Свойство | Type | Description | |
---|---|---|---|
BuffLoader | System | ||
IsModBuff | bool | ||
ReserveBuffID | int | ||
ResizeArrays | void | ||
Unload | void |
Méthode | Description | |
---|---|---|
CanBeCleared ( int buff ) : bool | ||
CustomBuffTipSize ( string buffTip, List |
||
DrawCustomBuffTip ( string buffTip, |
||
GetBuff ( int type ) : |
||
LongerExpertDebuff ( int buff ) : bool | ||
ModifyBuffTip ( int buff, string &tip, int &rare ) : void | ||
ReApply ( int buff, NPC npc, int time, int buffIndex ) : bool | ||
ReApply ( int buff, Player player, int time, int buffIndex ) : bool | ||
Update ( int buff, NPC npc, int &buffIndex ) : void | ||
Update ( int buff, Player player, int &buffIndex ) : void |
Méthode | Description | |
---|---|---|
BuffLoader ( ) : System | ||
IsModBuff ( int type ) : bool | ||
ReserveBuffID ( ) : int | ||
ResizeArrays ( ) : void | ||
Unload ( ) : void |
public static CanBeCleared ( int buff ) : bool | ||
buff | int | |
Résultat | bool |
public static CustomBuffTipSize ( string buffTip, List |
||
buffTip | string | |
sizes | List |
|
Résultat | void |
public static DrawCustomBuffTip ( string buffTip, |
||
buffTip | string | |
spriteBatch | ||
originX | int | |
originY | int | |
Résultat | void |
public static GetBuff ( int type ) : |
||
type | int | |
Résultat |
public static LongerExpertDebuff ( int buff ) : bool | ||
buff | int | |
Résultat | bool |
public static ModifyBuffTip ( int buff, string &tip, int &rare ) : void | ||
buff | int | |
tip | string | |
rare | int | |
Résultat | void |
public static ReApply ( int buff, NPC npc, int time, int buffIndex ) : bool | ||
buff | int | |
npc | NPC | |
time | int | |
buffIndex | int | |
Résultat | bool |
public static ReApply ( int buff, Player player, int time, int buffIndex ) : bool | ||
buff | int | |
player | Player | |
time | int | |
buffIndex | int | |
Résultat | bool |
public static Update ( int buff, NPC npc, int &buffIndex ) : void | ||
buff | int | |
npc | NPC | |
buffIndex | int | |
Résultat | void |
public static Update ( int buff, Player player, int &buffIndex ) : void | ||
buff | int | |
player | Player | |
buffIndex | int | |
Résultat | void |