C# Class SpriteEditor.GameForm

Inheritance: EditorObjects.EditorWindow
Afficher le fichier Open project: vchelaru/FlatRedBall Class Usage Examples

Méthodes publiques

Свойство Type Description
camera SpriteEditor.SEPositionedObjects.EditorCamera
cursor SECursor

Méthodes publiques

Méthode Description
FrameUpdate ( ) : void
GameForm ( ) : System

Private Methods

Méthode Description
DrawShapesAndLines ( ) : void
GameForm_DragDrop ( object sender, DragEventArgs e ) : void
Main ( string args ) : void
ProcessCommandLineArguments ( string args ) : void
VerifyScnRegistry ( ) : void

Checks to see if the currently running instance of the sprite editor is associated with the .scn file extension.

Currently only attempts to check/associate if the currently logged in user is a windows administrator. Have not fully investigated whether you really need unrestricted access to the registry to create/edit the required registry keys (in HKEY_CLASSES_ROOT), or if there is a way to do the association as a limited user. In the mean time, we will err on the side of caution.

Method Details

FrameUpdate() public méthode

public FrameUpdate ( ) : void
Résultat void

GameForm() public méthode

public GameForm ( ) : System
Résultat System

Property Details

camera public_oe static_oe property

public static SpriteEditor.SEPositionedObjects.EditorCamera camera
Résultat SpriteEditor.SEPositionedObjects.EditorCamera

cursor public_oe static_oe property

public static SECursor cursor
Résultat SECursor