C# Class Universe.Modules.AbuseReports.AbuseReportsModule

Enables the saving of abuse reports to the database
Inheritance: INonSharedRegionModule
Afficher le fichier Open project: Virtual-Universe/Virtual-Universe

Méthodes publiques

Méthode Description
AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void
AddRegion ( IScene scene ) : void
Close ( ) : void
Initialize ( IConfigSource source ) : void
RegionLoaded ( IScene scene ) : void
RemoveRegion ( IScene scene ) : void
findScenePresence ( UUID avID ) : IScenePresence

Private Methods

Méthode Description
OnClosingClient ( IClientAPI client ) : void
OnNewClient ( IClientAPI client ) : void
OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap
ProcessSendUserReportWithScreenshot ( UUID AgentID, string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse ) : byte[]
UserReport ( IClientAPI client, string regionName, UUID abuserID, byte catagory, byte checkflags, string details, UUID objectID, System.Vector3 position, byte reportType, UUID screenshotID, string summery, UUID reporter ) : void

This deals with saving the report into the database.

Method Details

AbuseTextureUploaded() public méthode

public AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void
agentID UUID
assetID UUID
data byte
Résultat void

AddRegion() public méthode

public AddRegion ( IScene scene ) : void
scene IScene
Résultat void

Close() public méthode

public Close ( ) : void
Résultat void

Initialize() public méthode

public Initialize ( IConfigSource source ) : void
source IConfigSource
Résultat void

RegionLoaded() public méthode

public RegionLoaded ( IScene scene ) : void
scene IScene
Résultat void

RemoveRegion() public méthode

public RemoveRegion ( IScene scene ) : void
scene IScene
Résultat void

findScenePresence() public méthode

public findScenePresence ( UUID avID ) : IScenePresence
avID UUID
Résultat IScenePresence