C# Class RA.RA_Motes

Afficher le fichier Open project: RWA-Team/RimworldAscension

Méthodes publiques

Méthode Description
ThrowSmoke ( Vector3 loc, float size, string moteDefName ) : void
ThrowSmokeBlack ( Vector3 loc, float size ) : void
ThrowSmokeBlack_Signal ( Vector3 loc, float size ) : void
ThrowSmokeTrail ( Vector3 loc, float size ) : void
ThrowSmokeWhite ( Vector3 loc, float size ) : void

Method Details

ThrowSmoke() public static méthode

public static ThrowSmoke ( Vector3 loc, float size, string moteDefName ) : void
loc UnityEngine.Vector3
size float
moteDefName string
Résultat void

ThrowSmokeBlack() public static méthode

public static ThrowSmokeBlack ( Vector3 loc, float size ) : void
loc UnityEngine.Vector3
size float
Résultat void

ThrowSmokeBlack_Signal() public static méthode

public static ThrowSmokeBlack_Signal ( Vector3 loc, float size ) : void
loc UnityEngine.Vector3
size float
Résultat void

ThrowSmokeTrail() public static méthode

public static ThrowSmokeTrail ( Vector3 loc, float size ) : void
loc Vector3
size float
Résultat void

ThrowSmokeWhite() public static méthode

public static ThrowSmokeWhite ( Vector3 loc, float size ) : void
loc Vector3
size float
Résultat void