C# Class WaveOculusDemoProject.Components.FighterController

This class control a space fighter
Inheritance: Behavior
Afficher le fichier Open project: WaveEngine/Samples

Private Properties

Свойство Type Description
laserTrigger_OnActionChange void
projectileEmitter_OnShoot void

Méthodes protégées

Méthode Description
DefaultValues ( ) : void
Initialize ( ) : void

Initializes the fighter controller

Update ( System.TimeSpan gameTime ) : void

Update visibility of the fighter

Private Methods

Méthode Description
laserTrigger_OnActionChange ( object sender, bool e ) : void

The laser trigger value has been changed

projectileEmitter_OnShoot ( object sender, EventArgs e ) : void

A projectile has been emitted

Method Details

DefaultValues() protected méthode

protected DefaultValues ( ) : void
Résultat void

Initialize() protected méthode

Initializes the fighter controller
protected Initialize ( ) : void
Résultat void

Update() protected méthode

Update visibility of the fighter
protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The current game time
Résultat void