C# Class UnityEditor.BuildPlayerWindow.BuildPlatform

Afficher le fichier Open project: randomize/VimConfig

Méthodes publiques

Свойство Type Description
forceShowTarget bool
name string
smallIcon UnityEngine.Texture2D
targetGroup BuildTargetGroup
title UnityEngine.GUIContent
tooltip string

Méthodes publiques

Méthode Description
BuildPlatform ( string locTitle, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System
BuildPlatform ( string locTitle, string tooltip, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System

Method Details

BuildPlatform() public méthode

public BuildPlatform ( string locTitle, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System
locTitle string
iconId string
targetGroup BuildTargetGroup
forceShowTarget bool
Résultat System

BuildPlatform() public méthode

public BuildPlatform ( string locTitle, string tooltip, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System
locTitle string
tooltip string
iconId string
targetGroup BuildTargetGroup
forceShowTarget bool
Résultat System

Property Details

forceShowTarget public_oe property

public bool forceShowTarget
Résultat bool

name public_oe property

public string name
Résultat string

smallIcon public_oe property

public Texture2D,UnityEngine smallIcon
Résultat UnityEngine.Texture2D

targetGroup public_oe property

public BuildTargetGroup targetGroup
Résultat BuildTargetGroup

title public_oe property

public GUIContent,UnityEngine title
Résultat UnityEngine.GUIContent

tooltip public_oe property

public string tooltip
Résultat string