Méthode | Description | |
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Activate ( |
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Powerup ( ) : System | ||
Powerup ( Vector2 pos ) : System | ||
Powerup ( float x, float y ) : System | ||
Update ( |
public abstract Activate ( |
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e | ||
Résultat | void |
public Powerup ( float x, float y ) : System | ||
x | float | |
y | float | |
Résultat | System |
public Update ( |
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gameTime | ||
Résultat | void |