C# Class UnityEditor.Android.AndroidFileLocator

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
Find ( string searchPattern, List result ) : bool
Find ( string searchPattern, List result, bool findFirst ) : bool
Find ( string searchPattern, List result, bool findFirst, int maxdepth ) : bool
Find ( string searchPattern, Regex ignorePattern, List result, bool findFirst, int maxdepth ) : bool
Find ( string searchPattern ) : string[]

Method Details

Find() public static méthode

public static Find ( string searchPattern, List result ) : bool
searchPattern string
result List
Résultat bool

Find() public static méthode

public static Find ( string searchPattern, List result, bool findFirst ) : bool
searchPattern string
result List
findFirst bool
Résultat bool

Find() public static méthode

public static Find ( string searchPattern, List result, bool findFirst, int maxdepth ) : bool
searchPattern string
result List
findFirst bool
maxdepth int
Résultat bool

Find() public static méthode

public static Find ( string searchPattern, Regex ignorePattern, List result, bool findFirst, int maxdepth ) : bool
searchPattern string
ignorePattern System.Text.RegularExpressions.Regex
result List
findFirst bool
maxdepth int
Résultat bool

Find() public static méthode

public static Find ( string searchPattern ) : string[]
searchPattern string
Résultat string[]