C# Class UnityEditor.AudioMixerGroupSelector.TreeViewDataSourceForMixers

Inheritance: TreeViewDataSource
Afficher le fichier Open project: randomize/VimConfig Class Usage Examples

Méthodes publiques

Méthode Description
CanBeMultiSelected ( TreeViewItem item ) : bool
FetchData ( ) : void
GetGroup ( int instanceID ) : AudioMixerGroupController
IsRenamingItemAllowed ( TreeViewItem item ) : bool
TreeViewDataSourceForMixers ( UnityEditor.TreeView treeView, UnityEditor.Audio.AudioMixerController ignoreController ) : mscorlib

Private Methods

Méthode Description
AddChildrenRecursive ( AudioMixerGroupController group, TreeViewItem item ) : void
BuildSubTree ( UnityEditor.Audio.AudioMixerController controller ) : TreeViewItem

Method Details

CanBeMultiSelected() public méthode

public CanBeMultiSelected ( TreeViewItem item ) : bool
item TreeViewItem
Résultat bool

FetchData() public méthode

public FetchData ( ) : void
Résultat void

GetGroup() public méthode

public GetGroup ( int instanceID ) : AudioMixerGroupController
instanceID int
Résultat UnityEditor.Audio.AudioMixerGroupController

IsRenamingItemAllowed() public méthode

public IsRenamingItemAllowed ( TreeViewItem item ) : bool
item TreeViewItem
Résultat bool

TreeViewDataSourceForMixers() public méthode

public TreeViewDataSourceForMixers ( UnityEditor.TreeView treeView, UnityEditor.Audio.AudioMixerController ignoreController ) : mscorlib
treeView UnityEditor.TreeView
ignoreController UnityEditor.Audio.AudioMixerController
Résultat mscorlib