C# Class System.Windows.Media.Glitz.ProceduralAnimationController

This class manages the set of active animations and is responsible for scheduling them, and executing them from start to finish.
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Méthodes publiques

Méthode Description
Play ( ProceduralAnimation animation, FrameworkElement associatedElement ) : ProceduralAnimationController
ProceduralAnimationController ( FrameworkElement fe ) : System

Initializes an instance of an AnimationController applying to the specified FrameworkElement.

Stop ( ProceduralAnimation animation, ProceduralAnimationStopState stopState ) : void

Private Methods

Méthode Description
GetAnimationController ( FrameworkElement fe ) : ProceduralAnimationController
OnStoryboardCompleted ( object sender, EventArgs e ) : void
PlayCore ( ProceduralAnimation animation ) : void
StopCore ( ProceduralAnimation animation, ProceduralAnimationStopState stopState ) : void

Method Details

Play() public static méthode

public static Play ( ProceduralAnimation animation, FrameworkElement associatedElement ) : ProceduralAnimationController
animation ProceduralAnimation
associatedElement System.Windows.FrameworkElement
Résultat ProceduralAnimationController

ProceduralAnimationController() public méthode

Initializes an instance of an AnimationController applying to the specified FrameworkElement.
public ProceduralAnimationController ( FrameworkElement fe ) : System
fe System.Windows.FrameworkElement The associated FrameworkElement.
Résultat System

Stop() public static méthode

public static Stop ( ProceduralAnimation animation, ProceduralAnimationStopState stopState ) : void
animation ProceduralAnimation
stopState ProceduralAnimationStopState
Résultat void