C# Class UnityEditor.SessionState

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Méthode Description
EraseBool ( string key ) : void
EraseFloat ( string key ) : void
EraseInt ( string key ) : void
EraseIntArray ( string key ) : void
EraseString ( string key ) : void
EraseVector3 ( string key ) : void
GetBool ( string key, bool defaultValue ) : bool
GetFloat ( string key, float defaultValue ) : float
GetInt ( string key, int defaultValue ) : int
GetIntArray ( string key, int defaultValue ) : int[]
GetString ( string key, string defaultValue ) : string
GetVector3 ( string key, Vector3 defaultValue ) : Vector3
INTERNAL_CALL_GetVector3 ( string key, Vector3 &defaultValue, Vector3 &value ) : void
INTERNAL_CALL_SetVector3 ( string key, Vector3 &value ) : void
SetBool ( string key, bool value ) : void
SetFloat ( string key, float value ) : void
SetInt ( string key, int value ) : void
SetIntArray ( string key, int value ) : void
SetString ( string key, string value ) : void
SetVector3 ( string key, Vector3 value ) : void