C# Class UnityEditor.ListViewGUI

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
DoListView ( Rect pos, ListViewState state, int colWidths, string dragTitle ) : ListViewShared.ListViewElementsEnumerator
HasMouseDown ( Rect r ) : bool
HasMouseDown ( Rect r, int button ) : bool
HasMouseUp ( Rect r ) : bool
ListView ( ListViewState state, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
ListView ( ListViewState state, ListViewOptions lvOptions, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
ListView ( ListViewState state, ListViewOptions lvOptions, int colWidths, string dragTitle, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
ListView ( ListViewState state, ListViewOptions lvOptions, string dragTitle, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
ListView ( ListViewState state, int colWidths, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
ListView ( Rect pos, ListViewState state ) : ListViewShared.ListViewElementsEnumerator
MultiSelection ( int prevSelected, int currSelected, int &initialSelected, bool &selectedItems ) : bool

Method Details

DoListView() public static méthode

public static DoListView ( Rect pos, ListViewState state, int colWidths, string dragTitle ) : ListViewShared.ListViewElementsEnumerator
pos UnityEngine.Rect
state ListViewState
colWidths int
dragTitle string
Résultat ListViewShared.ListViewElementsEnumerator

HasMouseDown() public static méthode

public static HasMouseDown ( Rect r ) : bool
r UnityEngine.Rect
Résultat bool

HasMouseDown() public static méthode

public static HasMouseDown ( Rect r, int button ) : bool
r UnityEngine.Rect
button int
Résultat bool

HasMouseUp() public static méthode

public static HasMouseUp ( Rect r ) : bool
r UnityEngine.Rect
Résultat bool

ListView() public static méthode

public static ListView ( ListViewState state, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
state ListViewState
style UnityEngine.GUIStyle
Résultat ListViewShared.ListViewElementsEnumerator

ListView() public static méthode

public static ListView ( ListViewState state, ListViewOptions lvOptions, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
state ListViewState
lvOptions ListViewOptions
style UnityEngine.GUIStyle
Résultat ListViewShared.ListViewElementsEnumerator

ListView() public static méthode

public static ListView ( ListViewState state, ListViewOptions lvOptions, int colWidths, string dragTitle, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
state ListViewState
lvOptions ListViewOptions
colWidths int
dragTitle string
style UnityEngine.GUIStyle
Résultat ListViewShared.ListViewElementsEnumerator

ListView() public static méthode

public static ListView ( ListViewState state, ListViewOptions lvOptions, string dragTitle, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
state ListViewState
lvOptions ListViewOptions
dragTitle string
style UnityEngine.GUIStyle
Résultat ListViewShared.ListViewElementsEnumerator

ListView() public static méthode

public static ListView ( ListViewState state, int colWidths, GUIStyle style ) : ListViewShared.ListViewElementsEnumerator
state ListViewState
colWidths int
style UnityEngine.GUIStyle
Résultat ListViewShared.ListViewElementsEnumerator

ListView() public static méthode

public static ListView ( Rect pos, ListViewState state ) : ListViewShared.ListViewElementsEnumerator
pos UnityEngine.Rect
state ListViewState
Résultat ListViewShared.ListViewElementsEnumerator

MultiSelection() public static méthode

public static MultiSelection ( int prevSelected, int currSelected, int &initialSelected, bool &selectedItems ) : bool
prevSelected int
currSelected int
initialSelected int
selectedItems bool
Résultat bool