C# Class Sol.Intro

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: Stumpstump/RoverGame Class Usage Examples

Méthodes publiques

Свойство Type Description
BASE_MUSIC UnityEngine.AudioClip
JENN_ACTIVATED UnityEngine.AudioClip
JENN_CONSOLEDAMAGED UnityEngine.AudioClip
JENN_DAMAGEWHEELS UnityEngine.AudioClip
JENN_EQUIPWHEELS UnityEngine.AudioClip
JENN_FINDLIFT UnityEngine.AudioClip
JENN_FIXLIFT UnityEngine.AudioClip
JENN_GOODROVER UnityEngine.AudioClip
JENN_LOOKAROUND UnityEngine.AudioClip
JENN_SCAVENGEWIRES UnityEngine.AudioClip
JENN_SEEROVER UnityEngine.AudioClip
START_MUSIC UnityEngine.AudioClip
TUNNEL_MUSIC UnityEngine.AudioClip
WIND_EFFECT UnityEngine.AudioClip
autoIntensity AutoIntensity
blowingLandslide bool
bundleOfWires Ingredient
cameraDriver CameraDriver
canister Ingredient
characterDriver CharacterDriver
displaySpeed float
explosive Ingredient
fuelCell Ingredient
glitchEffect Colorful.Glitch
introObjectives List
mouseLook MouseLook
powerCrystal Ingredient
questWaypoints List
tunnelEnterObjective UnityEngine.GameObject
tunnelExitObjective UnityEngine.GameObject
waypointManager bl_HudManager
wheels Ingredient
wires Ingredient

Méthodes publiques

Méthode Description
Next ( ) : void
SetExplosive ( bool landslide ) : void

Private Methods

Méthode Description
AudioFade ( AudioSource source ) : IEnumerator
Awake ( ) : void
Choice ( ) : IEnumerator
DelayedClose ( ObjectiveTracker ot ) : IEnumerator
DisplaySubObjectives ( ) : IEnumerator
GlitchOut ( float waitTime = 1f ) : IEnumerator
Load ( ) : IEnumerator
RunShelfQuest ( ) : IEnumerator
RunTunnels ( ) : IEnumerator
RunTutorial ( ) : IEnumerator
ShowObjective ( ObjectiveTracker ot, string message, bool admin = true ) : void

Method Details

Next() public méthode

public Next ( ) : void
Résultat void

SetExplosive() public méthode

public SetExplosive ( bool landslide ) : void
landslide bool
Résultat void

Property Details

BASE_MUSIC public_oe property

public AudioClip,UnityEngine BASE_MUSIC
Résultat UnityEngine.AudioClip

JENN_ACTIVATED public_oe property

public AudioClip,UnityEngine JENN_ACTIVATED
Résultat UnityEngine.AudioClip

JENN_CONSOLEDAMAGED public_oe property

public AudioClip,UnityEngine JENN_CONSOLEDAMAGED
Résultat UnityEngine.AudioClip

JENN_DAMAGEWHEELS public_oe property

public AudioClip,UnityEngine JENN_DAMAGEWHEELS
Résultat UnityEngine.AudioClip

JENN_EQUIPWHEELS public_oe property

public AudioClip,UnityEngine JENN_EQUIPWHEELS
Résultat UnityEngine.AudioClip

JENN_FINDLIFT public_oe property

public AudioClip,UnityEngine JENN_FINDLIFT
Résultat UnityEngine.AudioClip

JENN_FIXLIFT public_oe property

public AudioClip,UnityEngine JENN_FIXLIFT
Résultat UnityEngine.AudioClip

JENN_GOODROVER public_oe property

public AudioClip,UnityEngine JENN_GOODROVER
Résultat UnityEngine.AudioClip

JENN_LOOKAROUND public_oe property

public AudioClip,UnityEngine JENN_LOOKAROUND
Résultat UnityEngine.AudioClip

JENN_SCAVENGEWIRES public_oe property

public AudioClip,UnityEngine JENN_SCAVENGEWIRES
Résultat UnityEngine.AudioClip

JENN_SEEROVER public_oe property

public AudioClip,UnityEngine JENN_SEEROVER
Résultat UnityEngine.AudioClip

START_MUSIC public_oe property

public AudioClip,UnityEngine START_MUSIC
Résultat UnityEngine.AudioClip

TUNNEL_MUSIC public_oe property

public AudioClip,UnityEngine TUNNEL_MUSIC
Résultat UnityEngine.AudioClip

WIND_EFFECT public_oe property

public AudioClip,UnityEngine WIND_EFFECT
Résultat UnityEngine.AudioClip

autoIntensity public_oe property

public AutoIntensity autoIntensity
Résultat AutoIntensity

blowingLandslide public_oe property

public bool blowingLandslide
Résultat bool

bundleOfWires public_oe property

public Ingredient bundleOfWires
Résultat Ingredient

cameraDriver public_oe property

public CameraDriver,Sol cameraDriver
Résultat CameraDriver

canister public_oe property

public Ingredient canister
Résultat Ingredient

characterDriver public_oe property

public CharacterDriver,Sol characterDriver
Résultat CharacterDriver

displaySpeed public_oe property

public float displaySpeed
Résultat float

explosive public_oe property

public Ingredient explosive
Résultat Ingredient

fuelCell public_oe property

public Ingredient fuelCell
Résultat Ingredient

glitchEffect public_oe property

public Glitch,Colorful glitchEffect
Résultat Colorful.Glitch

introObjectives public_oe property

public List introObjectives
Résultat List

mouseLook public_oe property

public MouseLook mouseLook
Résultat MouseLook

powerCrystal public_oe property

public Ingredient powerCrystal
Résultat Ingredient

questWaypoints public_oe property

public List questWaypoints
Résultat List

tunnelEnterObjective public_oe property

public GameObject,UnityEngine tunnelEnterObjective
Résultat UnityEngine.GameObject

tunnelExitObjective public_oe property

public GameObject,UnityEngine tunnelExitObjective
Résultat UnityEngine.GameObject

waypointManager public_oe property

public bl_HudManager waypointManager
Résultat bl_HudManager

wheels public_oe property

public Ingredient wheels
Résultat Ingredient

wires public_oe property

public Ingredient wires
Résultat Ingredient