString2List() public method

public llParseString2List ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
separators WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
spacers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParseStringKeepNulls() public method

public llParseStringKeepNulls ( string src, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list separators, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list spacers ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
src string
separators WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
spacers WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list

llParticleSystem() public method

public llParticleSystem ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llPassCollisions() public method

public llPassCollisions ( int pass ) : void
pass int
return void

llPassTouches() public method

public llPassTouches ( int pass ) : void
pass int
return void

llPatrolPoints() public method

public llPatrolPoints ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list patrolPoints, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
patrolPoints WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llPlaySound() public method

public llPlaySound ( string sound, double volume ) : void
sound string
volume double
return void

llPlaySoundSlave() public method

public llPlaySoundSlave ( string sound, double volume ) : void
sound string
volume double
return void

llPointAt() public method

public llPointAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : void
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llPow() public method

public llPow ( double fbase, double fexponent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
fbase double
fexponent double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llPreloadSound() public method

public llPreloadSound ( string sound ) : DateTime
sound string
return DateTime

llPursue() public method

public llPursue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llPushObject() public method

public llPushObject ( string target, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 impulse, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 ang_impulse, int local ) : void
target string
impulse WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
ang_impulse WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llReadKeyValue() public method

public llReadKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRefreshPrimURL() public method

The SL implementation shouts an error, it is deprecated This duplicates SL
public llRefreshPrimURL ( ) : DateTime
return DateTime

llRegionSay() public method

public llRegionSay ( int channelID, string text ) : void
channelID int
text string
return void

llRegionSayTo() public method

public llRegionSayTo ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString toID, int channelID, string text ) : void
toID WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
channelID int
text string
return void

llReleaseCamera() public method

public llReleaseCamera ( string avatar ) : void
avatar string
return void

llReleaseControls() public method

public llReleaseControls ( ) : void
return void

llReleaseURL() public method

public llReleaseURL ( string url ) : void
url string
return void

llRemoteDataReply() public method

public llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : DateTime
channel string
message_id string
sdata string
idata int
return DateTime

llRemoteDataSetRegion() public method

public llRemoteDataSetRegion ( ) : void
return void

llRemoteLoadScript() public method

This is a deprecated function so this just replicates the result of invoking it in SL
public llRemoteLoadScript ( string target, string name, int running, int start_param ) : DateTime
target string
name string
running int
start_param int
return DateTime

llRemoteLoadScriptPin() public method

public llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : DateTime
target string
name string
pin int
running int
start_param int
return DateTime

llRemoveFromLandBanList() public method

public llRemoveFromLandBanList ( string avatar ) : DateTime
avatar string
return DateTime

llRemoveFromLandPassList() public method

public llRemoveFromLandPassList ( string avatar ) : DateTime
avatar string
return DateTime

llRemoveInventory() public method

public llRemoveInventory ( string name ) : void
name string
return void

llRemoveVehicleFlags() public method

public llRemoveVehicleFlags ( int flags ) : void
flags int
return void

llRequestAgentData() public method

public llRequestAgentData ( string id, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
id string
data int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestDisplayName() public method

public llRequestDisplayName ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
uuid WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestExperiencePermissions() public method

public llRequestExperiencePermissions ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString name ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return void

llRequestInventoryData() public method

public llRequestInventoryData ( string name ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
name string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestPermissions() public method

public llRequestPermissions ( string agent, int perm ) : void
agent string
perm int
return void

llRequestSecureURL() public method

public llRequestSecureURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestSimulatorData() public method

public llRequestSimulatorData ( string simulator, int data ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
simulator string
data int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestURL() public method

public llRequestURL ( ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llRequestUsername() public method

public llRequestUsername ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString uuid ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
uuid WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llResetAnimationOverride() public method

public llResetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state ) : void
anim_state WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return void

llResetLandBanList() public method

public llResetLandBanList ( ) : DateTime
return DateTime

llResetLandPassList() public method

public llResetLandPassList ( ) : DateTime
return DateTime

llResetOtherScript() public method

public llResetOtherScript ( string name ) : void
name string
return void

llResetScript() public method

Reset the named script. The script must be present in the same prim.
public llResetScript ( ) : void
return void

llResetTime() public method

public llResetTime ( ) : void
return void

llReturnObjectsByID() public method

public llReturnObjectsByID ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list objects ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
objects WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llReturnObjectsByOwner() public method

public llReturnObjectsByOwner ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString owner, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger scope ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
owner WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
scope WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llRezAtRoot() public method

public llRezAtRoot ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
return DateTime

llRezObject() public method

public llRezObject ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
return DateTime

llRezPrim() public method

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one
public llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool setDieAtEdge, bool checkPos ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
isRezAtRoot bool
setDieAtEdge bool
checkPos bool
return DateTime

llRezPrim() public method

This isn't really an LSL function, just a way to merge llRezAtRoot and llRezObject into one
public llRezPrim ( string inventory, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vel, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, int param, bool isRezAtRoot, bool doRecoil, bool setDieAtEdge, bool checkPos ) : DateTime
inventory string
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
vel WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
param int
isRezAtRoot bool
doRecoil bool
setDieAtEdge bool
checkPos bool
return DateTime

llRot2Angle() public method

public llRot2Angle ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llRot2Axis() public method

public llRot2Axis ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Euler() public method

public llRot2Euler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Fwd() public method

public llRot2Fwd ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Left() public method

public llRot2Left ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRot2Up() public method

public llRot2Up ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion r ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
r WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llRotBetween() public method

public llRotBetween ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion

llRotLookAt() public method

public llRotLookAt ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion target, double strength, double damping ) : void
target WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
strength double
damping double
return void

llRotTarget() public method

public llRotTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot, double error ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
error double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llRotTargetRemove() public method

public llRotTargetRemove ( int number ) : void
number int
return void

llRotateTexture() public method

public llRotateTexture ( double rotation, int face ) : DateTime
rotation double
face int
return DateTime

llRound() public method

public llRound ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSHA1String() public method

public llSHA1String ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSameGroup() public method

public llSameGroup ( string agent ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSay() public method

public llSay ( int channelID, object m_text ) : void
channelID int
m_text object
return void

llScaleByFactor() public method

public llScaleByFactor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat scaling_factor ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
scaling_factor WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llScaleTexture() public method

public llScaleTexture ( double u, double v, int face ) : DateTime
u double
v double
face int
return DateTime

llScriptDanger() public method

public llScriptDanger ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llScriptProfiler() public method

public llScriptProfiler ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger profilerFlags ) : void
profilerFlags WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return void

llSendRemoteData() public method

public llSendRemoteData ( string channel, string dest, int idata, string sdata ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
channel string
dest string
idata int
sdata string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSensor() public method

public llSensor ( string name, string id, int type, double range, double arc ) : void
name string
id string
type int
range double
arc double
return void

llSensorRemove() public method

public llSensorRemove ( ) : void
return void

llSensorRepeat() public method

public llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void
name string
id string
type int
range double
arc double
rate double
return void

llSetAlpha() public method

public llSetAlpha ( double alpha, int face ) : void
alpha double
face int
return void

llSetAngularVelocity() public method

public llSetAngularVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return void

llSetAnimationOverride() public method

public llSetAnimationOverride ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim_state, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString anim ) : void
anim_state WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
anim WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return void

llSetBuoyancy() public method

public llSetBuoyancy ( double buoyancy ) : void
buoyancy double
return void

llSetCameraAtOffset() public method

public llSetCameraAtOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llSetCameraEyeOffset() public method

public llSetCameraEyeOffset ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llSetCameraParams() public method

public llSetCameraParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetClickAction() public method

public llSetClickAction ( int action ) : void
action int
return void

llSetColor() public method

public llSetColor ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
return void

llSetContentType() public method

public llSetContentType ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger type ) : void
id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
type WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return void

llSetDamage() public method

public llSetDamage ( double damage ) : void
damage double
return void

llSetForce() public method

public llSetForce ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llSetForceAndTorque() public method

public llSetForceAndTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
torque WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llSetHoverHeight() public method

Attempt to clamp the object on the Z axis at the given height over tau seconds.
public llSetHoverHeight ( double height, int water, double tau ) : void
height double Height to hover. Height of zero disables hover.
water int False if height is calculated just from ground, otherwise uses ground or water depending on whichever is higher
tau double Number of seconds over which to reach target
return void

llSetInventoryPermMask() public method

public llSetInventoryPermMask ( string item, int mask, int value ) : void
item string
mask int
value int
return void

llSetKeyframedMotion() public method

public llSetKeyframedMotion ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list keyframes, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
keyframes WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetLinkAlpha() public method

public llSetLinkAlpha ( int linknumber, double alpha, int face ) : void
linknumber int
alpha double
face int
return void

llSetLinkCamera() public method

public llSetLinkCamera ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 eye, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 at ) : void
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
eye WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llSetLinkColor() public method

public llSetLinkColor ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, int face ) : void
linknumber int
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
face int
return void

llSetLinkMedia() public method

public llSetLinkMedia ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetLinkPrimitiveParams() public method

public llSetLinkPrimitiveParams ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetLinkPrimitiveParamsFast() public method

public llSetLinkPrimitiveParamsFast ( int linknumber, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
linknumber int
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetLinkTexture() public method

public llSetLinkTexture ( int linknumber, string texture, int face ) : DateTime
linknumber int
texture string
face int
return DateTime

llSetLinkTextureAnim() public method

public llSetLinkTextureAnim ( int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
linknumber int
mode int
face int
sizex int
sizey int
start double
length double
rate double
return void

llSetLocalRot() public method

public llSetLocalRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return DateTime

llSetMemoryLimit() public method

public llSetMemoryLimit ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger limit ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
limit WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetObjectDesc() public method

public llSetObjectDesc ( string desc ) : void
desc string
return void

llSetObjectName() public method

public llSetObjectName ( string name ) : void
name string
return void

llSetObjectPermMask() public method

public llSetObjectPermMask ( int mask, int value ) : void
mask int
value int
return void

llSetParcelMusicURL() public method

public llSetParcelMusicURL ( string url ) : DateTime
url string
return DateTime

llSetPayPrice() public method

public llSetPayPrice ( int price, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list quick_pay_buttons ) : void
price int
quick_pay_buttons WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetPhysicsMaterial() public method

public llSetPhysicsMaterial ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger bits, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat density, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat friction, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat restitution, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gravityMultiplier ) : void
bits WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
density WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
friction WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
restitution WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
gravityMultiplier WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return void

llSetPos() public method

public llSetPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : DateTime
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return DateTime

llSetPrimMediaParams() public method

public llSetPrimMediaParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger face, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
face WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetPrimURL() public method

The SL implementation does nothing, it is deprecated This duplicates SL
public llSetPrimURL ( string url ) : DateTime
url string
return DateTime

llSetPrimitiveParams() public method

public llSetPrimitiveParams ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list rules ) : void
rules WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llSetRegionPos() public method

public llSetRegionPos ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 pos ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
pos WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSetRemoteScriptAccessPin() public method

public llSetRemoteScriptAccessPin ( int pin ) : void
pin int
return void

llSetRot() public method

public llSetRot ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : DateTime
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return DateTime

llSetScale() public method

public llSetScale ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 scale ) : void
scale WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llSetScriptState() public method

public llSetScriptState ( string name, int run ) : void
name string
run int
return void

llSetSitText() public method

public llSetSitText ( string text ) : void
text string
return void

llSetSoundQueueing() public method

public llSetSoundQueueing ( int queue ) : void
queue int
return void

llSetSoundRadius() public method

public llSetSoundRadius ( double radius ) : void
radius double
return void

llSetStatus() public method

public llSetStatus ( int status, int value ) : void
status int
value int
return void

llSetText() public method

public llSetText ( string text, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 color, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat alpha ) : void
text string
color WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
alpha WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return void

llSetTexture() public method

public llSetTexture ( string texture, int face ) : DateTime
texture string
face int
return DateTime

llSetTextureAnim() public method

public llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void
mode int
face int
sizex int
sizey int
start double
length double
rate double
return void

llSetTimerEvent() public method

public llSetTimerEvent ( double sec ) : void
sec double
return void

llSetTorque() public method

public llSetTorque ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 torque, int local ) : void
torque WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local int
return void

llSetTouchText() public method

public llSetTouchText ( string text ) : void
text string
return void

llSetVehicleFlags() public method

public llSetVehicleFlags ( int flags ) : void
flags int
return void

llSetVehicleFloatParam() public method

public llSetVehicleFloatParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat value ) : void
param int
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return void

llSetVehicleRotationParam() public method

public llSetVehicleRotationParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
param int
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return void

llSetVehicleType() public method

public llSetVehicleType ( int type ) : void
type int
return void

llSetVehicleVectorParam() public method

public llSetVehicleVectorParam ( int param, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 vec ) : void
param int
vec WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llSetVelocity() public method

public llSetVelocity ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 force, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger local ) : void
force WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
local WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return void

llShout() public method

public llShout ( int channelID, string text ) : void
channelID int
text string
return void

llSin() public method

public llSin ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llSitOnLink() public method

public llSitOnLink ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent_id, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger link ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
agent_id WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
link WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llSitTarget() public method

public llSitTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion rot ) : void
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
rot WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Quaternion
return void

llSleep() public method

public llSleep ( double sec ) : DateTime
sec double
return DateTime

llSound() public method

public llSound ( string sound, double volume, int queue, int loop ) : void
sound string
volume double
queue int
loop int
return void

llSoundPreload() public method

llSoundPreload is deprecated. In SL this appears to do absolutely nothing and is documented to have no delay.
public llSoundPreload ( string sound ) : void
sound string
return void

llSqrt() public method

public llSqrt ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llStartAnimation() public method

public llStartAnimation ( string anim ) : void
anim string
return void

llStopAnimation() public method

public llStopAnimation ( string anim ) : void
anim string
return void

llStopHover() public method

public llStopHover ( ) : void
return void

llStopLookAt() public method

public llStopLookAt ( ) : void
return void

llStopMoveToTarget() public method

public llStopMoveToTarget ( ) : void
return void

llStopPointAt() public method

public llStopPointAt ( ) : void
return void

llStopSound() public method

public llStopSound ( ) : void
return void

llStringLength() public method

public llStringLength ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
str string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llStringToBase64() public method

public llStringToBase64 ( string str ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llStringTrim() public method

public llStringTrim ( string src, int type ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
type int
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llSubStringIndex() public method

public llSubStringIndex ( string source, string pattern ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
source string
pattern string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llTakeCamera() public method

public llTakeCamera ( string avatar ) : void
avatar string
return void

llTakeControls() public method

public llTakeControls ( int controls, int accept, int pass_on ) : void
controls int
accept int
pass_on int
return void

llTan() public method

public llTan ( double f ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
f double
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llTarget() public method

public llTarget ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat range ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
position WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
range WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger

llTargetOmega() public method

public llTargetOmega ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 axis, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat spinrate, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat gain ) : void
axis WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
spinrate WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
gain WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
return void

llTargetRemove() public method

public llTargetRemove ( int number ) : void
number int
return void

llTeleportAgent() public method

public llTeleportAgent ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString avatar, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString landmark, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 position, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
avatar WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
landmark WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
position WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
look_at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llTeleportAgentGlobalCoords() public method

public llTeleportAgentGlobalCoords ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString agent, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 global_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 region_coordinates, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 look_at ) : void
agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
global_coordinates WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
region_coordinates WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
look_at WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llTeleportAgentHome() public method

public llTeleportAgentHome ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString _agent ) : DateTime
_agent WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return DateTime

llTextBox() public method

public llTextBox ( string agent, string message, int chatChannel ) : DateTime
agent string
message string
chatChannel int
return DateTime

llToLower() public method

public llToLower ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llToUpper() public method

public llToUpper ( string src ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
src string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llTransferLindenDollars() public method

public llTransferLindenDollars ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString destination, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger amt ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
destination WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
amt WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llTriggerSound() public method

public llTriggerSound ( string sound, double volume ) : void
sound string
volume double
return void

llTriggerSoundLimited() public method

public llTriggerSoundLimited ( string sound, double volume, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 top_north_east, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 bottom_south_west ) : void
sound string
volume double
top_north_east WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
bottom_south_west WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return void

llUnSit() public method

public llUnSit ( string id ) : void
id string
return void

llUnescapeURL() public method

public llUnescapeURL ( string url ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
url string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llUpdateCharacter() public method

public llUpdateCharacter ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llUpdateKeyValue() public method

public llUpdateKeyValue ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString key, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString value, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger check, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString original_value ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
key WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
check WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLInteger
original_value WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llVecDist() public method

public llVecDist ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 a, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 b ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
a WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
b WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llVecMag() public method

public llVecMag ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llVecNorm() public method

public llVecNorm ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 v ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
v WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llVolumeDetect() public method

public llVolumeDetect ( int detect ) : void
detect int
return void

llWanderWithin() public method

public llWanderWithin ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 origin, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat distance, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list options ) : void
origin WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
distance WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
options WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.list
return void

llWater() public method

public llWater ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLFloat

llWhisper() public method

public llWhisper ( int channelID, string text ) : void
channelID int
text string
return void

llWind() public method

public llWind ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3 offset ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
offset WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.Vector3

llXorBase64() public method

public llXorBase64 ( WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str1, WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str2 WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llXorBase64Strings() public method

public llXorBase64Strings ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 string
str2 string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

llXorBase64StringsCorrect() public method

public llXorBase64StringsCorrect ( string str1, string str2 ) : WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString
str1 string
str2 string
return WhiteCore.ScriptEngine.DotNetEngine.LSL_Types.LSLString

print() public method

public print ( string str ) : void
str string
return void

resolveName() public method

public resolveName ( UUID objecUUID ) : string
objecUUID UUID
return string

state() public method

public state ( string newState ) : void
newState string
return void

Property Details

EMAIL_PAUSE_TIME protected property

protected int EMAIL_PAUSE_TIME
return int

c2itable protected static property

Table for converting base-64 characters into 6-bit integers.
protected static int[] c2itable
return int[]

i2ctable protected static property

Table for converting 6-bit integers into base-64 characters
protected static char[] i2ctable
return char[]

m_MinTimerInterval protected property

protected float m_MinTimerInterval
return float

m_ScriptDelayFactor protected property

protected float m_ScriptDelayFactor
return float

m_ScriptDistanceFactor protected property

protected float m_ScriptDistanceFactor
return float

m_ScriptEngine protected property

protected IScriptModulePlugin m_ScriptEngine
return IScriptModulePlugin

m_TransferModule protected property

protected IMessageTransferModule m_TransferModule
return IMessageTransferModule

m_UrlModule protected property

protected IUrlModule m_UrlModule
return IUrlModule

m_allowOpenSimParams protected property

Determines whether OpenSim params can be used with llSetPrimitiveParams etc.
protected bool m_allowOpenSimParams
return bool

m_automaticLinkPermission protected property

protected bool m_automaticLinkPermission
return bool

m_comms protected property

protected IWorldComm m_comms
return IWorldComm

m_host protected property

protected ISceneChildEntity m_host
return ISceneChildEntity

m_itemID protected property

protected UUID m_itemID
return UUID

m_localID protected property

protected uint m_localID
return uint

m_notecardLineReadCharsMax protected property

protected int m_notecardLineReadCharsMax
return int

m_scriptConsoleChannel protected property

protected int m_scriptConsoleChannel
return int

m_scriptConsoleChannelEnabled protected property

protected bool m_scriptConsoleChannelEnabled
return bool

m_sleepMsOnAddToLandBanList protected property

protected int m_sleepMsOnAddToLandBanList
return int

m_sleepMsOnAddToLandPassList protected property

protected int m_sleepMsOnAddToLandPassList
return int

m_sleepMsOnAdjustSoundVolume protected property

protected int m_sleepMsOnAdjustSoundVolume
return int

m_sleepMsOnClearPrimMedia protected property

protected int m_sleepMsOnClearPrimMedia
return int

m_sleepMsOnCloseRemoteDataChannel protected property

protected int m_sleepMsOnCloseRemoteDataChannel
return int

m_sleepMsOnCreateLink protected property

protected int m_sleepMsOnCreateLink
return int

m_sleepMsOnDialog protected property

protected int m_sleepMsOnDialog
return int

m_sleepMsOnEjectFromLand protected property

protected int m_sleepMsOnEjectFromLand
return int

m_sleepMsOnEmail protected property

protected int m_sleepMsOnEmail
return int

m_sleepMsOnGetNotecardLine protected property

protected int m_sleepMsOnGetNotecardLine
return int

m_sleepMsOnGetNumberOfNotecardLines protected property

protected int m_sleepMsOnGetNumberOfNotecardLines
return int

m_sleepMsOnGetParcelPrimOwners protected property

protected int m_sleepMsOnGetParcelPrimOwners
return int

m_sleepMsOnGetPrimMediaParams protected property

protected int m_sleepMsOnGetPrimMediaParams
return int

m_sleepMsOnGiveInventory protected property

protected int m_sleepMsOnGiveInventory
return int

m_sleepMsOnInstantMessage protected property

protected int m_sleepMsOnInstantMessage
return int

m_sleepMsOnLoadURL protected property

protected int m_sleepMsOnLoadURL
return int

m_sleepMsOnMakeExplosion protected property

protected int m_sleepMsOnMakeExplosion
return int

m_sleepMsOnMakeFire protected property

protected int m_sleepMsOnMakeFire
return int

m_sleepMsOnMakeFountain protected property

protected int m_sleepMsOnMakeFountain
return int

m_sleepMsOnMakeSmoke protected property

protected int m_sleepMsOnMakeSmoke
return int

m_sleepMsOnMapDestination protected property

protected int m_sleepMsOnMapDestination
return int

m_sleepMsOnModPow protected property

protected int m_sleepMsOnModPow
return int

m_sleepMsOnOffsetTexture protected property

protected int m_sleepMsOnOffsetTexture
return int

m_sleepMsOnOpenRemoteDataChannel protected property

protected int m_sleepMsOnOpenRemoteDataChannel
return int

m_sleepMsOnParcelMediaCommandList protected property

protected int m_sleepMsOnParcelMediaCommandList
return int

m_sleepMsOnParcelMediaQuery protected property

protected int m_sleepMsOnParcelMediaQuery
return int

m_sleepMsOnPreloadSound protected property

protected int m_sleepMsOnPreloadSound
return int

m_sleepMsOnRefreshPrimURL protected property

protected int m_sleepMsOnRefreshPrimURL
return int

m_sleepMsOnRemoteDataReply protected property

protected int m_sleepMsOnRemoteDataReply
return int

m_sleepMsOnRemoteLoadScript protected property

protected int m_sleepMsOnRemoteLoadScript
return int

m_sleepMsOnRemoteLoadScriptPin protected property

protected int m_sleepMsOnRemoteLoadScriptPin
return int

m_sleepMsOnRemoveFromLandBanList protected property

protected int m_sleepMsOnRemoveFromLandBanList
return int

m_sleepMsOnRemoveFromLandPassList protected property

protected int m_sleepMsOnRemoveFromLandPassList
return int

m_sleepMsOnRequestAgentData protected property

protected int m_sleepMsOnRequestAgentData
return int

m_sleepMsOnRequestInventoryData protected property

protected int m_sleepMsOnRequestInventoryData
return int

m_sleepMsOnRequestSimulatorData protected property

protected int m_sleepMsOnRequestSimulatorData
return int

m_sleepMsOnRequestUserName protected property

protected int m_sleepMsOnRequestUserName
return int

m_sleepMsOnResetLandBanList protected property

protected int m_sleepMsOnResetLandBanList
return int

m_sleepMsOnResetLandPassList protected property

protected int m_sleepMsOnResetLandPassList
return int

m_sleepMsOnRezAtRoot protected property

protected int m_sleepMsOnRezAtRoot
return int

m_sleepMsOnRotateTexture protected property

protected int m_sleepMsOnRotateTexture
return int

m_sleepMsOnScaleTexture protected property

protected int m_sleepMsOnScaleTexture
return int

m_sleepMsOnSendRemoteData protected property

protected int m_sleepMsOnSendRemoteData
return int

m_sleepMsOnSetLinkPrimitiveParams protected property

protected int m_sleepMsOnSetLinkPrimitiveParams
return int

m_sleepMsOnSetLinkTexture protected property

protected int m_sleepMsOnSetLinkTexture
return int

m_sleepMsOnSetLocalRot protected property

protected int m_sleepMsOnSetLocalRot
return int

m_sleepMsOnSetParcelMusicURL protected property

protected int m_sleepMsOnSetParcelMusicURL
return int

m_sleepMsOnSetPos protected property

protected int m_sleepMsOnSetPos
return int

m_sleepMsOnSetPrimMediaParams protected property

protected int m_sleepMsOnSetPrimMediaParams
return int

m_sleepMsOnSetPrimURL protected property

protected int m_sleepMsOnSetPrimURL
return int

m_sleepMsOnSetPrimitiveParams protected property

protected int m_sleepMsOnSetPrimitiveParams
return int

m_sleepMsOnSetRot protected property

protected int m_sleepMsOnSetRot
return int

m_sleepMsOnSetTexture protected property

protected int m_sleepMsOnSetTexture
return int

m_sleepMsOnTeleportAgentHome protected property

protected int m_sleepMsOnTeleportAgentHome
return int

m_sleepMsOnTextBox protected property

protected int m_sleepMsOnTextBox
return int

m_sleepMsOnXorBase64Strings protected property

protected int m_sleepMsOnXorBase64Strings
return int

m_timer protected property

protected double m_timer
return double

m_userInfoCache protected property

protected Dictionary m_userInfoCache
return UserInfoCacheEntry>.Dictionary

m_waitingForScriptAnswer protected property

protected bool m_waitingForScriptAnswer
return bool

throwErrorOnNotImplemented protected property

protected bool throwErrorOnNotImplemented
return bool