C# Class TuxedoBerries.ScenePanel.PreferenceHandler.EditorPreferenceHandler

Editor Preference Handler Handles all the preferences in editor.
Afficher le fichier Open project: TuxedoBerries/ScenePanel Class Usage Examples

Méthodes publiques

Méthode Description
GetBool ( System className, string name ) : bool
GetBool ( System className, string instanceName, string name ) : bool
GetChannel ( object obj ) : IPreferenceChannel
GetChannel ( object obj, string instanceName ) : IPreferenceChannel
GetFloat ( System className, string name ) : float
GetFloat ( System className, string instanceName, string name ) : float
GetInt ( System className, string name ) : int
GetInt ( System className, string instanceName, string name ) : int
GetString ( System className, string name ) : string
GetString ( System className, string instanceName, string name ) : string
SetValue ( System className, string name, bool value ) : void
SetValue ( System className, string name, float value ) : void
SetValue ( System className, string name, int value ) : void
SetValue ( System className, string name, string value ) : void
SetValue ( System className, string instanceName, string name, bool value ) : void
SetValue ( System className, string instanceName, string name, float value ) : void
SetValue ( System className, string instanceName, string name, int value ) : void
SetValue ( System className, string instanceName, string name, string value ) : void

Private Methods

Méthode Description
EditorPreferenceHandler ( ) : UnityEditor
GetBaseName ( System className ) : string
GetBaseName ( System className, string instanceName ) : string

Method Details

GetBool() public méthode

public GetBool ( System className, string name ) : bool
className System
name string
Résultat bool

GetBool() public méthode

public GetBool ( System className, string instanceName, string name ) : bool
className System
instanceName string
name string
Résultat bool

GetChannel() public static méthode

public static GetChannel ( object obj ) : IPreferenceChannel
obj object
Résultat IPreferenceChannel

GetChannel() public static méthode

public static GetChannel ( object obj, string instanceName ) : IPreferenceChannel
obj object
instanceName string
Résultat IPreferenceChannel

GetFloat() public méthode

public GetFloat ( System className, string name ) : float
className System
name string
Résultat float

GetFloat() public méthode

public GetFloat ( System className, string instanceName, string name ) : float
className System
instanceName string
name string
Résultat float

GetInt() public méthode

public GetInt ( System className, string name ) : int
className System
name string
Résultat int

GetInt() public méthode

public GetInt ( System className, string instanceName, string name ) : int
className System
instanceName string
name string
Résultat int

GetString() public méthode

public GetString ( System className, string name ) : string
className System
name string
Résultat string

GetString() public méthode

public GetString ( System className, string instanceName, string name ) : string
className System
instanceName string
name string
Résultat string

SetValue() public méthode

public SetValue ( System className, string name, bool value ) : void
className System
name string
value bool
Résultat void

SetValue() public méthode

public SetValue ( System className, string name, float value ) : void
className System
name string
value float
Résultat void

SetValue() public méthode

public SetValue ( System className, string name, int value ) : void
className System
name string
value int
Résultat void

SetValue() public méthode

public SetValue ( System className, string name, string value ) : void
className System
name string
value string
Résultat void

SetValue() public méthode

public SetValue ( System className, string instanceName, string name, bool value ) : void
className System
instanceName string
name string
value bool
Résultat void

SetValue() public méthode

public SetValue ( System className, string instanceName, string name, float value ) : void
className System
instanceName string
name string
value float
Résultat void

SetValue() public méthode

public SetValue ( System className, string instanceName, string name, int value ) : void
className System
instanceName string
name string
value int
Résultat void

SetValue() public méthode

public SetValue ( System className, string instanceName, string name, string value ) : void
className System
instanceName string
name string
value string
Résultat void