Свойство | Type | Description | |
---|---|---|---|
CleanupColor | void | ||
CleanupIndices | void | ||
CleanupTextureCoordinates | void | ||
CleanupVertexBuffer | void | ||
CleanupVertices | void | ||
FontShader | System | ||
InitializeColor | void | ||
InitializeIndices | void | ||
InitializeTextureCoordinates | void | ||
InitializeVertexBuffer | void | ||
InitializeVertices | void |
Méthode | Description | |
---|---|---|
DrawArrays ( ) : void | ||
SetShaderProgram ( ) : void | ||
SetVertexBuffer ( ) : void | ||
SetWorldViewProjection ( Matrix4 &worldViewProj ) : void |
Méthode | Description | |
---|---|---|
Cleanup ( ) : void | ||
CleanupShaderProgram ( ) : void | ||
Initialize ( ) : void | ||
InitializeShaderProgram ( ) : void |
Méthode | Description | |
---|---|---|
CleanupColor ( ) : void | ||
CleanupIndices ( ) : void | ||
CleanupTextureCoordinates ( ) : void | ||
CleanupVertexBuffer ( ) : void | ||
CleanupVertices ( ) : void | ||
FontShader ( DrawEngine2d drawEngine2d ) : System | ||
InitializeColor ( ) : void | ||
InitializeIndices ( ) : void | ||
InitializeTextureCoordinates ( ) : void | ||
InitializeVertexBuffer ( ) : void | ||
InitializeVertices ( ) : void |
protected InitializeShaderProgram ( ) : void | ||
Résultat | void |
public SetWorldViewProjection ( Matrix4 &worldViewProj ) : void | ||
worldViewProj | Matrix4 | |
Résultat | void |