Méthode | Description | |
---|---|---|
Draw ( SpriteBatch spriteBatch, float minDepth, float maxDepth ) : void | ||
IsActive ( ) : bool | ||
Reset ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
Activate ( Vector2 position ) : void | ||
Deactivate ( ) : void | ||
GenerateUfos ( ) : void |
public Draw ( SpriteBatch spriteBatch, float minDepth, float maxDepth ) : void | ||
spriteBatch | SpriteBatch | |
minDepth | float | |
maxDepth | float | |
Résultat | void |