C# Class UnityEngine.NUnit.Framework.Constraints.XmlSerializableConstraint

XmlSerializableConstraint tests whether an object is serializable in XML format.
Inheritance: Constraint
Afficher le fichier Open project: Unity-Technologies/nunitv2

Méthodes publiques

Méthode Description
Matches ( object actual ) : bool

Test whether the constraint is satisfied by a given value

WriteActualValueTo ( MessageWriter writer ) : void

Write the actual value for a failing constraint test to a MessageWriter. The default implementation simply writes the raw value of actual, leaving it to the writer to perform any formatting.

WriteDescriptionTo ( MessageWriter writer ) : void

Write the constraint description to a MessageWriter

Méthodes protégées

Méthode Description
GetStringRepresentation ( ) : string

Returns the string representation of this constraint

Method Details

GetStringRepresentation() protected méthode

Returns the string representation of this constraint
protected GetStringRepresentation ( ) : string
Résultat string

Matches() public méthode

Test whether the constraint is satisfied by a given value
public Matches ( object actual ) : bool
actual object The value to be tested
Résultat bool

WriteActualValueTo() public méthode

Write the actual value for a failing constraint test to a MessageWriter. The default implementation simply writes the raw value of actual, leaving it to the writer to perform any formatting.
public WriteActualValueTo ( MessageWriter writer ) : void
writer MessageWriter The writer on which the actual value is displayed
Résultat void

WriteDescriptionTo() public méthode

Write the constraint description to a MessageWriter
public WriteDescriptionTo ( MessageWriter writer ) : void
writer MessageWriter The writer on which the description is displayed
Résultat void