Méthode | Description | |
---|---|---|
AssociateWithClan ( ulong steamIDClan ) : ulong | ||
BLoggedOn ( ) : bool | ||
BSecure ( ) : bool | ||
BUpdateUserData ( ulong steamIDUser, string pchPlayerName, uint uScore ) : bool | ||
BeginAuthSession ( IntPtr pAuthTicket, int cbAuthTicket, ulong steamID ) : uint | ||
CancelAuthTicket ( uint hAuthTicket ) : void | ||
ClearAllKeyValues ( ) : void | ||
ComputeNewPlayerCompatibility ( ulong steamIDNewPlayer ) : ulong | ||
CreateUnauthenticatedUserConnection ( ) : ulong | ||
EnableHeartbeats ( bool bActive ) : void | ||
EndAuthSession ( ulong steamID ) : void | ||
ForceHeartbeat ( ) : void | ||
GetAuthSessionTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : uint | ||
GetGameplayStats ( ) : void | ||
GetIntPtr ( ) : IntPtr | ||
GetNextOutgoingPacket ( IntPtr pOut, int cbMaxOut, uint &pNetAdr, char &pPort ) : int | ||
GetPublicIP ( ) : uint | ||
GetServerReputation ( ) : ulong | ||
GetSteamID ( ) : ulong | ||
HandleIncomingPacket ( IntPtr pData, int cbData, uint srcIP, char srcPort ) : bool | ||
InitGameServer ( uint unIP, char usGamePort, char usQueryPort, uint unFlags, uint nGameAppId, string pchVersionString ) : bool | ||
LogOff ( ) : void | ||
LogOn ( string pszToken ) : void | ||
LogOnAnonymous ( ) : void | ||
RequestUserGroupStatus ( ulong steamIDUser, ulong steamIDGroup ) : bool | ||
SendUserConnectAndAuthenticate ( uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, |
||
SendUserDisconnect ( ulong steamIDUser ) : void | ||
SetBotPlayerCount ( int cBotplayers ) : void | ||
SetDedicatedServer ( bool bDedicated ) : void | ||
SetGameData ( string pchGameData ) : void | ||
SetGameDescription ( string pszGameDescription ) : void | ||
SetGameTags ( string pchGameTags ) : void | ||
SetHeartbeatInterval ( int iHeartbeatInterval ) : void | ||
SetKeyValue ( string pKey, string pValue ) : void | ||
SetMapName ( string pszMapName ) : void | ||
SetMaxPlayerCount ( int cPlayersMax ) : void | ||
SetModDir ( string pszModDir ) : void | ||
SetPasswordProtected ( bool bPasswordProtected ) : void | ||
SetProduct ( string pszProduct ) : void | ||
SetRegion ( string pszRegion ) : void | ||
SetServerName ( string pszServerName ) : void | ||
SetSpectatorPort ( char unSpectatorPort ) : void | ||
SetSpectatorServerName ( string pszSpectatorServerName ) : void | ||
UserHasLicenseForApp ( ulong steamID, uint appID ) : uint | ||
WasRestartRequested ( ) : bool |
public abstract AssociateWithClan ( ulong steamIDClan ) : ulong | ||
steamIDClan | ulong | |
Résultat | ulong |
public abstract BUpdateUserData ( ulong steamIDUser, string pchPlayerName, uint uScore ) : bool | ||
steamIDUser | ulong | |
pchPlayerName | string | |
uScore | uint | |
Résultat | bool |
public abstract BeginAuthSession ( IntPtr pAuthTicket, int cbAuthTicket, ulong steamID ) : uint | ||
pAuthTicket | IntPtr | |
cbAuthTicket | int | |
steamID | ulong | |
Résultat | uint |
public abstract CancelAuthTicket ( uint hAuthTicket ) : void | ||
hAuthTicket | uint | |
Résultat | void |
public abstract ClearAllKeyValues ( ) : void | ||
Résultat | void |
public abstract ComputeNewPlayerCompatibility ( ulong steamIDNewPlayer ) : ulong | ||
steamIDNewPlayer | ulong | |
Résultat | ulong |
public abstract CreateUnauthenticatedUserConnection ( ) : ulong | ||
Résultat | ulong |
public abstract EnableHeartbeats ( bool bActive ) : void | ||
bActive | bool | |
Résultat | void |
public abstract EndAuthSession ( ulong steamID ) : void | ||
steamID | ulong | |
Résultat | void |
public abstract GetAuthSessionTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : uint | ||
pTicket | IntPtr | |
cbMaxTicket | int | |
pcbTicket | uint | |
Résultat | uint |
public abstract GetGameplayStats ( ) : void | ||
Résultat | void |
public abstract GetNextOutgoingPacket ( IntPtr pOut, int cbMaxOut, uint &pNetAdr, char &pPort ) : int | ||
pOut | IntPtr | |
cbMaxOut | int | |
pNetAdr | uint | |
pPort | char | |
Résultat | int |
public abstract GetServerReputation ( ) : ulong | ||
Résultat | ulong |
public abstract HandleIncomingPacket ( IntPtr pData, int cbData, uint srcIP, char srcPort ) : bool | ||
pData | IntPtr | |
cbData | int | |
srcIP | uint | |
srcPort | char | |
Résultat | bool |
public abstract InitGameServer ( uint unIP, char usGamePort, char usQueryPort, uint unFlags, uint nGameAppId, string pchVersionString ) : bool | ||
unIP | uint | |
usGamePort | char | |
usQueryPort | char | |
unFlags | uint | |
nGameAppId | uint | |
pchVersionString | string | |
Résultat | bool |
public abstract LogOn ( string pszToken ) : void | ||
pszToken | string | |
Résultat | void |
public abstract RequestUserGroupStatus ( ulong steamIDUser, ulong steamIDGroup ) : bool | ||
steamIDUser | ulong | |
steamIDGroup | ulong | |
Résultat | bool |
public abstract SendUserConnectAndAuthenticate ( uint unIPClient, IntPtr pvAuthBlob, uint cubAuthBlobSize, |
||
unIPClient | uint | |
pvAuthBlob | IntPtr | |
cubAuthBlobSize | uint | |
pSteamIDUser | ||
Résultat | bool |
public abstract SendUserDisconnect ( ulong steamIDUser ) : void | ||
steamIDUser | ulong | |
Résultat | void |
public abstract SetBotPlayerCount ( int cBotplayers ) : void | ||
cBotplayers | int | |
Résultat | void |
public abstract SetDedicatedServer ( bool bDedicated ) : void | ||
bDedicated | bool | |
Résultat | void |
public abstract SetGameData ( string pchGameData ) : void | ||
pchGameData | string | |
Résultat | void |
public abstract SetGameDescription ( string pszGameDescription ) : void | ||
pszGameDescription | string | |
Résultat | void |
public abstract SetGameTags ( string pchGameTags ) : void | ||
pchGameTags | string | |
Résultat | void |
public abstract SetHeartbeatInterval ( int iHeartbeatInterval ) : void | ||
iHeartbeatInterval | int | |
Résultat | void |
public abstract SetKeyValue ( string pKey, string pValue ) : void | ||
pKey | string | |
pValue | string | |
Résultat | void |
public abstract SetMapName ( string pszMapName ) : void | ||
pszMapName | string | |
Résultat | void |
public abstract SetMaxPlayerCount ( int cPlayersMax ) : void | ||
cPlayersMax | int | |
Résultat | void |
public abstract SetModDir ( string pszModDir ) : void | ||
pszModDir | string | |
Résultat | void |
public abstract SetPasswordProtected ( bool bPasswordProtected ) : void | ||
bPasswordProtected | bool | |
Résultat | void |
public abstract SetProduct ( string pszProduct ) : void | ||
pszProduct | string | |
Résultat | void |
public abstract SetRegion ( string pszRegion ) : void | ||
pszRegion | string | |
Résultat | void |
public abstract SetServerName ( string pszServerName ) : void | ||
pszServerName | string | |
Résultat | void |
public abstract SetSpectatorPort ( char unSpectatorPort ) : void | ||
unSpectatorPort | char | |
Résultat | void |
public abstract SetSpectatorServerName ( string pszSpectatorServerName ) : void | ||
pszSpectatorServerName | string | |
Résultat | void |
public abstract UserHasLicenseForApp ( ulong steamID, uint appID ) : uint | ||
steamID | ulong | |
appID | uint | |
Résultat | uint |
public abstract WasRestartRequested ( ) : bool | ||
Résultat | bool |