Свойство | Type | Description | |
---|---|---|---|
geometryMode | int | ||
horizontalAlign | float | ||
instanceMesh | |||
materialLeaf | |||
perpendicularAlign | float | ||
size | Vector2 |
Свойство | Type | Description | |
---|---|---|---|
CreateBillboardVertex | |||
GetPlaneHullVertices | Vector2[] | ||
HasExternalChanges | bool | ||
UpdateNodeMesh | void |
Méthode | Description | |
---|---|---|
BuildAOSpheres ( List |
||
CanHaveSubGroups ( ) : bool | ||
UpdateMatrix ( ) : void | ||
UpdateMesh ( List |
||
UpdateParameters ( ) : void |
Méthode | Description | |
---|---|---|
CreateBillboardVertex ( |
||
GetPlaneHullVertices ( |
||
HasExternalChanges ( ) : bool | ||
UpdateNodeMesh ( |
public BuildAOSpheres ( List |
||
aoSpheres | List |
|
Résultat | void |
public UpdateMesh ( List |
||
materials | List |
|
verts | List |
|
tris | List |
|
aoSpheres | List |
|
buildFlags | int | |
adaptiveQuality | float | |
aoDensity | float | |
Résultat | void |
public GameObject,UnityEngine instanceMesh | ||
Résultat |
public Material,UnityEngine materialLeaf | ||
Résultat |