C# Class VoxelTerrain.SkyCube

This object can generate and render sky effect using perlin noise algorithm.
Afficher le fichier Open project: barograf/VoxelTerrain Class Usage Examples

Méthodes publiques

Méthode Description
GenerateSky ( ) : void

Generates sky textures.

Render ( ) : void

Renders sky cube on the screen.

SkyCube ( Device graphicsDevice, Camera camera ) : SlimDX.Direct3D11

Object's default constructor.

Method Details

GenerateSky() public méthode

Generates sky textures.
public GenerateSky ( ) : void
Résultat void

Render() public méthode

Renders sky cube on the screen.
public Render ( ) : void
Résultat void

SkyCube() public méthode

Object's default constructor.
public SkyCube ( Device graphicsDevice, Camera camera ) : SlimDX.Direct3D11
graphicsDevice Device Virtual adapter used to perform rendering.
camera Camera Instance of a camera object.
Résultat SlimDX.Direct3D11