C# Class WaveEngine.Components.GameActions.WaitCountGameAction

A game action to continue with other action
Inheritance: GameAction
Afficher le fichier Open project: WaveEngine/Components

Méthodes publiques

Méthode Description
WaitCountGameAction ( IGameAction parent, int countLimit ) : System

Initializes a new instance of the WaitCountGameAction class.

WaitCountGameAction ( Scene scene, int countLimit ) : System

Initializes a new instance of the WaitCountGameAction class.

Méthodes protégées

Méthode Description
ActionCancelled ( IGameAction action ) : void

Method invoqued when an action is cancelled

ActionCompleted ( IGameAction action ) : void

Method invoqued when an action is cancelled

CheckEnd ( ) : void

Checks the end.

PerformCancel ( ) : void

Perform cancel action

PerformRun ( ) : void

Perform Run actions

Method Details

ActionCancelled() protected méthode

Method invoqued when an action is cancelled
protected ActionCancelled ( IGameAction action ) : void
action IGameAction The game action.
Résultat void

ActionCompleted() protected méthode

Method invoqued when an action is cancelled
protected ActionCompleted ( IGameAction action ) : void
action IGameAction The game action.
Résultat void

CheckEnd() protected méthode

Checks the end.
protected CheckEnd ( ) : void
Résultat void

PerformCancel() protected méthode

Perform cancel action
protected PerformCancel ( ) : void
Résultat void

PerformRun() protected méthode

Perform Run actions
protected PerformRun ( ) : void
Résultat void

WaitCountGameAction() public méthode

Initializes a new instance of the WaitCountGameAction class.
public WaitCountGameAction ( IGameAction parent, int countLimit ) : System
parent IGameAction The parent action.
countLimit int The count limit.
Résultat System

WaitCountGameAction() public méthode

Initializes a new instance of the WaitCountGameAction class.
public WaitCountGameAction ( Scene scene, int countLimit ) : System
scene Scene The scene.
countLimit int The count limit.
Résultat System