Свойство | Type | Description | |
---|---|---|---|
stateMachine | AnimatorStateMachine |
Méthode | Description | |
---|---|---|
Connect ( UnityEditor toNode, UnityEditor edge ) : void | ||
DeleteStateMachineCallback ( ) : void | ||
EndDrag ( ) : void | ||
NodeUI ( UnityEditor host ) : void | ||
OnDrag ( ) : void |
Méthode | Description | |
---|---|---|
CopyStateMachineCallback ( ) : void | ||
MakeTransitionCallback ( ) : void |
public Connect ( UnityEditor toNode, UnityEditor edge ) : void | ||
toNode | UnityEditor | |
edge | UnityEditor | |
Résultat | void |
public DeleteStateMachineCallback ( ) : void | ||
Résultat | void |