Свойство | Type | Description | |
---|---|---|---|
edgesUV | |||
faces | int | ||
facesPerCollider | int | ||
generateColliders | bool | ||
insideUV | |||
outsideUV | |||
rootObject |
Méthode | Description | |
---|---|---|
FairingContainer ( |
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addRing ( float height, float radius ) : void | ||
clearProfile ( ) : void | ||
enableColliders ( bool val ) : void | ||
enableRender ( bool val ) : void | ||
generateFairing ( ) : void | ||
getBottomRadius ( ) : float | ||
getHeight ( ) : float | ||
getTopRadius ( ) : float | ||
jettisonPanels ( Part part, float force, Vector3 jettisonDirection, float perPanelMass ) : void | ||
recreateModels ( ) : void | ||
reparentFairing ( |
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setMaterial ( |
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setNumberOfPanels ( int panels, bool recreate ) : void | ||
setOpacity ( float value ) : void | ||
setPanelRotations ( float angle ) : void |
public FairingContainer ( |
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root | ||
cylinderFaces | int | |
numberOfPanels | int | |
thickness | float | |
Résultat | System |
public addRing ( float height, float radius ) : void | ||
height | float | |
radius | float | |
Résultat | void |
public jettisonPanels ( Part part, float force, Vector3 jettisonDirection, float perPanelMass ) : void | ||
part | Part | |
force | float | |
jettisonDirection | Vector3 | |
perPanelMass | float | |
Résultat | void |
public reparentFairing ( |
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newParent | ||
nest | bool | |
Résultat | void |
public setMaterial ( |
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mat | ||
Résultat | void |
public setNumberOfPanels ( int panels, bool recreate ) : void | ||
panels | int | |
recreate | bool | |
Résultat | void |
public setPanelRotations ( float angle ) : void | ||
angle | float | |
Résultat | void |