C# Class UnityEngine.TargetJoint2D

The joint attempts to move a Rigidbody2D to a specific target position.

Inheritance: Joint2D
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Private Methods

Méthode Description
INTERNAL_get_anchor ( Vector2 &value ) : void
INTERNAL_get_target ( Vector2 &value ) : void
INTERNAL_set_anchor ( Vector2 &value ) : void
INTERNAL_set_target ( Vector2 &value ) : void