Méthode | Description | |
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GetNetworkChannel ( ) : int | ||
GetNetworkSendInterval ( ) : float | ||
HandleTransform ( NetworkMessage netMsg ) : void | ||
OnDeserialize ( NetworkReader reader, bool initialState ) : void | ||
OnSerialize ( |
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OnStartAuthority ( ) : void | ||
OnStartServer ( ) : void | ||
SerializeRotation2D ( |
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SerializeRotation3D ( |
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SerializeSpin2D ( |
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SerializeSpin3D ( |
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SerializeVelocity2D ( |
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SerializeVelocity3D ( |
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UnserializeRotation2D ( NetworkReader reader, CompressionSyncMode compression ) : float | ||
UnserializeRotation3D ( NetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression ) : |
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UnserializeSpin2D ( NetworkReader reader, CompressionSyncMode compression ) : float | ||
UnserializeSpin3D ( NetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression ) : Vector3 | ||
UnserializeVelocity2D ( NetworkReader reader, CompressionSyncMode compression ) : Vector3 | ||
UnserializeVelocity3D ( NetworkReader reader, CompressionSyncMode compression ) : Vector3 |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
FixedUpdate ( ) : void | ||
FixedUpdateClient ( ) : void | ||
FixedUpdateServer ( ) : void | ||
HasMoved ( ) : bool | ||
InterpolateTransformMode2D ( ) : void | ||
InterpolateTransformMode3D ( ) : void | ||
InterpolateTransformModeCharacterController ( ) : void | ||
OnValidate ( ) : void | ||
ReadAngle ( NetworkReader reader, CompressionSyncMode compression ) : float | ||
SendTransform ( ) : void | ||
SerializeMode2D ( |
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SerializeMode3D ( |
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SerializeModeCharacterController ( |
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SerializeModeTransform ( |
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UnserializeMode2D ( NetworkReader reader, bool initialState ) : void | ||
UnserializeMode3D ( NetworkReader reader, bool initialState ) : void | ||
UnserializeModeCharacterController ( NetworkReader reader, bool initialState ) : void | ||
UnserializeModeTransform ( NetworkReader reader, bool initialState ) : void | ||
Update ( ) : void | ||
WriteAngle ( NetworkWriter writer, float angle, CompressionSyncMode compression ) : void |
public static HandleTransform ( NetworkMessage netMsg ) : void | ||
netMsg | NetworkMessage | |
Résultat | void |
public OnDeserialize ( NetworkReader reader, bool initialState ) : void | ||
reader | NetworkReader | |
initialState | bool | |
Résultat | void |
public OnSerialize ( |
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writer | ||
initialState | bool | |
Résultat | bool |
public static SerializeRotation2D ( |
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writer | ||
rot | float | |
compression | CompressionSyncMode | |
Résultat | void |
public static SerializeRotation3D ( |
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writer | ||
rot | ||
mode | AxisSyncMode | |
compression | CompressionSyncMode | |
Résultat | void |
public static SerializeSpin2D ( |
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writer | ||
angularVelocity | float | |
compression | CompressionSyncMode | |
Résultat | void |
public static SerializeSpin3D ( |
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writer | ||
angularVelocity | Vector3 | |
mode | AxisSyncMode | |
compression | CompressionSyncMode | |
Résultat | void |
public static SerializeVelocity2D ( |
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writer | ||
velocity | Vector2 | |
compression | CompressionSyncMode | |
Résultat | void |
public static SerializeVelocity3D ( |
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writer | ||
velocity | Vector3 | |
compression | CompressionSyncMode | |
Résultat | void |
public static UnserializeRotation2D ( NetworkReader reader, CompressionSyncMode compression ) : float | ||
reader | NetworkReader | |
compression | CompressionSyncMode | |
Résultat | float |
public static UnserializeRotation3D ( NetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression ) : |
||
reader | NetworkReader | |
mode | AxisSyncMode | |
compression | CompressionSyncMode | |
Résultat |
public static UnserializeSpin2D ( NetworkReader reader, CompressionSyncMode compression ) : float | ||
reader | NetworkReader | |
compression | CompressionSyncMode | |
Résultat | float |
public static UnserializeSpin3D ( NetworkReader reader, AxisSyncMode mode, CompressionSyncMode compression ) : Vector3 | ||
reader | NetworkReader | |
mode | AxisSyncMode | |
compression | CompressionSyncMode | |
Résultat | Vector3 |
public static UnserializeVelocity2D ( NetworkReader reader, CompressionSyncMode compression ) : Vector3 | ||
reader | NetworkReader | |
compression | CompressionSyncMode | |
Résultat | Vector3 |
public static UnserializeVelocity3D ( NetworkReader reader, CompressionSyncMode compression ) : Vector3 | ||
reader | NetworkReader | |
compression | CompressionSyncMode | |
Résultat | Vector3 |