Méthode | Description | |
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CreateArea ( |
Creates an Area from a given XML DataSet.
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ReadSafegame ( ) : void |
Reads a safegame. Not yet implemented
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ReadWorld ( ) : void |
Searches the Data directory in the content project for XML files ending on _Area.xml. The Level is reseted and a new one created, containing one Area for each file.
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ValueOfProperty ( |
Searches a propertie structure for a specified propertie.
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Méthode | Description | |
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ReadEntityLayer ( |
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ReadEntityTypes ( ) : List |
Searches for a directory of the same name as the currently build Area. Creates a list containing the data for each EntityType file (XML ending on _Type.xml) found in the respective 'Types' directory. Said list is meant to be saved in the Area instance for later use.
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ReadRoamZones ( |
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ReadTMX ( |
Reads the TMX file related to an Area.
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XMLParser ( ) : System |
public CreateArea ( |
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areaMeta | The data. | |
version | AreaVersion | |
Résultat |
public static ValueOfProperty ( |
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data | The data. | |
propertyName | string | Name of the property. |
Résultat | string |