C# Class UnityEditor.InitialModuleUI

Inheritance: ModuleUI
Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Свойство Type Description
m_AutoRandomSeed UnityEditor.SerializedProperty
m_Color SerializedMinMaxGradient
m_CustomSimulationSpace UnityEditor.SerializedProperty
m_GravityModifier SerializedMinMaxCurve
m_LengthInSec UnityEditor.SerializedProperty
m_LifeTime SerializedMinMaxCurve
m_Looping UnityEditor.SerializedProperty
m_MaxNumParticles UnityEditor.SerializedProperty
m_PlayOnAwake UnityEditor.SerializedProperty
m_Prewarm UnityEditor.SerializedProperty
m_RandomSeed UnityEditor.SerializedProperty
m_RandomizeRotationDirection UnityEditor.SerializedProperty
m_Rotation3D UnityEditor.SerializedProperty
m_RotationX SerializedMinMaxCurve
m_RotationY SerializedMinMaxCurve
m_RotationZ SerializedMinMaxCurve
m_ScalingMode UnityEditor.SerializedProperty
m_SimulationSpace UnityEditor.SerializedProperty
m_SimulationSpeed UnityEditor.SerializedProperty
m_Size3D UnityEditor.SerializedProperty
m_SizeX SerializedMinMaxCurve
m_SizeY SerializedMinMaxCurve
m_SizeZ SerializedMinMaxCurve
m_Speed SerializedMinMaxCurve
m_StartDelay SerializedMinMaxCurve

Méthodes publiques

Méthode Description
GetXAxisScalar ( ) : float
InitialModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
OnInspectorGUI ( ParticleSystem s ) : void
UpdateCullingSupportedString ( string &text ) : void

Méthodes protégées

Méthode Description
Init ( ) : void

Method Details

GetXAxisScalar() public méthode

public GetXAxisScalar ( ) : float
Résultat float

Init() protected méthode

protected Init ( ) : void
Résultat void

InitialModuleUI() public méthode

public InitialModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
Résultat System

OnInspectorGUI() public méthode

public OnInspectorGUI ( ParticleSystem s ) : void
s UnityEngine.ParticleSystem
Résultat void

UpdateCullingSupportedString() public méthode

public UpdateCullingSupportedString ( string &text ) : void
text string
Résultat void

Property Details

m_AutoRandomSeed public_oe property

public SerializedProperty,UnityEditor m_AutoRandomSeed
Résultat UnityEditor.SerializedProperty

m_Color public_oe property

public SerializedMinMaxGradient,UnityEditor m_Color
Résultat SerializedMinMaxGradient

m_CustomSimulationSpace public_oe property

public SerializedProperty,UnityEditor m_CustomSimulationSpace
Résultat UnityEditor.SerializedProperty

m_GravityModifier public_oe property

public SerializedMinMaxCurve,UnityEditor m_GravityModifier
Résultat SerializedMinMaxCurve

m_LengthInSec public_oe property

public SerializedProperty,UnityEditor m_LengthInSec
Résultat UnityEditor.SerializedProperty

m_LifeTime public_oe property

public SerializedMinMaxCurve,UnityEditor m_LifeTime
Résultat SerializedMinMaxCurve

m_Looping public_oe property

public SerializedProperty,UnityEditor m_Looping
Résultat UnityEditor.SerializedProperty

m_MaxNumParticles public_oe property

public SerializedProperty,UnityEditor m_MaxNumParticles
Résultat UnityEditor.SerializedProperty

m_PlayOnAwake public_oe property

public SerializedProperty,UnityEditor m_PlayOnAwake
Résultat UnityEditor.SerializedProperty

m_Prewarm public_oe property

public SerializedProperty,UnityEditor m_Prewarm
Résultat UnityEditor.SerializedProperty

m_RandomSeed public_oe property

public SerializedProperty,UnityEditor m_RandomSeed
Résultat UnityEditor.SerializedProperty

m_RandomizeRotationDirection public_oe property

public SerializedProperty,UnityEditor m_RandomizeRotationDirection
Résultat UnityEditor.SerializedProperty

m_Rotation3D public_oe property

public SerializedProperty,UnityEditor m_Rotation3D
Résultat UnityEditor.SerializedProperty

m_RotationX public_oe property

public SerializedMinMaxCurve,UnityEditor m_RotationX
Résultat SerializedMinMaxCurve

m_RotationY public_oe property

public SerializedMinMaxCurve,UnityEditor m_RotationY
Résultat SerializedMinMaxCurve

m_RotationZ public_oe property

public SerializedMinMaxCurve,UnityEditor m_RotationZ
Résultat SerializedMinMaxCurve

m_ScalingMode public_oe property

public SerializedProperty,UnityEditor m_ScalingMode
Résultat UnityEditor.SerializedProperty

m_SimulationSpace public_oe property

public SerializedProperty,UnityEditor m_SimulationSpace
Résultat UnityEditor.SerializedProperty

m_SimulationSpeed public_oe property

public SerializedProperty,UnityEditor m_SimulationSpeed
Résultat UnityEditor.SerializedProperty

m_Size3D public_oe property

public SerializedProperty,UnityEditor m_Size3D
Résultat UnityEditor.SerializedProperty

m_SizeX public_oe property

public SerializedMinMaxCurve,UnityEditor m_SizeX
Résultat SerializedMinMaxCurve

m_SizeY public_oe property

public SerializedMinMaxCurve,UnityEditor m_SizeY
Résultat SerializedMinMaxCurve

m_SizeZ public_oe property

public SerializedMinMaxCurve,UnityEditor m_SizeZ
Résultat SerializedMinMaxCurve

m_Speed public_oe property

public SerializedMinMaxCurve,UnityEditor m_Speed
Résultat SerializedMinMaxCurve

m_StartDelay public_oe property

public SerializedMinMaxCurve,UnityEditor m_StartDelay
Résultat SerializedMinMaxCurve