Свойство | Type | Description | |
---|---|---|---|
GameModelObjectReferences | List |
||
WorldModelObjectReferences | List |
Méthode | Description | |
---|---|---|
GetSignature ( ) : string | ||
LoadBinaryData ( byte inData ) : void | ||
MapChunkModelReferences ( ) : System.Collections.Generic | ||
MapChunkModelReferences ( byte inData ) : System.Collections.Generic | ||
PostLoadReferences ( uint GameModelObjectCount, uint WorldModelObjectCount ) : void |
public LoadBinaryData ( byte inData ) : void | ||
inData | byte | |
Résultat | void |
public MapChunkModelReferences ( ) : System.Collections.Generic | ||
Résultat | System.Collections.Generic |
public MapChunkModelReferences ( byte inData ) : System.Collections.Generic | ||
inData | byte | |
Résultat | System.Collections.Generic |
public PostLoadReferences ( uint GameModelObjectCount, uint WorldModelObjectCount ) : void | ||
GameModelObjectCount | uint | |
WorldModelObjectCount | uint | |
Résultat | void |