C# Class Unity.Platform.Windows.WindowsFileSystem

Inheritance: Unity.Core.Storage.FileSystem.AbstractFileSystem
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Méthodes publiques

Свойство Type Description
DEFAULT_ROOT_PATH string

Méthodes publiques

Méthode Description
CopyFromRemote ( string url, string toPath ) : bool
GetDirectoryResources ( ) : Unity.Core.Storage.FileSystem.DirectoryData
GetDirectoryRoot ( ) : Unity.Core.Storage.FileSystem.DirectoryData

Get configured root directory.

Method Details

CopyFromRemote() public méthode

public CopyFromRemote ( string url, string toPath ) : bool
url string
toPath string
Résultat bool

GetDirectoryResources() public méthode

public GetDirectoryResources ( ) : Unity.Core.Storage.FileSystem.DirectoryData
Résultat Unity.Core.Storage.FileSystem.DirectoryData

GetDirectoryRoot() public méthode

Get configured root directory.
public GetDirectoryRoot ( ) : Unity.Core.Storage.FileSystem.DirectoryData
Résultat Unity.Core.Storage.FileSystem.DirectoryData

Property Details

DEFAULT_ROOT_PATH public_oe static_oe property

public static string DEFAULT_ROOT_PATH
Résultat string