Méthode | Description | |
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HeadIK ( |
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Solve ( |
Méthode | Description | |
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_HeadRotationLimit ( ) : void | ||
_ResetEyes ( ) : void | ||
_Solve ( |
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_SolveEyes ( Matrix3x3 &neckBasis, Matrix3x3 &headBasis, Matrix3x3 &headBaseBasis, |
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_SyncDisplacement ( |
public HeadIK ( |
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fullBodyIK | ||
Résultat | UnityEngine |
public Solve ( |
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fullBodyIK | ||
Résultat | bool |