Method | Description | |
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AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void | ||
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
findScenePresence ( UUID avID ) : IScenePresence |
Method | Description | |
---|---|---|
OnClosingClient ( IClientAPI client ) : void | ||
OnNewClient ( IClientAPI client ) : void | ||
OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
ProcessSendUserReportWithScreenshot ( UUID AgentID, string path, Stream request, |
||
UserReport ( IClientAPI client, string regionName, UUID abuserID, byte catagory, byte checkflags, string details, UUID objectID, System.Vector3 position, byte reportType, UUID screenshotID, string summery, UUID reporter ) : void |
This deals with saving the report into the database.
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public AbuseTextureUploaded ( UUID agentID, UUID assetID, byte data ) : void | ||
agentID | UUID | |
assetID | UUID | |
data | byte | |
return | void |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public findScenePresence ( UUID avID ) : IScenePresence | ||
avID | UUID | |
return | IScenePresence |