Méthode | Description | |
---|---|---|
AvailableWeapons ( Facing toTarget, double distance ) : List |
||
GetHeading ( ulong time ) : System.Angle | ||
GetPosition ( ulong time ) : |
||
Vessel ( |
public AvailableWeapons ( Facing toTarget, double distance ) : List |
||
toTarget | Facing | |
distance | double | |
Résultat | List |
public GetHeading ( ulong time ) : System.Angle | ||
time | ulong | |
Résultat | System.Angle |
public GetPosition ( ulong time ) : |
||
time | ulong | |
Résultat |
public Vessel ( |
||
position | ||
Résultat | System |