C# Class RPGGame.Common.SecurePacketResponse

Inheritance: Aegis.Network.SecurePacket
Afficher le fichier Open project: SyncZone/Examples Class Usage Examples

Méthodes publiques

Méthode Description
Clear ( ) : void
Clear ( StreamBuffer source ) : void
Clear ( byte source, int index, int size ) : void
Clone ( ) : StreamBuffer
SecurePacketResponse ( SecurePacketRequest requestPacket, Int32 resultCode, UInt16 capacity ) : System
SecurePacketResponse ( SecurePacketRequest requestPacket, UInt16 capacity ) : System
SkipHeader ( ) : void

Private Methods

Méthode Description
SecurePacketResponse ( ) : System

Method Details

Clear() public méthode

public Clear ( ) : void
Résultat void

Clear() public méthode

public Clear ( StreamBuffer source ) : void
source StreamBuffer
Résultat void

Clear() public méthode

public Clear ( byte source, int index, int size ) : void
source byte
index int
size int
Résultat void

Clone() public méthode

public Clone ( ) : StreamBuffer
Résultat StreamBuffer

SecurePacketResponse() public méthode

public SecurePacketResponse ( SecurePacketRequest requestPacket, Int32 resultCode, UInt16 capacity ) : System
requestPacket SecurePacketRequest
resultCode System.Int32
capacity System.UInt16
Résultat System

SecurePacketResponse() public méthode

public SecurePacketResponse ( SecurePacketRequest requestPacket, UInt16 capacity ) : System
requestPacket SecurePacketRequest
capacity System.UInt16
Résultat System

SkipHeader() public méthode

public SkipHeader ( ) : void
Résultat void