C# Class SystemFont.Renderer

Afficher le fichier Open project: gree/unity-systemfontrenderer Class Usage Examples

Protected Properties

Свойство Type Description
mAlign Align
mColor UnityEngine.Color
mEmpty bool
mHeight float
mInitialized bool
mLeftMargin float
mLetterSpacing float
mLineSpacing float
mMaterial UnityEngine.Material
mMesh UnityEngine.Mesh
mProperty UnityEngine.MaterialPropertyBlock
mRightMargin float
mSize float
mStyle Style
mText string
mTexture2D UnityEngine.Texture2D
mVerticalAlign VerticalAlign
mWidth float

Méthodes publiques

Méthode Description
Destruct ( ) : void
GetText ( ) : string
Init ( float size, float width, float height, Style style, Align align = Align.LEFT, VerticalAlign verticalAlign = VerticalAlign.TOP, float lineSpacing = 1.0f, float letterSpacing = 0.0f, float leftMargin = 0.0f, float rightMargin = 0.0f ) : void
Render ( Matrix4x4 matrix, Color multColor, int layer, Camera camera = null ) : void
Render ( Matrix4x4 matrix, int layer, Camera camera = null ) : void
Renderer ( ) : System.Collections.Generic
Renderer ( float size, float width, float height, Style style, Align align = Align.LEFT, VerticalAlign verticalAlign = VerticalAlign.TOP, float lineSpacing = 1.0f, float letterSpacing = 0.0f, float leftMargin = 0.0f, float rightMargin = 0.0f ) : System.Collections.Generic
SetText ( string text, Color color ) : bool

Private Methods

Méthode Description
_SystemFontRenderer_RenderTexture ( string text, float size, float width, float height, int style, int align, int verticalAlign, float lineSpacing, float letterSpacing, float leftMargin, float rightMargin, int textureId ) : void

Method Details

Destruct() public méthode

public Destruct ( ) : void
Résultat void

GetText() public méthode

public GetText ( ) : string
Résultat string

Init() public méthode

public Init ( float size, float width, float height, Style style, Align align = Align.LEFT, VerticalAlign verticalAlign = VerticalAlign.TOP, float lineSpacing = 1.0f, float letterSpacing = 0.0f, float leftMargin = 0.0f, float rightMargin = 0.0f ) : void
size float
width float
height float
style Style
align Align
verticalAlign VerticalAlign
lineSpacing float
letterSpacing float
leftMargin float
rightMargin float
Résultat void

Render() public méthode

public Render ( Matrix4x4 matrix, Color multColor, int layer, Camera camera = null ) : void
matrix UnityEngine.Matrix4x4
multColor Color
layer int
camera UnityEngine.Camera
Résultat void

Render() public méthode

public Render ( Matrix4x4 matrix, int layer, Camera camera = null ) : void
matrix UnityEngine.Matrix4x4
layer int
camera UnityEngine.Camera
Résultat void

Renderer() public méthode

public Renderer ( ) : System.Collections.Generic
Résultat System.Collections.Generic

Renderer() public méthode

public Renderer ( float size, float width, float height, Style style, Align align = Align.LEFT, VerticalAlign verticalAlign = VerticalAlign.TOP, float lineSpacing = 1.0f, float letterSpacing = 0.0f, float leftMargin = 0.0f, float rightMargin = 0.0f ) : System.Collections.Generic
size float
width float
height float
style Style
align Align
verticalAlign VerticalAlign
lineSpacing float
letterSpacing float
leftMargin float
rightMargin float
Résultat System.Collections.Generic

SetText() public méthode

public SetText ( string text, Color color ) : bool
text string
color Color
Résultat bool

Property Details

mAlign protected_oe property

protected Align mAlign
Résultat Align

mColor protected_oe property

protected Color,UnityEngine mColor
Résultat UnityEngine.Color

mEmpty protected_oe property

protected bool mEmpty
Résultat bool

mHeight protected_oe property

protected float mHeight
Résultat float

mInitialized protected_oe property

protected bool mInitialized
Résultat bool

mLeftMargin protected_oe property

protected float mLeftMargin
Résultat float

mLetterSpacing protected_oe property

protected float mLetterSpacing
Résultat float

mLineSpacing protected_oe property

protected float mLineSpacing
Résultat float

mMaterial protected_oe property

protected Material,UnityEngine mMaterial
Résultat UnityEngine.Material

mMesh protected_oe property

protected Mesh,UnityEngine mMesh
Résultat UnityEngine.Mesh

mProperty protected_oe property

protected MaterialPropertyBlock,UnityEngine mProperty
Résultat UnityEngine.MaterialPropertyBlock

mRightMargin protected_oe property

protected float mRightMargin
Résultat float

mSize protected_oe property

protected float mSize
Résultat float

mStyle protected_oe property

protected Style mStyle
Résultat Style

mText protected_oe property

protected string mText
Résultat string

mTexture2D protected_oe property

protected Texture2D,UnityEngine mTexture2D
Résultat UnityEngine.Texture2D

mVerticalAlign protected_oe property

protected VerticalAlign mVerticalAlign
Résultat VerticalAlign

mWidth protected_oe property

protected float mWidth
Résultat float