C# Class SA.FullBodyIK.HeadIK

Show file Open project: Stereoarts/SAFullBodyIK

Public Methods

Method Description
HeadIK ( FullBodyIK fullBodyIK ) : UnityEngine
Solve ( FullBodyIK fullBodyIK ) : bool

Private Methods

Method Description
_HeadRotationLimit ( ) : void
_ResetEyes ( ) : void
_Solve ( FullBodyIK fullBodyIK ) : void
_SolveEyes ( Matrix3x3 &neckBasis, Matrix3x3 &headBasis, Matrix3x3 &headBaseBasis, Quaternion &headPrevRotation, Quaternion &leftEyePrevRotation, Quaternion &rightEyePrevRotation ) : void
_SyncDisplacement ( FullBodyIK fullBodyIK ) : void

Method Details

HeadIK() public method

public HeadIK ( FullBodyIK fullBodyIK ) : UnityEngine
fullBodyIK FullBodyIK
return UnityEngine

Solve() public method

public Solve ( FullBodyIK fullBodyIK ) : bool
fullBodyIK FullBodyIK
return bool