C# Class SmartboyDevelopments.Haxxit.MonoGame.GameStates.MapPlayGameState

Inheritance: HaxxitGameState
Afficher le fichier Open project: smartboyathome/Haxxit Class Usage Examples

Méthodes publiques

Свойство Type Description
display_map_state MapDisplayGameState
turn_done_button DrawableRectangle

Méthodes publiques

Méthode Description
Draw ( SpriteBatch sprite_batch ) : void
DrawProgramHead ( SmartboyDevelopments.Haxxit p, SmartboyDevelopments.Haxxit head_node ) : DrawableRectangle
Init ( ) : void
LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
MapPlayGameState ( MapDisplayGameState background_state ) : System
NewMediator ( SimplePubSub mediator ) : void
OnButtonInside ( DrawableRectangle rectangle ) : void
OnButtonOutside ( DrawableRectangle rectangle ) : void
OnLeaveMapClick ( DrawableRectangle rectangle ) : void
OnProgramClick ( DrawableRectangle rectangle ) : void
OnTurnDoneClick ( DrawableRectangle rectangle ) : void
OnUndoClick ( DrawableRectangle rectangle ) : void
SubscribeAll ( ) : void
Update ( ) : void

Private Methods

Méthode Description
MapChangedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
MapHackedListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
SilicoinNodeListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void
TurnDoneListener ( SimplePubSub notifiable, string channel, object sender, EventArgs args ) : void

Method Details

Draw() public méthode

public Draw ( SpriteBatch sprite_batch ) : void
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void

DrawProgramHead() public méthode

public DrawProgramHead ( SmartboyDevelopments.Haxxit p, SmartboyDevelopments.Haxxit head_node ) : DrawableRectangle
p SmartboyDevelopments.Haxxit
head_node SmartboyDevelopments.Haxxit
Résultat DrawableRectangle

Init() public méthode

public Init ( ) : void
Résultat void

LoadContent() public méthode

public LoadContent ( GraphicsDevice graphics, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Content.ContentManager content ) : void
graphics GraphicsDevice
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
Résultat void

MapPlayGameState() public méthode

public MapPlayGameState ( MapDisplayGameState background_state ) : System
background_state MapDisplayGameState
Résultat System

NewMediator() public méthode

public NewMediator ( SimplePubSub mediator ) : void
mediator SimplePubSub
Résultat void

OnButtonInside() public méthode

public OnButtonInside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnButtonOutside() public méthode

public OnButtonOutside ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnLeaveMapClick() public méthode

public OnLeaveMapClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnProgramClick() public méthode

public OnProgramClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnTurnDoneClick() public méthode

public OnTurnDoneClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

OnUndoClick() public méthode

public OnUndoClick ( DrawableRectangle rectangle ) : void
rectangle DrawableRectangle
Résultat void

SubscribeAll() public méthode

public SubscribeAll ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

display_map_state public_oe property

public MapDisplayGameState,SmartboyDevelopments.Haxxit.MonoGame.GameStates display_map_state
Résultat MapDisplayGameState

turn_done_button public_oe property

public DrawableRectangle turn_done_button
Résultat DrawableRectangle