C# Class Scripts.Engines.Encryption.Encryption

Inheritance: IPacketEncoder
Afficher le fichier Open project: felladrin/last-wish

Méthodes publiques

Méthode Description
DecodeIncomingPacket ( Server.Network.NetState from, byte &buffer, int &length ) : void
EncodeOutgoingPacket ( Server.Network.NetState to, byte &buffer, int &length ) : void
Encryption ( ) : System
HookedPlayServer ( Server.Network.NetState state, PacketReader pvSrc ) : void
Initialize ( ) : void
NetStateCreated ( Server.Network.NetState state ) : void
RejectNoEncryption ( Server.Network.NetState ns ) : void

Method Details

DecodeIncomingPacket() public méthode

public DecodeIncomingPacket ( Server.Network.NetState from, byte &buffer, int &length ) : void
from Server.Network.NetState
buffer byte
length int
Résultat void

EncodeOutgoingPacket() public méthode

public EncodeOutgoingPacket ( Server.Network.NetState to, byte &buffer, int &length ) : void
to Server.Network.NetState
buffer byte
length int
Résultat void

Encryption() public méthode

public Encryption ( ) : System
Résultat System

HookedPlayServer() public static méthode

public static HookedPlayServer ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Initialize() public static méthode

public static Initialize ( ) : void
Résultat void

NetStateCreated() public static méthode

public static NetStateCreated ( Server.Network.NetState state ) : void
state Server.Network.NetState
Résultat void

RejectNoEncryption() public méthode

public RejectNoEncryption ( Server.Network.NetState ns ) : void
ns Server.Network.NetState
Résultat void