Méthode |
Description |
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ApplyMaterialModificationToAnimationRecording ( MaterialProperty materialProp, Object target, Color color ) : void |
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ApplyMaterialModificationToAnimationRecording ( MaterialProperty materialProp, Object target, float value ) : void |
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ApplyMaterialModificationToAnimationRecording ( string name, Object target, Vector4 vec ) : void |
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CreateUndoPropertyModifications ( int count, Object target ) : UnityEditor.UndoPropertyModification[] |
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SetupPropertyModification ( string name, float value, UndoPropertyModification prop ) : void |
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