C# Class SanityEngine.Movement.SteeringBehaviors.Flocking.Avoid

Avoid future collisions with other actors. In other words, get out of each other's way.
Inheritance: FlockingBehavior
Afficher le fichier Open project: tosos/SanityEngine

Méthodes publiques

Méthode Description
Avoid ( ) : System.Collections
GetDescription ( ) : string

Méthodes protégées

Méthode Description
FlockingUpdate ( SteeringManager manager, Actor actor, float dt ) : Steering

Update the behavior.

Method Details

Avoid() public méthode

public Avoid ( ) : System.Collections
Résultat System.Collections

FlockingUpdate() protected méthode

Update the behavior.
protected FlockingUpdate ( SteeringManager manager, Actor actor, float dt ) : Steering
manager SteeringManager The steering manager.
actor Actor The actor being updated.
dt float The time since the last update, in seconds. ///
Résultat Steering

GetDescription() public méthode

public GetDescription ( ) : string
Résultat string